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The Legend of Zelda: Link's Awakening (Game Boy)/TBL: Difference between revisions
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{{TBL|game=The Legend of Zelda: Link's Awakening}} | |||
This game's text is encoded in good ol' ASCII, and you can edit it WITHOUT a table file! | |||
However, these symbols aren't normal ASCII characters. | |||
D9=<Flower> | D6=<D-pad> | ||
D7=<Letter> | |||
D9=<Flower> | |||
DA=<Footprint> | |||
DC=<Skull> | |||
DD=<Link> | |||
DE=<Marin> | |||
DF=<Tarin> | |||
E0=<Yoshi> | |||
E1=<Ribbon> | |||
E2=<Dog Food> | |||
E3=<Bananas> | |||
E4=<Stick> | |||
E5=<Honeycomb> | |||
E6=<Pineapple> | |||
E7=<Flower> | |||
E8=<Broom> | |||
E9=<Fishhook> | |||
EA=<Necklace or Bra> | |||
EB=<Scale> | |||
EC=<Magnifying Glass> | |||
F0=<UP> | |||
F1=<DOWN> | |||
F2=<LEFT> | |||
F3=<RIGHT> | |||
{{Internal Data}} | |||
Latest revision as of 20:58, 28 January 2024
The following article is a Text Table for The Legend of Zelda: Link's Awakening (Game Boy).
This game's text is encoded in good ol' ASCII, and you can edit it WITHOUT a table file!
However, these symbols aren't normal ASCII characters.
D6=<D-pad> D7=<Letter> D9=<Flower> DA=<Footprint> DC=<Skull> DD=<Link> DE=<Marin> DF=<Tarin> E0=<Yoshi> E1=<Ribbon> E2=<Dog Food> E3=<Bananas> E4=<Stick> E5=<Honeycomb> E6=<Pineapple> E7=<Flower> E8=<Broom> E9=<Fishhook> EA=<Necklace or Bra> EB=<Scale> EC=<Magnifying Glass> F0=<UP> F1=<DOWN> F2=<LEFT> F3=<RIGHT>
Internal Data for The Legend of Zelda: Link's Awakening (Game Boy)
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