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The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Pokémon Mystery Dungeon: Red Rescue Team/Dungeons Floors Data/Floors Data ID Table: Difference between revisions
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{{subpage|game=Pokémon Mystery Dungeon: Red Rescue Team:ROM map}} | |||
{{Infobox table|name=Dungeons Floors Data: Floors Data ID Table | {{Infobox table|name=Dungeons Floors Data: Floors Data ID Table | ||
|game=Pokémon Mystery Dungeon: Red Rescue Team | |game=Pokémon Mystery Dungeon: Red Rescue Team |
Revision as of 23:28, 6 June 2016
This is a sub-page of Pokémon Mystery Dungeon: Red Rescue Team/Dungeons Floors Data.
Dungeons Floors Data: Floors Data ID Table | |
Game | Pokémon Mystery Dungeon: Red Rescue Team |
Start Address | 0x04A2C04 |
End Address | 0x04A9E73 |
# of Entries | 1831 |
Entry Length | 16 bytes (0x10) |
Total Length | 29296 bytes (0x7270) |
Back to the ROM map |
Every entry is a group of eight 2-byte little-endian identifiers for a specific floor data. Note that every dungeon have a nullspaced entry before the first floor entry.
Entry Identifiers
- Bytes 00-01 = Main Data
- Bytes 02-03 = Pokémon Found
- Bytes 04-05 = Traps Found
- Bytes 06-07 = Items Found
- Bytes 08-09 = Currentely Unknown
- Bytes 10-11 = Currentely Unknown
- Bytes 12-13 = Currentely Unknown
- Bytes 14-15 = Currentely Unknown
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |