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Wizardry II: Knight of Diamonds (NES)/Notes

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Revision as of 01:20, 11 December 2023 by Emptyeye (talk | contribs) (Created page with "=20-2F Special Tiles= The following table notes what the 20-2F "special tiles" are for each floor of the maze. The specifics on how these are actually defined will be covered elsewhere. {| class = "wikitable" !-!!floor!!-!!-!!-!!-!!-!! |- !Address Value!!B1!!B2!!B3!!B4!!B5!!B6 |- |20||Stairs to Castle||Stairs to 5E5N1D||Stairs to 0E0N2D||Stairs to 12E12N3D||Stairs to 7E12N4D||Stairs to 8E4N5D |- |21||Stairs to 5E5N2D||Stairs to 16E2N1D||Stairs to 18E1N2D||Stairs to 16E2...")
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20-2F Special Tiles

The following table notes what the 20-2F "special tiles" are for each floor of the maze. The specifics on how these are actually defined will be covered elsewhere.

- floor - - - - -
Address Value B1 B2 B3 B4 B5 B6
20 Stairs to Castle Stairs to 5E5N1D Stairs to 0E0N2D Stairs to 12E12N3D Stairs to 7E12N4D Stairs to 8E4N5D
21 Stairs to 5E5N2D Stairs to 16E2N1D Stairs to 18E1N2D Stairs to 16E2N3D Stairs to 0E0N6D “One Alone” (Teleport to castle if more than one member in party)
22 Stairs to 16E2N2D Stairs to 0E0N3D Stairs to 12E12N4D Stairs to 7E12N5D KOD's Gauntlets Door Room on Fire- If character not equipped with KOD equipment, kills them and dumps them back at the castle.
23 Nothing “Three roads to follow” square “Ever considered…” square Nothing Rock! Exchange KOD equipment for Staff of Gnilda, teleport to 14E14N1D
24 Kobold King (And Gory Badge) Stairs to 17E2N3D Stairs to 16E2N4D Trade Mithril key for Master Key Entrance of Cavern "It is beyond my support..."
25 Corroded Key square Trade Gory Badge for Weird Emblem Trade Weird Emblem for Mithril Key Teleporter to 8E11N4D Shattered Stone "The most evil voice..."
26 Trade Corroded Key for Key of Ebony Trade Key of Ebony for Key of Cloister Chute to 3E4N4D Teleporter to 11E11N4D A cavern’s dark.. Tombstone- WORTHLESS RESTS HERE
27 Teleporter to 11E10N1D Teleporter to 17E16N2D Chute to 6E14N4D 100K Gold for information and to teleport to 10E0N4D As the inside.. Foul Smell- Leave it to the brave
28 Teleporter to 14E17N1D Teleporter to 5E2N2D Chute to 17E16N4D Square where you get the information after paying the gold Down the hall.. Teleporter to 0E0N6D
29 Proclamation of Gnilda Teleporter to 10E10N2D 5K Gold to teleport to Castle Teleporter to 16E16N4D ...a clear blue fountain Teleporter to 19E4N6D
2A KOD's Armor KOD's Shield Hrathnir KOD's Helmet KOD's Gauntlets Nothing
2B “Are you ready?” square Teleporter to 5E15N2D Teleporter to 2E13N3D Teleport to Castle (Mapiro Mahama Diromat) "You are almost ruined." Teleporter to 8E9N6D
2C “Officers Only” (At least Weird Emblem required) Corroded Key Door Teleporter to 16E11N3D Anti-magic (Need to at least leave floor to reset) Nothing Teleporter to 1E5N6D
2D Search to fight Murphy’s Ghost Gory Badge Door Key of Cloister Door Nothing Nothing Teleporter to 3E13N6D
2E Pit Ebony Key Door Master Key Door Spinner Tile OUCH (Take damage) Spinner
2F Stronger Pit Mithril Key Door Rock! Rock! Even Stronger Pit Demon Lord, but more research is needed on what actually triggers the fight to appear.