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  • 07:07, 14 March 2024Strike Witches: Silver Wing/Tutorials (hist | edit) ‎[1,745 bytes]Anonmoosekaab (talk | contribs) (Create Initial Page. Simple texture replacement tutorial)
  • 18:07, 12 March 2024Dragon Ball/RAM map (hist | edit) ‎[437 bytes]PECO (talk | contribs) (Created page with "{{rammap|game=Dragon Ball (WonderSwan)}} {| class="wikitable" |- ! Address ! Size ! Description ! Explanation |- style="border-color:inherit;" | 002E9 | 1 | Glyph height flag | 00 - 1 tile<br />otherwise 2 tiles |- style="border-color:inherit;" | 002EA | 1 | Glyph write mode flag | 00 - normal write<br />otherwise write starts from the vertical midline of the tile. |} {{Internal Data|game=Dragon Ball}}")
  • 16:38, 12 March 2024Dragon Ball/TBL (hist | edit) ‎[5,739 bytes]PECO (talk | contribs) (Created page with "{{TBL|game=Cardcaptor Sakura: Sakura to Fushigi na Clow Cards (WonderSwan)}} ==Main== <pre> 00=あ 01=い 02=う 03=え 04=お 05=か 06=き 07=く 08=け 09=こ 0A=さ 0B=し 0C=す 0D=せ 0E=そ 0F=た 10=ち 11=つ 12=て 13=と 14=な 15=に 16=ぬ 17=ね 18=の 19=は 1A=ひ 1B=ふ 1C=へ 1D=ほ 1E=ま 1F=み 20=む 21=め 22=も 23=や 24=ゆ 25=よ 26=ら 27=り 28=る 29=れ 2A=ろ 2B=わ 2C=を 2D=ん 2E=ぁ 2F=ぃ 30=ぅ 31=ぇ 32=ぉ 33=っ 34=ゃ 35=ゅ 36=...")
  • 16:33, 12 March 2024Dragon Ball (hist | edit) ‎[793 bytes]PECO (talk | contribs) (Created page with "{{Bob |bobscreen= Dragon_Ball.png |system=WonderSwan |developer=TOSE |publisher=Bandai |japan={{date|1999|November|20}} |tcrf=Dragon Ball }} {{WSx| title = Dragon Ball |image = |devid = 0x01 |minreq = WonderSwan Color |cartid = 0x3C |unknown = 0x00 |romsize = 16Mbit |savetype = None |extra = 0x04 |rtc = No |checksum = 0x065A |game = Dragon Ball (WonderSwan) }} ==Sub-pages== {{namespaces}} ==Hacks== * None known. ==Translations== * None known. ==Utilities== * None kn...")
  • 01:25, 7 March 2024Sonic Chaos (Sega Master System)/RAM map (hist | edit) ‎[1,672 bytes]RRB Brick (talk | contribs) (Adding the RAM map.)
  • 01:12, 7 March 2024Sonic the Hedgehog (Sega Master System, Game Gear)/RAM map (hist | edit) ‎[2,244 bytes]RRB Brick (talk | contribs) (Adding the RAM map.)
  • 00:58, 6 March 2024Bubble Bobble (Sega Master System) (hist | edit) ‎[892 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Bubble_Bobble_(Sega_Master_System)-title.png | title= Bubble Bobble | aka= Final Bubble Bobble (JP), Dragon Maze (BR) | developer= Taito | publishers= {{publisher|Sega}} (JP/EU), {{publisher|Tec Toy}} (BR) | system= Sega Master System | japan= {{date|1988|July|2}} | europe= {{date|1992|nocat=true}} | brazil= {{date|1994|nocat=true}} | tcrf= Bubble Bobble (Sega Master System) }} ==Sub-pages== {{namespaces}} ==Hacks== * [https://www.romhacking.net/hack...")
  • 00:49, 6 March 2024Bubble Bobble (Sega Master System)/RAM map (hist | edit) ‎[8,395 bytes]RRB Brick (talk | contribs) (The whole RAM Map of Bubble Bobble (SMS), not fully complete.) originally created as "Bubble Bobble (SMS)/RAM map"
  • 00:40, 6 March 2024Sonic the Hedgehog (Sega Master System, Game Gear) (hist | edit) ‎[2,028 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Sonic1gg-title.png | title= Sonic the Hedgehog | developer= Ancient | publisher= Sega | systems= {{system|Sega Master System}}, {{system|Game Gear}} | usa= {{date|1991|October|25}} (Master System), {{date|1991|December}} (Game Gear) | japan= {{date|1991|December|28}} | europe= {{date|1991|October|25}} (Master System), {{date|1991|December}} (Game Gear) | tcrf= Sonic the Hedgehog (Sega Master System, Game Gear) }} ==Sub-pages== {{namespaces}}...")
  • 00:25, 6 March 2024Sonic Chaos (Sega Master System) (hist | edit) ‎[723 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Sonic_Chaos_SMS_Title.png | title= Sonic Chaos | developer= Aspect | publishers= {{publisher|Sega}} (JP/US/EU), {{publisher|Tec Toy}} (BR) | system= Sega Master System | japan= {{date|2009|March|17|nocat=true}} (Wii Virtual Console) | usa= {{date|2009|February|2|nocat=true}} (Wii Virtual Console) | europe= {{date|1993|October|25}} | brazil= {{date|1995|June|23|nocat=true}} | tcrf=Sonic Chaos (Sega Master System) }} ==Sub-pages== {{namespaces}} ==Tran...")
  • 15:43, 5 March 2024Wonderboy III: Monster Lair (Genesis)/ROM map (hist | edit) ‎[1,135 bytes]Tryphon (talk | contribs) (Created page with "== GFX data == See note page for informations about GFX data format and adressing 0-0 * 0x4304e: (0-0) ? * 0x43a40: (0-0) gui fonts * 0x46368: (0-0) 1up, bonus points * 0x46920: (0-1, 0-2) ? * 0x473a0: (1-0, 1-2) leo * 0x4a256: (0-1) copyright text * 0x4a8b8: (1-2) stage B (schmup section) fg * 0x4b080: (1-1) skull exit * 0x4c508: (1-0) ? (bang?) * 0x4c718: (1-2) explosion * 0x4d300: (1-0, 1-2) shots (except missiles) & capsules + explosion * 0x4e3e0: (1-0) missiles * 0...")
  • 23:51, 1 March 2024Wonderboy III: Monster Lair (Genesis)/Notes (hist | edit) ‎[6,730 bytes]Tryphon (talk | contribs) (Created page with "{{notes|game=Wonderboy III: Monster Lair (Genesis)}} == Gfx format == == Sprites == == Tilemaps == == Palettes ==")
  • 23:34, 1 March 2024Wonderboy III: Monster Lair (Genesis) (hist | edit) ‎[971 bytes]Tryphon (talk | contribs) (Created page with "{{Bob | bobscreen= thumb Fantasia Title Screen.png | aka = Wonderboy III: Monster Lair | title= Wonderboy III: Monster Lair | developer= Westone Bit Entertainment | publisher= Sega | system= Genesis | world= {{date|1990|November}} | music= y | tcrf=https://tcrf.net/Wonder_Boy_III:_Monster_Lair_(Genesis) }} {{Genesis| title = Wonderboy III: Monster Lair |image = File:Wonder Boy III - Monster Lair Title Scr...")
  • 08:09, 29 February 2024Sonic Jam 6/Notes (hist | edit) ‎[7,747 bytes]Lelegofrog (talk | contribs) (Created page with "{{Notes|game=Sonic Jam 6}} ==Level ID List== * 00 - World 1-1 * 01 - World 1-2 * 02 - World 1-1 Bonus Warp * 03 - World 1-3 * 04 - World 1-4 * 05 - World 1-2 Bonus Warp * 06 - World 2-1 * 07 - World 2-2 * 08 - World 2-3 * 09 - World 2-4 * 0A - World 3-1 * 0B - World 3-2 * 0C - World 3-3 * 0D - World 3-4 * 0E - World 4-1 * 0F - World 4-2 * 10 - World 4-3 * 11 - World 4-4 * 12 - World 5-1 * 13 - World 5-2 * 14 - World 5-3 * 15 - World 5-4 * 16 - Wor...")
  • 08:09, 29 February 2024Sonic Jam 6/RAM map (hist | edit) ‎[1,589 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap|game=Sonic Jam 6}} Address Size Description ------ ---- ----------- E0001A 1 Current button being held down E00035 1 Paused flag E00043 1 Current level * See Notes for a full list of level IDs E00061 1 Big flag (does not change graphic set used when manually altered) E0008B 1 If set to 02, will disable "level preview" before entering lev...")
  • 23:14, 28 February 2024Sonic Jam 6 (hist | edit) ‎[606 bytes]Lelegofrog (talk | contribs) (gonna add subpages for this soon)
  • 03:09, 27 February 2024Pac-Attack (SNES) (hist | edit) ‎[815 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Pac-Attack_SNES_Title_Screen.png | title= Pac-Attack | aka= Cosmo Gang: The Puzzle (JP) | developer= Namco | publisher= Namco | system= SNES | japan= {{date|1993|February|26}} | usa= {{date|1993|October}} | europe= {{date|1993|nocat=true}} | tcrf= Pac-Attack (SNES) }} {{SNES |title = Pac-Attack |name = PAC ATTACK |company = Namco |header = None |bank = LoROM |interleaved = No |sram = 0 KiB |type = ROM only |rom = 1.5 MiB |country = USA |video...")
  • 03:04, 27 February 2024Pac-Attack (SNES)/TBL (hist | edit) ‎[594 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Attack (SNES)}} == Records Table == === Palettes === 20 = Red 24 = Yellow 28 = Green 2C = Magenta 30 = Light Blue 34 = Pale Green 38 = Peach 3C = Blue === Tiles === Replace "xx" with one of the palettes above 00xx = A 01xx = B 02xx = C 03xx = D 04xx = E 05xx = F 06xx = G 07xx = H 08xx = I 09xx = J 0Axx = K 0Bxx = L 0Cxx = M 0Dxx = N 0Exx = O 0Fxx = P 10xx = Q 11xx = R 12xx = S 13xx = T 14xx = U 15xx = V 16xx = W 17xx = X 1...")
  • 00:48, 27 February 2024Pac-Man 2: The New Adventures (SNES)/TBL (hist | edit) ‎[2,030 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Man 2: The New Adventures (SNES)}} == Main Game (Dialogue) == 002C = 0 012C = 1 022C = 2 032C = 3 042C = 4 052C = 5 062C = 6 072C = 7 082C = 8 092C = 9 102C = 112C = A 122C = B 132C = C 142C = D 152C = E 162C = F 172C = G 182C = H 192C = I 1A2C = J 1B2C = K 1C2C = L 1D2C = M 1E2C = N 1F2C = O 202C = P 212C = Q 222C = R 232C = S 242C = T 252C = U 262C = V 272C = W 282C = X 292C = Y 2A2C = Z 2B2C = Pac-Man 2C2C = -...")
  • 22:56, 26 February 2024Pac-Man 2: The New Adventures (SNES)/ROM map (hist | edit) ‎[239 bytes]Lelegofrog (talk | contribs) (it's not much but it's a start)
  • 09:56, 26 February 2024Pac-Attack (Game Boy) (hist | edit) ‎[825 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | title= Pac-Attack | aka= Pac-Panic (JP/EU) | developer= Namco | publisher= Namco | systems= {{system|Game Boy}}, {{system|Super Game Boy}} | usa= {{date|1994|December}} | europe= {{date|1995|nocat=true}} | japan= {{date|1994|December|9}} | tcrf=Pac-Attack (Game Boy) }} {{GB |title=Pac-Attack |name=PAC-ATTACK (USA)<br>PAC-PANIC (EUR/JPN) |regioncode=U.S.A. & Europe<br>Japan |type=Grayscale |supergameboy=Yes |cartridgetype=ROM + MBC1 |licensecode=AF - Namc...")
  • 09:55, 26 February 2024Pac-Attack (Game Boy)/TBL (hist | edit) ‎[744 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Attack (Game Boy)}} == Puzzle Mode Instructions/Records Screen == 80 = 0 81 = 1 82 = 2 83 = 3 84 = 4 85 = 5 86 = 6 87 = 7 88 = 8 89 = 9 8A = . 8B = , 8C = 10 8D = & 8E = - 8F = ? 90 = ' 91 = A 92 = B 93 = C 94 = D 95 = E 96 = F 97 = G 98 = H 99 = I 9A = J 9B = K 9C = L 9D = M 9E = N 9F = O A0 = P A1 = Q A2 = R A3 = S A4 = T A5 = U A6 = V A7 = W A8 = X A9 = Y AA = Z AB = Pac-Man AC = ! AD = Ghost AE = · AF =...")
  • 08:05, 25 February 2024Ms. Pac-Man (Sega Master System) (hist | edit) ‎[516 bytes]Lelegofrog (talk | contribs) (Created page with "{{bob | title= Ms. Pac-Man | developer= Tengen | publishers= {{publisher|Tengen}} (EU), {{publisher|Tec Toy}} (BR) | system= Sega Master System | europe= {{date|1991}} | brazil= {{date|1991}} | tcrf=Ms. Pac-Man (Sega Master System) }} ==Sub-pages== {{namespaces}} ==Translations== * [https://www.romhacking.net/translations/3999/ Spanish translation] by [https://www.romhacking.net/community/3384/ Wave] {{Pac-Man series}}")
  • 08:03, 25 February 2024Ms. Pac-Man (Sega Master System)/TBL (hist | edit) ‎[2,225 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Ms. Pac-Man (Sega Master System)}} == Normal == === Regular === 7300 = 0 7400 = 1 7500 = 2 7600 = 3 7700 = 4 7800 = 5 7900 = 6 7A00 = 7 7B00 = 8 7C00 = 9 7D00 = A 7E00 = B 7F00 = C 8000 = D 8100 = E 8200 = F 8300 = G 8400 = H 8500 = I 8600 = J 8700 = K 8800 = L 8900 = M 8A00 = N 8B00 = O 8C00 = P 8D00 = Q 8E00 = R 8F00 = S 9000 = T 9100 = U 9200 = V 9300 = W 9400 = X 9500 = Y 9600 = Z 9700 = ! 9800 = . 9900 = : 9A00 =...")
  • 05:27, 25 February 2024Pac-Mania (NES)/TBL (hist | edit) ‎[1,276 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Mania (NES)}} == High Score Table == 00 = A 01 = B 02 = C 03 = D 04 = E 05 = F 06 = G 07 = H 08 = I 09 = J 0A = K 0B = L 0C = M 0D = N 0E = O 0F = P 10 = Q 11 = R 12 = S 13 = T 14 = U 15 = V 16 = W 17 = X 18 = Y 19 = Z 1A = . 1B = ? 1C = ! 1D = ' 1E = - 1F = ← 36 = 0 37 = 1 38 = 2 39 = 3 3A = 4 3B = 5 3C = 6 3D = 7 3E = 8 3F = 9 == Level Intro == 00 = A 01 = B 02 = C 03 = D 04 = E 05 = F 06 = G 07 = H...")
  • 04:56, 25 February 2024Pac-Man 2: The New Adventures (SNES) (hist | edit) ‎[1,167 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= PacMan2-title.png | title= Pac-Man 2: The New Adventures | aka= Hello! Pac-Man (JP) | developer= Namco | publisher= Namco | system= SNES | japan= {{date|1994|August|26}} | usa= {{date|1994|September}} | europe= {{date|1994}} | tcrf=Pac-Man 2: The New Adventures (SNES) }} {{SNES |title = Pac-Man 2: The New Adventures |name = PACMAN2 |company = Namco |header = None |bank = LoROM |interleaved = No |sram = 0 KiB |type = ROM only |rom = 1.5 MiB |country = U...")
  • 04:54, 25 February 2024Pac-Man 2: The New Adventures (SNES)/RAM map (hist | edit) ‎[1,797 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap|game=Pac-Man 2: The New Adventures (SNES)}} == Pac-Man/Ms. Pac-Man == Address Size Description ------ ---- ----------- 7E0910 1 Amount of dots remaining in level 7E0A00 2 Pac-Man/Ms. Pac-Man X position 7E0A02 2 Pac-Man/Ms. Pac-Man Y position 7E0A04 1 Pac-Man/Ms. Pac-Man direction 7E0A20 1 Ghost direction (Blinky) 7E0A21 1 Ghost eye graphics set (Blinky, always 00) 7E0A22 1 Ghost...") originally created as "Pac-Man 2: The New Adventures (SNES)/RAM Map"
  • 20:10, 22 February 2024Strike Witches: Silver Wing/ROM map (hist | edit) ‎[1,117 bytes]Anonmoosekaab (talk | contribs) (Create initial page)
  • 19:45, 21 February 2024Strike Witches: Silver Wing/TBL (hist | edit) ‎[2,176 bytes]Anonmoosekaab (talk | contribs) (Create initial page. Moved text format research to text table. Text table incomplete)
  • 19:36, 21 February 2024Strike Witches: Silver Wing/Notes (hist | edit) ‎[2,959 bytes]Anonmoosekaab (talk | contribs) (Create initial page. Moved GGXArchiver research to notes)
  • 17:03, 21 February 2024Sindibad: Chitei no Daimakyuu/Notes (hist | edit) ‎[58,382 bytes]Abridgewater (talk | contribs) (Created page with "{{notes|game=Sindibad: Chitei no Daimakyuu}} == Raw Notes on Script Text Sequences Used by Code == <pre> - $01.4a51-$4a57: Section 00, tag 01. - $02.622a-$6230: Section 24, tag 13. - Failed to escape. - $02.624e-$6254: Section 24, tag 35. - Frozen monster thaws. - $02.6468-$647d: Character name; Section 25, tag 11. - Person is attacking (shared with $02.68bf, monster is attacking). - $02.64eb-$64f1: Section 25, tag 23. - Person misses (shared with $02.69...")
  • 02:11, 21 February 2024Super Mario Bros. Deluxe/Notes (hist | edit) ‎[10,527 bytes]Lelegofrog (talk | contribs) (decluttering is good (i'll have more for this page later...))
  • 05:09, 20 February 2024The iDOLM@STER/TBL (hist | edit) ‎[734 bytes]Anonmoosekaab (talk | contribs) (Create initial page (moved from main page to avoid clutter on it and Notes). Not sure if a formal text table is appropriate since you're going to have to add all the UTF-16 space, but if someone wants to do it, be my guest, a sample is there)
  • 03:52, 20 February 2024Sindibad: Chitei no Daimakyuu/ROM map (hist | edit) ‎[253,868 bytes]Abridgewater (talk | contribs) (Created page with "{{rommap|game=Sindibad: Chitei no Daimakyuu}} == Bank 00 == Necessarily the core startup, also the controller input, text output, the audio driver / music engine, and odd (vestigial?) bits of code for running parts of the CD system and possibly debugging hardware. <pre> - E000-E022: Reset handler, set up basic CPU state and memory mappings (I/O and RAM to traditional locations, banks 1, 2, and 7 to $4000, $6000, and $C000, call out to set overscan color and v...")
  • 03:41, 20 February 2024Sindibad: Chitei no Daimakyuu/RAM map (hist | edit) ‎[26,392 bytes]Abridgewater (talk | contribs) (Created page with "{{rammap|game=Sindibad: Chitei no Daimakyuu}} ==Zero Page== <pre> - 00-0D: Scratch locations used for various purposes. - 10-14: Current controller input status - Controller statuses are a bitmask. The two nybbles correspond to the values read from the external port. - Bit 0 is I, Bit 1 is II, Bit 2 is SELECT, bit 3 is RUN, bit 4 is UP, bit 5 is RIGHT, bit 6 is DOWN, bit 7 is LEFT. - 15-19: Previous controller input status - Same layout as for $10...")
  • 03:38, 20 February 2024Sindibad: Chitei no Daimakyuu (hist | edit) ‎[171 bytes]Abridgewater (talk | contribs) (Created page with "{{Bob | title = Sindibad: Chitei no Daimakyuu | system = TurboGrafx-16 }} {{TG16 |title = Sindibad: Chitei no Daimakyuu |image = |game = Sindibad: Chitei no Daimakyuu }} ==Sub-pages== {{namespaces}}")
  • 20:30, 19 February 2024Castlevania Chronicles/TBL (hist | edit) ‎[1,348 bytes]Rexius55 (talk | contribs) (Created page with "{{TBL|game=Castlevania Chronicles}} ==Top HUD and Sound Test Displays== <pre> 00 = Usually used throughout the game to separate sections of code, vanishes all following bytes' tiles before another 00 21 = ! 2D = - 2F = / 30 = 0 31 = 1 32 = 2 33 = 3 34 = 4 35 = 5 36 = 6 37 = 7 38 = 8 39 = 9 3A = : 3B = 4 3C = 5 3D = 6 3E = 7 3F = 8 40 = 9 41 = A 42 = B 43 = C 44 = D 45 = E 46 = F 47 = G 48 = H 49 = I 4A = J 4B = K 4C = L 4D = M 4E = N 4F = O 50 = P 51 = Q 52 = R 53 = S 5...")
  • 07:59, 19 February 2024Castlevania Chronicles/RAM map (hist | edit) ‎[4,961 bytes]Rexius55 (talk | contribs) (Created page with "{{rammap|game=Castlevania Chronicles}} {{note| * This RAM map is currently still being documented, pieces of data may be partially incorrect or have missing information. * Any (!!)s indicate unknown properties/information on addresses }} ==$80010...== Address Function Details ------- ------------------ ---------------------------- 3A8-C7 Top row of the HUD Contains score, timer and stage counts 3C8-D3 "PRESS START" Flashes over enem...")
  • 05:49, 19 February 2024Super Mario Bros. Deluxe/TBL (hist | edit) ‎[3,758 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Super Mario Bros. Deluxe}} == HUD == 77 = Red Coin (empty) 78 = Red Coin (filled) 79 = Yoshi Egg 7A = 🕒︎ CA = ➤ CC = ? CD = ★ CE = . CF = ' D0 = 0 D1 = 1 D2 = 2 D3 = 3 D4 = 4 D5 = 5 D6 = 6 D7 = 7 D8 = 8 D9 = 9 DA = A DB = B DC = C DD = D DE = E DF = F E0 = G E1 = H E2 = I E3 = J E4 = K E5 = L E6 = M E7 = N E8 = O E9 = P EA = Q EB = R EC = S ED = T EE = U EF = V F0 = W F1 = X F2 = Y F3 = Z F4 = F8 = -...")
  • 23:45, 18 February 2024Mario Golf (Game Boy Color)/TBL (hist | edit) ‎[643 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Mario Golf (Game Boy Color)}} 20 = 21 = ! 22 = " 23 = # 24 = $ 25 = % 26 = & 27 = ' 28 = ( 29 = ) 2A = × 2B = + 2C = , 2D = - 2E = . 2F = / 30 = 0 31 = 1 32 = 2 33 = 3 34 = 4 35 = 5 36 = 6 37 = 7 38 = 8 39 = 9 3A = : 3B = ; 3C = < 3D = = 3E = > 3F = ? 40 = © 41 = A 42 = B 43 = C 44 = D 45 = E 46 = F 47 = G 48 = H 49 = I 4A = J 4B = K 4C = L 4D = M 4E = N 4F = O 50 = P 51 = Q 52 = R 53 = S 54 = T 55 = U...")
  • 23:25, 18 February 2024Wrecking Crew/TBL (hist | edit) ‎[326 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Wrecking Crew}} 00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0A = A 0B = B 0C = C 0D = D 0E = E 0F = F 10 = G 11 = H 12 = I 13 = J 14 = K 15 = L 16 = M 17 = N 18 = O 19 = P 1A = Q 1B = R 1C = S 1D = T 1E = U 1F = V 20 = W 21 = X 22 = Y 23 = Z 24 = 25 = - 26 = . 27 = , 28 = ! 29 = ♥ 2B = © {{Internal Data|game=Wrecking Crew}}")
  • 08:42, 18 February 2024Ms. Pac-Man: Special Color Edition (hist | edit) ‎[879 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Ms._Pac-Man_SCE_GBC_Title_Screen.png | aka= Ms. Pac-Man: Special Colour Edition (EU) | developer= Namco | publishers= {{publisher|Namco}} (US), {{publisher|Acclaim Entertainment}} (EU) | systems= {{system|Game Boy}}, {{system|Super Game Boy}}, {{system|Game Boy Color}} | usa= {{date|1999}} | europe= {{date|1999}} | tcrf= Ms. Pac-Man: Special Color Edition }} {{GB |title=Ms. Pac-Man: Special Color Edition |name=MSPACMANSCEAQCE (USA)<br>MS PAC-MA...")
  • 08:40, 18 February 2024Ms. Pac-Man: Special Color Edition/TBL (hist | edit) ‎[353 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Ms. Pac-Man: Special Color Edition}} ==Super Pac-Man== C0 = 0 C1 = 1 C2 = 2 C3 = 3 C4 = 4 C5 = 5 C6 = 6 C7 = 7 C8 = 8 C9 = 9 CA = A CB = B CC = C CD = D CE = E CF = F D0 = G D1 = H D2 = I D3 = J D4 = K D5 = L D6 = M D7 = N D8 = O D9 = P DA = Q DB = R DC = S DD = T DE = U DF = V F0 = W F1 = X F2 = Y F3 = Z F4 = . F5 = {{Internal Data|game=Ms. Pac-Man: Special Color Edition}}")
  • 03:02, 18 February 2024Pac-Land (NES) (hist | edit) ‎[694 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Pac-Land_(NES)-title.png | title= Pac-Land | developer= Namco | publisher= Namco | system= NES | japan= {{date|1985|November|21}} | world= {{date|2020|June|18|nocat=true}} (Namco Museum Archives Vol. 2) | tcrf=Pac-Land (NES) }} {{INES| title = Pac-Land |mapperno = 0 |mappername = NROM |prgrom = 2 x 16 KiB |chrrom = 1 x 8 KiB |mirroring = Vertical |4screen = No |sram = No |game = Pac-Land (NES) }} ==Sub-pages== {{namespaces}} ==Hacks== * [https://www....")
  • 03:01, 18 February 2024Pac-Land (NES)/TBL (hist | edit) ‎[382 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Land (NES)}} 00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0A = A 0B = B 0C = C 0D = D 0E = E 0F = Tiny Pac-Man Death 1 10 = G 11 = H 12 = I 13 = Tiny Pac-Man Death 2 14 = Tiny Pac-Man Death 3 15 = L 16 = M 17 = N 18 = O 19 = P 1A = Tiny Pac-Man Death 4 1B = R 1C = S 1D = T 1E = U 1F = V 20 = - 21 = Tiny Pac-Man 22 = Y 23 = © 2D = . 2F = {{Internal Data|game=Pac-Land (NES)}}")
  • 02:38, 18 February 2024Ms. Pac-Man (NES, Namco)/TBL (hist | edit) ‎[354 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Ms. Pac-Man (NES, Namco)}} 2D = 30 = 0 31 = 1 32 = 2 33 = 3 34 = 4 35 = 5 36 = 6 37 = 7 38 = 8 39 = 9 3A = - 3B = & 40 = ► 41 = A 42 = B 43 = C 44 = D 45 = E 46 = F 47 = G 48 = H 49 = I 4A = J 4B = K 4C = L 4D = M 4E = N 4F = O 50 = P 51 = Q 52 = R 53 = S 54 = T 55 = U 56 = V 57 = W 58 = X 59 = Y 5A = Z 5B = . 7C = © 7D = , FA = / {{Internal Data|game=Ms. Pac-Man (NES, Namco)}}")
  • 02:30, 18 February 2024Ms. Pac-Man (NES, Tengen)/TBL (hist | edit) ‎[378 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Ms. Pac-Man (NES, Tengen)}} 80 = 0 81 = 1 82 = 2 83 = 3 84 = 4 85 = 5 86 = 6 87 = 7 88 = 8 89 = 9 8A = : 8B = ' 8C = < 8D = ! 8E = → 8F = ? 90 = © 91 = A 92 = B 93 = C 94 = D 95 = E 96 = F 97 = G 98 = H 99 = I 9A = J 9B = K 9C = L 9D = M 9E = N 9F = O A0 = P A1 = Q A2 = R A3 = S A4 = T A5 = U A6 = V A7 = W A8 = X A9 = Y AA = Z AB = ‟ AC = - AD = ” AE = {{Internal Data|game=Ms. Pac-Man (NES, Tengen)}}")
  • 02:05, 18 February 2024Pac-Man (NES)/TBL (hist | edit) ‎[326 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Man (NES)}} 30 = 0 31 = 1 32 = 2 33 = 3 34 = 4 35 = 5 36 = 6 37 = 7 38 = 8 39 = 9 3A = - 3B = / 40 = 41 = A 42 = B 43 = C 44 = D 45 = E 46 = F 47 = G 48 = H 49 = I 4A = J 4B = K 4C = L 4D = M 4E = N 4F = O 50 = P 51 = Q 52 = R 53 = S 54 = T 55 = U 56 = V 57 = W 58 = X 59 = Y 5A = Z 5B = . 5C = ► 5D = © 5F = " {{Internal Data|game=Pac-Man (NES)}}")
  • 01:59, 18 February 2024Donkey Kong Jr. (NES)/TBL (hist | edit) ‎[358 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Donkey Kong Jr. (NES)}} 00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0A = A 0B = B 0C = C 0D = D 0E = E 0F = F 10 = G 11 = H 12 = I 13 = J 14 = K 15 = L 16 = M 17 = N 18 = O 19 = P 1A = Q 1B = R 1C = S 1D = T 1E = U 1F = V 20 = W 21 = X 22 = Y 23 = Z 24 = 2E = ! C0 = I (roman numeral) C1 = II C7 = . CA = ., FE = © {{Internal Data|game=Donkey Kong Jr. (NES)}}")
  • 01:41, 18 February 2024Donkey Kong (NES)/TBL (hist | edit) ‎[350 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Donkey Kong (NES)}} 00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0A = A 0B = B 0C = C 0D = D 0E = E 0F = F 10 = G 11 = H 12 = I 13 = J 14 = K 15 = L 16 = M 17 = N 18 = O 19 = P 1A = Q 1B = R 1C = S 1D = T 1E = U 1F = V 20 = W 21 = X 22 = Y 23 = Z 24 = 2E = ! 64 = . 65 = ., 66 = I (roman numeral) 67 = II D3 = © {{Internal Data|game=Donkey Kong (NES)}}")
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