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Crystal Beans from Dungeon Explorer/ROM map
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The following article is a ROM map for Crystal Beans from Dungeon Explorer.
Dialog data
- 03E396-03E401 (108) = Dialog section pointer table (36 24-bits pointers)
- 03E402-03E79D (924) = Dialog string pointer table (308 24-bits pointers)
- 03E79E-04649A (31997) = Dialog strings
- 04649B-04FFFA (39776) = Dialog font graphics (2 bpp planar aka GameBoy format)
Character movement sprite graphics
- 050000-053FFF (16384) = Bard (4 bpp Snes format)
- 054000-057FFF (16384) = Bowman (4 bpp Snes format)
- 058000-05BFFF (16384) = Warrior (4 bpp Snes format)
- 05C000-05FFFF (16384) = Kage (4 bpp Snes format)
- 060000-053FFF (16384) = Robot (4 bpp Snes format)
- 064000-057FFF (16384) = Wizard (4 bpp Snes format)
- 068000-05BFFF (16384) = Monk (4 bpp Snes format)
- 06C000-05FFFF (16384) = Dragon (4 bpp Snes format)
- 070000-053FFF (16384) = Fighter (4 bpp Snes format)
- 074000-057FFF (16384) = Priest (4 bpp Snes format)
- 078000-05BFFF (16384) = Thief (4 bpp Snes format)
- 07C000-05FFFF (16384) = Witch (4 bpp Snes format)
Music
- 120000-12038E (911) = Music engine asm code
- 120030 = InitAPU?()
- 120087 = UploadSong?(byte songIndex<A>, byte numPatterns?<X>, byte <Y>)
- 120151 = UploadPattern?(byte patternIndex<A>)
- 1201EC = SelectInstrument?(byte instrument<A>)
- 120204 = UploadInstrument?(byte instIndex<A>)
- 12028E = SrcAddrAddition(word addr<X>, word bank<A>)
- 1202C9 = StopSong?()
- 120305 = SendToAPU(word numToTransfer<X>, word apuTargetAddr<Y>)
- if X = 0, send terminating block
- 120378 = InitSPCTransfer()
- 12038F-1204FF (369) = Unused/Padding
- 120500-1207FF (4864) = SPC Program
The following pointers use 121800 as the base address
- 121800-121801 (2) = pointer to next song chunk
- 121802-121803 (2) = number of pointers in next pointer table
- 121804-121837 (52) = song pattern order pointer table (26 16-bits pointers)
- 121838-121C0C (981) = songs pattern order (list of pattern indices terminated by a $FF byte)
- 121C0D-121C0E (2) = number of pointers in next pointer table
- 121C0F-121CC6 (184) = Pattern pointer table (92 16-bits pointers)
- 121CC7-12A08C (33734) = Patterns
- 12A08D-12A0FF (115) = Unused/Padding
- 12A100-12A4BF (960) = Instruments
- 12A4C0-145FFD (113469) = BRR Samples
- 145FFD-145FFF (3) = Unused/Padding
Cutscenes
- 146000-147907 (6408) = Cutscene font graphics
- 14B000-14B9B8 (2489) = Compressed graphics for weapons shadow
- 14B9B9-14B9DC (36) = Compressed palette for weapons shadow
- 14B9DD-14BDEB (1039) = Unknown compressed data (weapons shadow tilemap?)
- 14BDEC-14CA10 (3109) = Compressed graphics for rain cloud
- 14CA11-14CA2E (30) = Compressed palette for rain cloud, crystal shards and some unknown sprites
- 14CA2F-14D0FF (1745) = Unknown compressed data (rain cloud tilemap?)
- 14D100-14D239 (314) = Compressed graphics for crystal shards
- 14D23A-14D77E (1349) = Unknown compressed data (crystal shards tilemap?)
- 14D77F-14DA93 (789) = Compressed graphics for little beanstalk
- 14DA94-14DAB6 (35) = Compressed palette for little beanstalk
- 14DAB7-14DBB4 (254) = Unknown compressed data (little beanstalk tilemap?)
- 14DBB5-14DC56 (162) = Compressed graphics for small crystals
- 14DC57-14DCD7 (129) = Compressed palette for small crystals
- 14DCD8-14E521 (2122) = Compressed graphics for other little beanstalk
- 14E522-14E562 (65) = Compressed palette for other little beanstalk
- 14E563-14E724 (450) = Unknown compressed data (other little beanstalk tilemap?)
- 14E725-14E8CE (426) = Compressed graphics for small growing beanstalk
- 14E8CF-14E8F1 (35) = Compressed palette for small growing beanstalk
- 14E8F2-15146F (11134) = Compressed graphics for world map
- 151470-151503 (148) = Compressed initial palette, also used for title screen and world map
- 151504-15155C (89) = compressed additional palette for world map
- 15155D-151A14 (1208) = Unknown Compressed data (world map tilemap?)
- 151A15-1536DB (7367) = Compressed graphics for world map sprites
- 1536DC-153759 (126) = Compressed palette for world map sprites
- 15375A-156478 (11551) = Compressed graphics for monsters
- 156479-1564C5 (77) = Compressed palette for monsters
- 1564C6-156900 (1083) = Unknown compressed data (monsters tilemap?)
- 156901-1585A6 (7334) = Compressed graphics for monster outlines
- 1585A7-1585EC (70) = Compressed palette for monster outlines
- 1585ED-1589DB (1007) = Unknown compressed data (monsters outlines tilemap?)
- 1589DC-15AE21 (9286) = Compressed graphics for large beanstalk
- 15AE22-15AE58 (55) = Compressed palette for large beanstalk
- 15AE59-15B1D5 (893) = Unknown compressed data (large beanstalk tilemap?)
- 15B1D6-15B555 (896) = Unknown compressed data (large beanstalk tilemap?)
- 15B556-15EC94 (14143) = Compressed graphics for large growing beanstalk
- 15EC95-15ECD0 (60) = Compressed palette for large growing beanstalk
- 15ECD1-15F320 (1616) = Unknown compressed data (large growing beanstalk tilemap?)
- 15F321-16026D (3917) = Compressed graphics for pedestal
- 16026E-1602D5 (104) = Compressed palette for pedestal
- 1602D6-160500 (555) = Unknown compressed data (pedestal tilemap?)
- 160501-16119D (3229) = Compressed graphics for shining crystal
- 16119E-1611C0 (35) = Compressed palette for shining crystal
- 1611C1-162871 (5809) = Compressed graphics for castle
- 162872-1628E8 (119) = Compressed palette for castle
- 1628E9-162AF3 (523) = Unknown compressed data (throne room tilemap?)
- 162AF4-162CD2 (479) = Unknown compressed data (bean room tilemap?)
- 162CD3-163730 (2654) = Compressed graphics for boss room
- 163731-1637BF (143) = Compressed palette for boss room
- 1637C0-1638C9 (266) = Unknown compressed data (boss room tilemap?)
- 1638CA-164C62 (5017) = Compressed graphics for characters
- 164C63-164CEB (137) = Compressed palette for characters
- 164CEC-164CFC (17) = Compressed additional palette for castle
- 164CFD-1694F5 (18425) = Compressed graphics for title screen background
- 1694F6-169548 (83) = Compressed additional palette for title screen background
- 169549-169BB1 (1641) = Unknown compressed data (title screen background tilemap?)
- 169BB2-16B4BC (6411) = Compressed graphics for title screen text
- 16B4BD-16B52C (112) = Compressed palette for title screen text
- 16B52D-16BA07 (1243) = Compressed graphics for title screen clouds
- 16BA08-16BA12 (11) = Compressed palette for title screen clouds
- 16BA13-16BECB (1209) = Unknown compressed data (title screen clouds tilemap?)
- 16BECC-16D7D5 (6410) = Compressed graphics for castle sprites
- 16D7D6-16D8A2 (205) = Compressed palette for castle sprites
- 16D8A3-17001B (10105) = Compressed graphics for castle people sprites
- 17001C-171A36 (6683) = Compressed graphics for town
- 171A37-171ACE (152) = Compressed palette for town
- 171ACF-171CF4 (550) = Unknown Compressed data (town tilemap?)
- 171CF5-1728B7 (3011) = Compressed graphics for credit sprites
- 1728B8-1728F0? (57?) = Compressed palette for credit sprites
- 178000-179128 (4393) = Cutscene engine asm code (script related)
- 178000 = ShowCutscene(byte cutsceneIndex<A>)
- 178138-178141 (10) = Cutscene script pointer table (5 16-bits pointer)
- 1781AE-1781CF (34) = Cutscene command function pointer table (17 16-bits pointer)
- 1782C2 = SetSrcAddr()
- 1782D2 = SetUncompressedLength()
- 1782D9 = SetVRAMAddr()
- 17855F = SetScrollRegs()
- 1788F2 = SendToVram()
- 178927 = CheckCutsceneInterruption()
- 178961-178965 (5) = Cutscene interruption control bytes (1 if cutscene can be interrupted by pressing the START button, 0 otherwise)
- 17899D = CutsceneNMIHandler()
- 178A29 = UploadPalette()
- 178A9B = UploadToVRAM()
- 178CAC = SendToVRAM()
- 178DBD = MemsetVRAM?()
- 178DD3 = DecompToWRAM()
- 178DFC = DecompToVRAM()
- 178E26 = DecompToPaletteBuf()
- 178F37 = SetOAMFromArray()
- 179037 = LzssInitVars()
- 1790CD = LzssGetNextByte()
- 1790DC = byte<A> tLzssUncompressNextByte()
- 179129-17B8FB (10196) = Cutscene sprite data struct lists
- 17BDF3-17BE9F (173) = Script for title screen
- 17BEA0-17C22F (912) = Script for introduction
- 17C230-17C3D9 (426) = Script for beanstalk growing scene
- 17C3DA-17C7D1 (1016) = Script for ending and credits
- 17C7D2-17C7ED (28) = Script for mouse message
- 17C7EE-17D3E3 (3062) = Cutscene engine asm code
- 17C7EE = InitScreenRegs?()
- 17C822-17C862 (65) = Cutscene screen registers initialization structs
- 17C8BA = PlaySong()
- 17C8CE = SetLogoScrollFlag()
- 17C8D6 = SetOBSEL()
- 17C8E9 = PrintScrollingString()
- 17C95A = PutNormalString()
- 17D02C = SetTextWindow()
- 17D5E4-17D611 (46) = Cutscene string pointer table (23 16-bits pointers)
- 17D616-17DFC3 (2477) = Cutscene strings
- 17DFC4-17E488 (1221) = Cutscene engine asm code (string display related)
- 17DFC4 = iPrintNormalString(word stringIndex<A>, word startRow<Y>)
- 17E09D = PrepScrollingString()
- 17E141 = PrintScrollingString()
- 17E1F0 = UpdateBufIndex()
- 17E200 = GetNextChar()
- 17E22E = PutChar()
- 17E2C7 = LoadTile()
- 17E308 = GetTileMapIndex(word tileIndex<$38>)
- 17E322 = UpdateTileMap()