Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Final Fantasy II/ROM map: Difference between revisions
Jump to navigation
Jump to search
(Edited formatting for consistency) |
mNo edit summary |
||
Line 2: | Line 2: | ||
==Battle== | ==Battle== | ||
<tt>0x017A0 to 0x1890</tt> = Battle Palettes | |||
<tt>0x017A0 to 0x1890</tt> | |||
==Maps== | ==Maps== | ||
<pre> | |||
0x00710 to 0x????? = Blocks | |||
0x10010 to 0x100D0 = Town pointers | |||
0x100D0 to 0x13B32 = Town maps | |||
0x100D0 to 0x????? = Restoration room (Hilda & Minh) - Altea | |||
0x10113 to 0x????? = Rebel HQ - Altea | |||
0x101D2 to 0x????? = King's resting room - Altea | |||
0x10213 to 0x????? = Hilda's room - Altea | |||
0x1023D to 0x????? = Altea (the town) | |||
0x10325 to 0x????? = Gatea | |||
</pre> | |||
{{Internal Data|game=Final Fantasy II}} |
Revision as of 21:17, 23 June 2016
The following article is a ROM map for Final Fantasy II.
Battle
0x017A0 to 0x1890 = Battle Palettes
Maps
0x00710 to 0x????? = Blocks 0x10010 to 0x100D0 = Town pointers 0x100D0 to 0x13B32 = Town maps 0x100D0 to 0x????? = Restoration room (Hilda & Minh) - Altea 0x10113 to 0x????? = Rebel HQ - Altea 0x101D2 to 0x????? = King's resting room - Altea 0x10213 to 0x????? = Hilda's room - Altea 0x1023D to 0x????? = Altea (the town) 0x10325 to 0x????? = Gatea
Internal Data for Final Fantasy II
| |
---|---|