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Show new changes starting from 22:28, 25 June 2019
   

25 June 2019

     10:26 (Move log) . . Mariofan2468 (talk | contribs) moved page Category:Castlevenia series to Category:Castlevania series(misspelling)

24 June 2019

     22:17  Mega Man:RAM map‎‎ (6 changes | history) . . (+953). . [Mariofan2468‎ (6×)]
 m    22:17 (cur | prev) . . (+2). . Mariofan2468 (talk | contribs) (0x)
      22:12 (cur | prev) . . (+479). . Mariofan2468 (talk | contribs) (sound engine)
 m    21:41 (cur | prev) . . (+174). . Mariofan2468 (talk | contribs) (blink)
      21:32 (cur | prev) . . (+234). . Mariofan2468 (talk | contribs) (0x0020-25)
 m    21:23 (cur | prev) . . (+39). . Mariofan2468 (talk | contribs) (0x addresses for consistency w/ other RAM maps)
 m    21:19 (cur | prev) . . (+25). . Mariofan2468 (talk | contribs) (Megaman / Mega Man)
N    12:09  Bump 'n' Jump:Notes‎ (diff | hist) . . (+43). . Dugongue (talk | contribs) (Created page with "=SFX IDs= * <tt>11</tt> - Bonus life jingle")
N    12:09  Bump 'n' Jump:ROM map‎ (diff | hist) . . (+327). . Dugongue (talk | contribs) (Created page with "{{rommap|game=Bump 'n' Jump}} =Page 00= ==Function 00:B56A== Add '''A'''*10 points to score ==Function 00:B594== Add '''A'''*1000 points to score ==Function 00:B5FC== Player...")
     12:07  Bump 'n' Jump:RAM map‎ (diff | hist) . . (+307). . Dugongue (talk | contribs)
N    12:01  Gargoyle's Quest: Ghosts’N Goblins:RAM map‎ (diff | hist) . . (+602). . Dugongue (talk | contribs) (Created page with "{{rammap|game=Gargoyle's Quest: Ghosts’N Goblins}} * <tt>C200</tt> - Start of object data: ** <tt>C200</tt> - Firebrand ** <tt>C300-C600</tt> - Player attacks ** <tt>C700-D9...")
N    11:49  Gargoyle's Quest: Ghosts’N Goblins:ROM map‎ (diff | hist) . . (+383). . Dugongue (talk | contribs) (Created page with "{{rommap|game=Gargoyle's Quest: Ghosts’N Goblins}} =Page 00= =Page 01= ==Function 01:48B5== Handles Firebrand's on-screen projectiles ==Function 01:4F23== Runs AI scripts fo...")

22 June 2019

     22:45  Star Fox:Level Data‎‎ (10 changes | history) . . (+8,558). . [SpyderTL‎ (10×)]
      22:45 (cur | prev) . . (+29). . SpyderTL (talk | contribs) (Sub-Level Entry Points)
 m    10:36 (cur | prev) . . (0). . SpyderTL (talk | contribs) (Level Events)
      09:22 (cur | prev) . . (+196). . SpyderTL (talk | contribs) (Level Events)
      08:53 (cur | prev) . . (+732). . SpyderTL (talk | contribs) (Added notes on executing native code events.)
 m    08:27 (cur | prev) . . (-2). . SpyderTL (talk | contribs) (Level Events)
 m    08:25 (cur | prev) . . (0). . SpyderTL (talk | contribs) (Level Events)
      08:23 (cur | prev) . . (+2,477). . SpyderTL (talk | contribs) (Level Events)
 m    00:43 (cur | prev) . . (+8). . SpyderTL (talk | contribs) (Added label to launch sequence sub-level routine.)
      00:38 (cur | prev) . . (+3,193). . SpyderTL (talk | contribs) (Added event type details.)
      00:02 (cur | prev) . . (+1,925). . SpyderTL (talk | contribs) (Added sub-level routines.)

21 June 2019

N    22:44  Star Fox:Level Data‎ (diff | hist) . . (+1,753). . SpyderTL (talk | contribs) (Added level data and entry points.)
N    15:31  Seiken Densetsu 3:Notes‎ (diff | hist) . . (+11,435). . Chronogeran (talk | contribs) (Created page with "== Scripting Engine == Seiken Densetsu 3 includes a script engine, with scripts written in some scripting language. It's fairly full-featured. The interpreter loop and langua...")
     14:22 (User creation log) . . User account Chronogeran (talk | contribs) was created by Danke (talk | contribs) and password was sent by email ‎(User Request)
     13:20  Translations Request List/Nintendo Entertainment System / Famicom / Famicom Disk System‎ (diff | hist) . . (+55). . BlazeHeatnix (talk | contribs)

19 June 2019

     00:46  Zanac‎ (diff | hist) . . (+42). . ManxomeBromide (talk | contribs) (External Links: add TCRF link)