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Tokimeki Memorial - Densetsu no Ki no Shita de/ROM map: Difference between revisions

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All pointers are in LoROM.
All pointers are in LoROM.
<pre>
<pre>
0x232D79 to 0x?????? = Pointer to the name table
* 0x232D79 to 0x?????? = Pointer to the name table
0x2373BF to 0x?????? = Pointer to text table
* 0x2373BF to 0x?????? = Pointer to text table


0x009A72 to 0x?????? = Name Block Pointers
* 0x009A72 to 0x?????? = Name Block Pointers
0x009C25 to 0x?????? = Text Block Pointers
* 0x009C25 to 0x?????? = Text Block Pointers
0x018200 to 0x?????? = Table Values (40-9F)
* 0x018200 to 0x?????? = Table Values (40-9F)
0x1CCCA3 to 0x?????? = Single-byte Table Pointers (A0-EF)
* 0x1CCCA3 to 0x?????? = Single-byte Table Pointers (A0-EF)
0x1CCD31 to 0x?????? = Single-byte Table Entries (A0-EF)
* 0x1CCD31 to 0x?????? = Single-byte Table Entries (A0-EF)
</pre>
</pre>


{{Internal Data|game=Tokimeki Memorial - Densetsu no Ki no Shita de}}
{{Internal Data|game=Tokimeki Memorial - Densetsu no Ki no Shita de}}

Revision as of 13:38, 21 July 2019

Chip tiny.png The following article is a ROM map for Tokimeki Memorial - Densetsu no Ki no Shita de.

Graphics

* 0x3E8200 to 0x400200 = Font (2BPP NGP)(Last pattern)

Text pointers

All pointers are in LoROM.

* 0x232D79 to 0x?????? = Pointer to the name table
* 0x2373BF to 0x?????? = Pointer to text table

* 0x009A72 to 0x?????? = Name Block Pointers
* 0x009C25 to 0x?????? = Text Block Pointers
* 0x018200 to 0x?????? = Table Values (40-9F)
* 0x1CCCA3 to 0x?????? = Single-byte Table Pointers (A0-EF)
* 0x1CCD31 to 0x?????? = Single-byte Table Entries (A0-EF)