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Vagrant Story/MPD files: Difference between revisions
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Line 20: | Line 20: | ||
+ chest section | + chest section | ||
+$000 weapon blade | +$000 weapon blade | ||
+$0 $4 unknown (always 3 if item exists 0 otherwise) | +$0 $4 ? unknown (always 3 if item exists 0 otherwise) | ||
+$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | +$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$5 $1 [[Vagrant Story:items list|items list]] | +$5 $1 [[Vagrant Story:items list|items list]] | ||
Line 32: | Line 32: | ||
+$11 $1 INT | +$11 $1 INT | ||
+$12 $1 AGL | +$12 $1 AGL | ||
+$13 $ | +$13 $1 cost value | ||
+$14 $1 bits 0+1 = damage type bits 3 and above = stat affected | |||
+$15 $3 ? unknown (always zero) | |||
+$18 $4 [[Vagrant Story:range|range]] | +$18 $4 [[Vagrant Story:range|range]] | ||
+$1C $8 classes | +$1C $8 classes | ||
+$24 $8 affinities | +$24 $8 affinities | ||
+$2C $2 [[Vagrant Story:materials list[material]] | +$2C $2 [[Vagrant Story:materials list[material]] | ||
+$2E $2 ? unknown | +$2E $2 ? unknown (always zero) | ||
+$030 weapon grip | +$030 weapon grip | ||
+$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | +$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | ||
Line 47: | Line 49: | ||
+$7 $1 AGL | +$7 $1 AGL | ||
+$8 $4 types | +$8 $4 types | ||
+$C $4 ?unknown | +$C $4 ? unknown (always zero) | ||
+$040 weapon gem slot 1 | +$040 weapon gem slot 1 | ||
+$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | +$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$2 $1 [[Vagrant Story:items list|items list]] | +$2 $1 [[Vagrant Story:items list|items list]] | ||
+$3 $1 ? unknown always zero | +$3 $1 ? unknown (always zero) | ||
+$4 $1 ? unknown (most likely this is special effect) | +$4 $1 ? unknown (most likely this is special effect) | ||
+$5 $1 STR | +$5 $1 STR | ||
Line 58: | Line 60: | ||
+$8 $8 classes | +$8 $8 classes | ||
+$10 $8 affinities | +$10 $8 affinities | ||
+$18 $4 ? unknown | +$18 $4 ? unknown (always zero) | ||
+$05C weapon gem slot 2 | +$05C weapon gem slot 2 | ||
+$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | +$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$2 $1 [[Vagrant Story:items list|items list]] | +$2 $1 [[Vagrant Story:items list|items list]] | ||
+$3 $1 ? unknown always zero | +$3 $1 ? unknown (always zero) | ||
+$4 $1 ? unknown (most likely this is special effect) | +$4 $1 ? unknown (most likely this is special effect) | ||
+$5 $1 STR | +$5 $1 STR | ||
Line 69: | Line 71: | ||
+$8 $8 classes | +$8 $8 classes | ||
+$10 $8 affinities | +$10 $8 affinities | ||
+$18 $4 ? unknown | +$18 $4 ? unknown (always zero) | ||
+$078 weapon gem slot 3 | +$078 weapon gem slot 3 | ||
+$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | +$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$2 $1 [[Vagrant Story:items list|items list]] | +$2 $1 [[Vagrant Story:items list|items list]] | ||
+$3 $1 ? unknown always zero | +$3 $1 ? unknown (always zero) | ||
+$4 $1 ? unknown (most likely this is special effect) | +$4 $1 ? unknown (most likely this is special effect) | ||
+$5 $1 STR | +$5 $1 STR | ||
Line 80: | Line 82: | ||
+$8 $8 classes | +$8 $8 classes | ||
+$10 $8 affinities | +$10 $8 affinities | ||
+$18 $4 ? unknown | +$18 $4 ? unknown (always zero) | ||
+$094 weapon name | +$094 weapon name | ||
+00 $18 $18str weapon name | +00 $18 $18str weapon name | ||
+$0AC blade | +$0AC blade | ||
+$0 $4 unknown (always 3 if item exists 0 otherwise) | +$0 $4 ? unknown (always 3 if item exists 0 otherwise) | ||
+$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | +$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$5 $1 [[Vagrant Story:items list|items list]] | +$5 $1 [[Vagrant Story:items list|items list]] | ||
Line 96: | Line 98: | ||
+$11 $1 INT | +$11 $1 INT | ||
+$12 $1 AGL | +$12 $1 AGL | ||
+$13 $ | +$13 $1 cost value | ||
+$14 $1 bits 0+1 = damage type bits 3 and above = stat affected | |||
+$15 $3 ? unknown (always zero) | |||
+$18 $4 [[Vagrant Story:range|range]] | +$18 $4 [[Vagrant Story:range|range]] | ||
+$1C $8 classes | +$1C $8 classes | ||
+$24 $8 affinities | +$24 $8 affinities | ||
+$2C $2 [[Vagrant Story:materials list[material]] | +$2C $2 [[Vagrant Story:materials list[material]] | ||
+$2E $2 ? unknown | +$2E $2 ? unknown (always zero) | ||
+$0CC grip | +$0CC grip | ||
+$0 $4 unknown (always 3 if item exists 0 otherwise) | +$0 $4 unknown (always 3 if item exists 0 otherwise) | ||
Line 107: | Line 111: | ||
+$6 $1 [[Vagrant Story:items list|items list]] | +$6 $1 [[Vagrant Story:items list|items list]] | ||
+$7 $1 [[Vagrant Story:item categories|item categories]] | +$7 $1 [[Vagrant Story:item categories|item categories]] | ||
+$8 $1 | +$8 $1 number of gem slots | ||
+$9 $1 STR | +$9 $1 STR | ||
+$A $1 INT | +$A $1 INT | ||
+$B $1 AGL | +$B $1 AGL | ||
+$C $4 types | +$C $4 types | ||
+$10 $4 ?unknown | +$10 $4 ? unknown (always zero) | ||
+$0DC sheild | +$0DC sheild | ||
+$0 $4 unknown (always 3 if item exists 0 otherwise) | +$0 $4 unknown (always 3 if item exists 0 otherwise) | ||
Line 123: | Line 127: | ||
+$C $2 DPcurrent*100 | +$C $2 DPcurrent*100 | ||
+$E $2 PPcurrent | +$E $2 PPcurrent | ||
+$10 $1 | +$10 $1 number of gem slots | ||
+$11 $1 STR | +$11 $1 STR | ||
+$12 $1 INT | +$12 $1 INT | ||
Line 131: | Line 135: | ||
+$24 $8 affinities | +$24 $8 affinities | ||
+$2C $2 [[Vagrant Story:materials list[material]] | +$2C $2 [[Vagrant Story:materials list[material]] | ||
+$2E $2 ? unknown | +$2E $2 ? unknown (always zero) | ||
+$11C sheild gem slot 1 | +$11C sheild gem slot 1 | ||
+$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | +$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$2 $1 [[Vagrant Story:items list|items list]] | +$2 $1 [[Vagrant Story:items list|items list]] | ||
+$3 $1 ? unknown always zero | +$3 $1 ? unknown (always zero) | ||
+$4 $1 ? unknown (most likely this is special effect) | +$4 $1 ? unknown (most likely this is special effect) | ||
+$5 $1 STR | +$5 $1 STR | ||
Line 142: | Line 146: | ||
+$8 $8 classes | +$8 $8 classes | ||
+$10 $8 affinities | +$10 $8 affinities | ||
+$18 $4 ? unknown | +$18 $4 ? unknown (always zero) | ||
+$138 sheild gem slot 2 | +$138 sheild gem slot 2 | ||
+$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | +$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$2 $1 [[Vagrant Story:items list|items list]] | +$2 $1 [[Vagrant Story:items list|items list]] | ||
+$3 $1 ? unknown always zero | +$3 $1 ? unknown (always zero) | ||
+$4 $1 ? unknown (most likely this is special effect) | +$4 $1 ? unknown (most likely this is special effect) | ||
+$5 $1 STR | +$5 $1 STR | ||
Line 153: | Line 157: | ||
+$8 $8 classes | +$8 $8 classes | ||
+$10 $8 affinities | +$10 $8 affinities | ||
+$18 $4 ? unknown | +$18 $4 ? unknown (always zero) | ||
+$154 sheild gem slot 3 | +$154 sheild gem slot 3 | ||
+$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | +$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$2 $1 [[Vagrant Story:items list|items list]] | +$2 $1 [[Vagrant Story:items list|items list]] | ||
+$3 $1 ? unknown always zero | +$3 $1 ? unknown (always zero) | ||
+$4 $1 ? unknown (most likely this is special effect) | +$4 $1 ? unknown (most likely this is special effect) | ||
+$5 $1 STR | +$5 $1 STR | ||
Line 164: | Line 168: | ||
+$8 $8 classes | +$8 $8 classes | ||
+$10 $8 affinities | +$10 $8 affinities | ||
+$18 $4 ? unknown | +$18 $4 ? unknown (always zero) | ||
+$170 armour 1 | +$170 armour 1 | ||
+$0 $4 unknown (always 3 if item exists 0 otherwise) | +$0 $4 unknown (always 3 if item exists 0 otherwise) | ||
+$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | +$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$5 $1 [[Vagrant Story:items list|items list]] | +$5 $1 [[Vagrant Story:items list|items list]] | ||
+$6 $1 ? unknown | +$6 $1 ? unknown (always zero) | ||
+$7 $1 [[Vagrant Story:item categories|item categories]] | +$7 $1 [[Vagrant Story:item categories|item categories]] | ||
+$8 $2 DPmax*100 | +$8 $2 DPmax*100 | ||
+$A $2 PPmax | +$A $2 PPmax (always zero) | ||
+$C $2 DPcurrent*100 | +$C $2 DPcurrent*100 | ||
+$E $2 PPcurrent | +$E $2 PPcurrent (always zero) | ||
+$10 $1 ? unknown | +$10 $1 ? unknown (always zero) | ||
+$11 $1 STR | +$11 $1 STR | ||
+$12 $1 INT | +$12 $1 INT | ||
Line 183: | Line 187: | ||
+$24 $8 affinities | +$24 $8 affinities | ||
+$2C $2 [[Vagrant Story:materials list[material]] | +$2C $2 [[Vagrant Story:materials list[material]] | ||
+$2E $2 ? unknown | +$2E $2 ? unknown (always zero) | ||
+$1A0 armour 2 | +$1A0 armour 2 | ||
+$0 $4 unknown (always 3 if item exists 0 otherwise) | +$0 $4 unknown (always 3 if item exists 0 otherwise) | ||
+$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | +$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$5 $1 [[Vagrant Story:items list|items list]] | +$5 $1 [[Vagrant Story:items list|items list]] | ||
+$6 $1 ? unknown | +$6 $1 ? unknown (always zero) | ||
+$7 $1 [[Vagrant Story:item categories|item categories]] | +$7 $1 [[Vagrant Story:item categories|item categories]] | ||
+$8 $2 DPmax*100 | +$8 $2 DPmax*100 | ||
+$A $2 PPmax | +$A $2 PPmax (always zero) | ||
+$C $2 DPcurrent*100 | +$C $2 DPcurrent*100 | ||
+$E $2 PPcurrent | +$E $2 PPcurrent (always zero) | ||
+$10 $1 ? unknown | +$10 $1 ? unknown (always zero) | ||
+$11 $1 STR | +$11 $1 STR | ||
+$12 $1 INT | +$12 $1 INT | ||
Line 202: | Line 206: | ||
+$24 $8 affinities | +$24 $8 affinities | ||
+$2C $2 [[Vagrant Story:materials list[material]] | +$2C $2 [[Vagrant Story:materials list[material]] | ||
+$2E $2 ? unknown | +$2E $2 ? unknown (always zero) | ||
+$1D0 accessory | +$1D0 accessory | ||
+$0 $4 unknown (always 3 if item exists 0 otherwise) | +$0 $4 unknown (always 3 if item exists 0 otherwise) | ||
+$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | +$4 $1 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$5 $1 [[Vagrant Story:items list|items list]] | +$5 $1 [[Vagrant Story:items list|items list]] | ||
+$6 $1 ? unknown | +$6 $1 ? unknown (always zero) | ||
+$7 $1 [[Vagrant Story:item categories|item categories]] | +$7 $1 [[Vagrant Story:item categories|item categories]] | ||
+$8 $2 DPmax*100 | +$8 $2 DPmax*100 (always zero) | ||
+$A $2 PPmax | +$A $2 PPmax (always zero) | ||
+$C $2 DPcurrent*100 | +$C $2 DPcurrent*100 (always zero) | ||
+$E $2 PPcurrent | +$E $2 PPcurrent (always zero) | ||
+$10 $1 ? unknown | +$10 $1 ? unknown (always zero) | ||
+$11 $1 STR | +$11 $1 STR | ||
+$12 $1 INT | +$12 $1 INT | ||
Line 220: | Line 224: | ||
+$1C $8 classes | +$1C $8 classes | ||
+$24 $8 affinities | +$24 $8 affinities | ||
+$2C $4 ? unknown | +$2C $4 ? unknown (always zero) | ||
+$200 gem | +$200 gem | ||
+$0 $4 unknown (always 3 if item exists 0 otherwise) | +$0 $4 unknown (always 3 if item exists 0 otherwise) | ||
+$4 $2 [[Vagrant Story:itemnames list|itemnames list]] | +$4 $2 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$6 $1 [[Vagrant Story:items list|items list]] | +$6 $1 [[Vagrant Story:items list|items list]] | ||
+$7 $1 ? unknown always zero | +$7 $1 ? unknown (always zero) | ||
+$8 $1 ? unknown (most likely this is special effect) | +$8 $1 ? unknown (most likely this is special effect) | ||
+$9 $1 STR | +$9 $1 STR | ||
Line 232: | Line 236: | ||
+$C $8 classes | +$C $8 classes | ||
+$14 $8 affinities | +$14 $8 affinities | ||
+$1C $4 ? unknown | +$1C $4 ? unknown (always zero) | ||
+$220 misc items | +$220 misc items | ||
for 4 misc items | |||
+$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | +$0 $2 [[Vagrant Story:itemnames list|itemnames list]] | ||
+$2 $1 ? unknown always 3 | +$2 $1 ? unknown (always 3 if item exists 0 otherwise) | ||
+$3 $1 quantity | +$3 $1 quantity | ||
[[Category:Vagrant_Story]] | [[Category:Vagrant_Story]] |
Revision as of 16:20, 19 December 2009
Map Data
$0 4 pointer to [room section] $4 4 lenght of section $8 4 pointer to [section 2] $c 4 lenght of section $10 4 pointer to [section 3] $14 4 lenght of section $18 4 pointer to [section 4] $1c 4 lenght of section $20 4 pointer to [enemies section] $24 4 lenght of section $28 4 pointer to [chest section] + [room section] + [section 2] + [section 3] + [section 4] + [enemies section] + chest section +$000 weapon blade +$0 $4 ? unknown (always 3 if item exists 0 otherwise) +$4 $1 itemnames list +$5 $1 items list +$6 $1 WEP files +$7 $1 item categories +$8 $2 DPmax*100 +$A $2 PPmax +$C $2 DPcurrent*100 +$E $2 PPcurrent +$10 $1 STR +$11 $1 INT +$12 $1 AGL +$13 $1 cost value +$14 $1 bits 0+1 = damage type bits 3 and above = stat affected +$15 $3 ? unknown (always zero) +$18 $4 range +$1C $8 classes +$24 $8 affinities +$2C $2 [[Vagrant Story:materials list[material]] +$2E $2 ? unknown (always zero) +$030 weapon grip +$0 $2 itemnames list +$2 $1 items list +$3 $1 item categories +$4 $1 number of gem slots +$5 $1 STR +$6 $1 INT +$7 $1 AGL +$8 $4 types +$C $4 ? unknown (always zero) +$040 weapon gem slot 1 +$0 $2 itemnames list +$2 $1 items list +$3 $1 ? unknown (always zero) +$4 $1 ? unknown (most likely this is special effect) +$5 $1 STR +$6 $1 INT +$7 $1 AGL +$8 $8 classes +$10 $8 affinities +$18 $4 ? unknown (always zero) +$05C weapon gem slot 2 +$0 $2 itemnames list +$2 $1 items list +$3 $1 ? unknown (always zero) +$4 $1 ? unknown (most likely this is special effect) +$5 $1 STR +$6 $1 INT +$7 $1 AGL +$8 $8 classes +$10 $8 affinities +$18 $4 ? unknown (always zero) +$078 weapon gem slot 3 +$0 $2 itemnames list +$2 $1 items list +$3 $1 ? unknown (always zero) +$4 $1 ? unknown (most likely this is special effect) +$5 $1 STR +$6 $1 INT +$7 $1 AGL +$8 $8 classes +$10 $8 affinities +$18 $4 ? unknown (always zero) +$094 weapon name +00 $18 $18str weapon name +$0AC blade +$0 $4 ? unknown (always 3 if item exists 0 otherwise) +$4 $1 itemnames list +$5 $1 items list +$6 $1 WEP files +$7 $1 item categories +$8 $2 DPmax*100 +$A $2 PPmax +$C $2 DPcurrent*100 +$E $2 PPcurrent +$10 $1 STR +$11 $1 INT +$12 $1 AGL +$13 $1 cost value +$14 $1 bits 0+1 = damage type bits 3 and above = stat affected +$15 $3 ? unknown (always zero) +$18 $4 range +$1C $8 classes +$24 $8 affinities +$2C $2 [[Vagrant Story:materials list[material]] +$2E $2 ? unknown (always zero) +$0CC grip +$0 $4 unknown (always 3 if item exists 0 otherwise) +$4 $2 itemnames list +$6 $1 items list +$7 $1 item categories +$8 $1 number of gem slots +$9 $1 STR +$A $1 INT +$B $1 AGL +$C $4 types +$10 $4 ? unknown (always zero) +$0DC sheild +$0 $4 unknown (always 3 if item exists 0 otherwise) +$4 $1 itemnames list +$5 $1 items list +$6 $1 WEP files +$7 $1 item categories +$8 $2 DPmax*100 +$A $2 PPmax +$C $2 DPcurrent*100 +$E $2 PPcurrent +$10 $1 number of gem slots +$11 $1 STR +$12 $1 INT +$13 $1 AGL +$18 $4 types +$1C $8 classes +$24 $8 affinities +$2C $2 [[Vagrant Story:materials list[material]] +$2E $2 ? unknown (always zero) +$11C sheild gem slot 1 +$0 $2 itemnames list +$2 $1 items list +$3 $1 ? unknown (always zero) +$4 $1 ? unknown (most likely this is special effect) +$5 $1 STR +$6 $1 INT +$7 $1 AGL +$8 $8 classes +$10 $8 affinities +$18 $4 ? unknown (always zero) +$138 sheild gem slot 2 +$0 $2 itemnames list +$2 $1 items list +$3 $1 ? unknown (always zero) +$4 $1 ? unknown (most likely this is special effect) +$5 $1 STR +$6 $1 INT +$7 $1 AGL +$8 $8 classes +$10 $8 affinities +$18 $4 ? unknown (always zero) +$154 sheild gem slot 3 +$0 $2 itemnames list +$2 $1 items list +$3 $1 ? unknown (always zero) +$4 $1 ? unknown (most likely this is special effect) +$5 $1 STR +$6 $1 INT +$7 $1 AGL +$8 $8 classes +$10 $8 affinities +$18 $4 ? unknown (always zero) +$170 armour 1 +$0 $4 unknown (always 3 if item exists 0 otherwise) +$4 $1 itemnames list +$5 $1 items list +$6 $1 ? unknown (always zero) +$7 $1 item categories +$8 $2 DPmax*100 +$A $2 PPmax (always zero) +$C $2 DPcurrent*100 +$E $2 PPcurrent (always zero) +$10 $1 ? unknown (always zero) +$11 $1 STR +$12 $1 INT +$13 $1 AGL +$18 $4 types +$1C $8 classes +$24 $8 affinities +$2C $2 [[Vagrant Story:materials list[material]] +$2E $2 ? unknown (always zero) +$1A0 armour 2 +$0 $4 unknown (always 3 if item exists 0 otherwise) +$4 $1 itemnames list +$5 $1 items list +$6 $1 ? unknown (always zero) +$7 $1 item categories +$8 $2 DPmax*100 +$A $2 PPmax (always zero) +$C $2 DPcurrent*100 +$E $2 PPcurrent (always zero) +$10 $1 ? unknown (always zero) +$11 $1 STR +$12 $1 INT +$13 $1 AGL +$18 $4 types +$1C $8 classes +$24 $8 affinities +$2C $2 [[Vagrant Story:materials list[material]] +$2E $2 ? unknown (always zero) +$1D0 accessory +$0 $4 unknown (always 3 if item exists 0 otherwise) +$4 $1 itemnames list +$5 $1 items list +$6 $1 ? unknown (always zero) +$7 $1 item categories +$8 $2 DPmax*100 (always zero) +$A $2 PPmax (always zero) +$C $2 DPcurrent*100 (always zero) +$E $2 PPcurrent (always zero) +$10 $1 ? unknown (always zero) +$11 $1 STR +$12 $1 INT +$13 $1 AGL +$18 $4 types +$1C $8 classes +$24 $8 affinities +$2C $4 ? unknown (always zero) +$200 gem +$0 $4 unknown (always 3 if item exists 0 otherwise) +$4 $2 itemnames list +$6 $1 items list +$7 $1 ? unknown (always zero) +$8 $1 ? unknown (most likely this is special effect) +$9 $1 STR +$A $1 INT +$B $1 AGL +$C $8 classes +$14 $8 affinities +$1C $4 ? unknown (always zero) +$220 misc items for 4 misc items +$0 $2 itemnames list +$2 $1 ? unknown (always 3 if item exists 0 otherwise) +$3 $1 quantity