Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The Legend of Zelda/RAM map: Difference between revisions
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Ice Ranger (talk | contribs) m (Removed a duplicate 66F (Number of heart containers and how many are filled)) |
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|66E || Number of Keys | |66E || Number of Keys | ||
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|66F || Number of heart containers and how many are filled | |66F || Number of heart containers and how many are filled |
Revision as of 14:36, 31 December 2005
The following article is a RAM map for The Legend of Zelda.
RAM | Purpose |
---|---|
658 | Number of Bombs |
66D | Number of Rupees |
66E | Number of Keys |
66F | Number of heart containers and how many are filled |
672 | Triforce pieces (when value is converted to binary, a 1 represents having the piece and a 0 represents not having it)
See this image for a visualization. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |