Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
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- Super Mario Bros. 2 (NES)/Additional Combos for Sprites
- Super Mario Bros. 2 (NES)/Combos of four 8x8 PPU tiles
- Super Mario Bros. 2 (NES)/Enemy Data
- Super Mario Bros. 2 (NES)/Graphic Combos for Sprites
- Super Mario Bros. 2 (NES)/Level Data
- Super Mario Bros. 2 (NES)/Music Pointers
- Super Mario Bros. 2 (NES)/Palettes used for levels
- Super Mario Bros. 2 (NES)/RAM map
- Super Mario Bros. 2 (NES)/ROM map
- Super Mario Bros. 2 (NES)/Sprite Pointers for Graphics
- Super Mario Bros. 2 (NES)/Sprite Status
- Super Mario Bros. 2 (NES)/Sprite palette, mirroring, etc.
- Super Mario Bros. 2 (NES)/TBL
- Super Mario Bros. 2 (NES)/Tile Definitions
- Super Mario Bros. 2 (NES)/Tile Values
- Super Mario Bros. 2 (NES)/Tiles to use for Character animation