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Trials of Mana (SNES)/Character Overlay UI Thread

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< Trials of Mana (SNES)
Revision as of 16:47, 18 October 2019 by Chronogeran (talk | contribs) (Created page with "{| class="wikitable" |- ! Thread ID | 0x0b |- ! DP/Stack Memory | 0900 |- ! Code Bank | C4 |- ! Memory Bank | 7E |} == Operations == {| class="wikitable" |- ! Op Code ! Routi...")
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Thread ID 0x0b
DP/Stack Memory 0900
Code Bank C4
Memory Bank 7E

Operations

Op Code Routine Address Description Parameters
1 5a3d Clear, calculate, redraw character UIs None
2 614c Clear all UIs, respond with Type8 msg None
3 5a4b Prep and draw Char UIs if 2e bit 1 is set None
4 5a09 ?
5-8 5a5b Do nothing None
9 60ee Set character address and redraw all [5]: Character index
a 612b Remove character 3 from UI None
b 60af Set AT mode for character, redraw if necessary [5]: Character thread ID
c 60b4 Clear AT mode for character, redraw if necessary [5]: Character thread ID