Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Vagrant Story/equip data: Difference between revisions
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{{subpage|game=Vagrant Story:Data Structures}} | |||
Block of $30 bytes size. Used for blades/grips/gems/armors/shields/accessories. Values may depend on item type. | Block of $30 bytes size. Used for blades/grips/gems/armors/shields/accessories. Values may depend on item type. | ||
Revision as of 07:55, 19 October 2018
This is a sub-page of Vagrant Story.
Block of $30 bytes size. Used for blades/grips/gems/armors/shields/accessories. Values may depend on item type.
$0 2 itemnames list $2 1 items list (depends by item type) $3 1 WEP files $4 1 item categories $5 1s STR $6 1s INT $7 1s AGI $8 2 DP*100 $a 2 DPmax*100 $c 2 PP $e 2 PPmax $10 1 damage type (blades) $11 1 stats cost (blades) (1=MP 2=RISK 3=HP 4=PP 5=nothing) $12 1 cost value $13 ? ? $14 ? ? $15 1 number of gem slots $16 1 gems special effects $17 1 index in Ashley's equipment list (RAM only) $18 4 range $1c 4*1s types $20 8*1s classes $28 8*1s affinities