RAM Address |
Details
|
0x0051 |
Lives
|
0x0085 |
Stage counter
|
0x0080 |
Skip Current Level (Value = 0x0)
|
0x0019 |
Power Counter
|
0x0086 |
Power's Position (Value = 0xC0 for Bottom Right)
|
0x0049 |
Current Status of Power.
Power Status |
Value
|
Power Appeared |
0xFF
|
Power Taken |
0x00
|
|
0x00A8 |
Current State of Tank.
Tank State |
Value
|
Normal |
0x00
|
1-Star |
0x20
|
2-Star |
0x40
|
3-Star |
0x60
|
|
0x0089 |
Shield Status (Value = 0x02 for Shield)
|
0x005C |
Current Block Type.
Block Type |
Value
|
Brick_Vertical_1 |
0x0
|
Brick_Horizontal_1 |
0x1
|
Brick_Vertical_2 |
0x2
|
Brick_Horizontal_2 |
0x3
|
Full_Brick |
0x4
|
Marble_Vertical_1 |
0x5
|
Marble_Horizontal_1 |
0x6
|
Marble_Vertical_2 |
0x7
|
Marble_Horizontal_2 |
0x8
|
Full_Marble |
0x9
|
Blue_Tile |
0xA
|
Green_Tile |
0xB
|
Gray_Tile |
0xC
|
Empty |
0xD - 0xF
|
|
0x0019 |
Enemies Killed
|
0x0056 |
Enemy Position
|