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Tales of Phantasia: Narikiri Dungeon/ROM map

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< Tales of Phantasia: Narikiri Dungeon
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Chip tiny.png The following article is a ROM map for Tales of Phantasia: Narikiri Dungeon.

All graphic data use 2BPP planar mode (Game Boy format).

For pointer tables, it is usually calculated subtracting 0x8000. The following banks are in "literal" format: 0x10000, 0x20000, and 0x30000 (Ishtar items part). Others pointers seem to be "translated", from other banks, or with data before the string (credits).

Those numbers, coming before the abilities description, refer to how they are: innate, 0 (usually for maps); single target, 1; or all target, 2 for enemies and allies. The texts around the abilities names, inside description boxes, are changed accordingly.

The missions descriptions are disposed in a curious way: unlike common text, with line breaks, each line is done with a end string. The order is always the same: description lines, solution lines, and the age and location of the requisition.

  • 0x4D26 - dungeons messages and location names.
  • 0xB42A - menus messages.
  • 0xC18C - Dios' jobs. 0xC212 - 1st. 0xC39F - end.
  • 0xC3A0 - Mel's jobs. 0xC426 - 1st. 0xC5AF - end.
  • 0xC5B0 - pet names. 0xC5E0 - 1st. 0xC673 - end.
  • 0xC674 - jobs description. 0xC730 - 1st. 0xD615 - end.
  • 0xD616 - abilities description. 0xD7A4 - 1st. 0xE495 - end.
  • 0xE496 - jobless abilities description and emotional status. 0xE4B4 - 1st. 0xE5DB - end.
  • 0xE5DC - default names, beginning questionnaire, missions questionnaire, some dialogues, and characters names. 0xE824 - end.
  • 0xE825 - missions names. 0xE861 - 1st. 0xE977 - end.
  • 0xE978 - missions descriptions. 0xEB58 - 1st. 0xF924 - end.
  • 0xF925 - battle strategies. 0xF931 - 1st. 0xF960 - end.
  • 0xF961 - strategies descriptions. 0xF96D - 1st. 0xFA34 - end.
  • 0x145BF - pet emotional status. 0x145E3 - 1st. 0x1463B - end.
  • 0x1463C - Dios' emotional status. 0x14666 - 1st. 0x146EA - end.
  • 0x146EB - Mel's emotional status. 0x14715 - 1st. 0x14797 - end.
  • 0x14798 - pet emotional characteristics. 0x1479E - 1st. 0x147AC - end.
  • 0x147AD - Dios' emotional status descriptions. 0x147D7 - 1st. 0x14A7D - end.
  • 0x14A7E - Mel's emotional status descriptions. 0x14AA8 - 1st. 0x14D52 - end.
  • 0x14D53 - pet emotional status descriptions. 0x14D5F - 1st. 0x14DC5 - end.
  • 0x25354 - items listing (all categories). 0x25552 - 1st. 0x25C9C - end.
  • 0x25C9D - items descriptions. 0x25E99 - 1st. 0x26EF8 - end.
  • 0x3273B - roman credits.
  • 0x32989 - japanese credits.
  • 0x34B26 - Tower of Druaga items (Ishtar). 0x34BA6 - 1st. 0x34DE2 - end.
  • 0x39510 to 0x3BFFF - BLANK.
  • 0x59DD0 to 0x5BFFF - BLANK.
  • 0x5C000 - some graphics and boards used at Ninja Village (16x16).
  • 0x5E850 - boards indicating ages.
  • 0x64000 - Tower of Druaga and such.
  • 0x64E81 - Ice land.
  • 0x65BA6 - Dwarves land.
  • 0x663C0 - Death land, Hell.
  • 0x66C63 - Heavenly land.
  • 0x698F2 - Chaos Dungeon.
  • 0x6CA42 - Electricity Dungeon.
  • 0x6D433 - Darkness Dungeon.
  • 0x6E453 - Evil King Dungeon.
  • 0x6FA8E - Forest of the Spirits.
  • 0x70E52 - Mysterious Tower.
  • 0x7200D - Ancient Ruins.
  • 0x735F4 - Twelve Constellation Tower.
  • 0x74001 - some missions.
  • 0x77427 - Earth Dungeon.
  • 0x78001 - Ninja Village, Little Witch Tower, and Wind Hills.
  • 0x80000 - Totus Village (missions and such).
  • 0x81F4D - Totus Village (game history and such), Giants Land.
  • 0x84001 - Olive Village, Klars' home.
  • 0x87D07 - Water Dungeon.
  • 0x88001 - Valhalla City.
  • 0x8E86B - Euclides Village.
  • 0x90001 - Valhalla City (4408).
  • 0x98001 - Sound Test and tips for missions.
  • 0x9AC1F - Mater home.
  • 0x9C001 - main characters home.
  • 0xA0001 - questions after defeating main history bosses.
  • 0xA3C2C - Demon Tower.
  • 0xA990C - game font, mapped by 8x8.
  • 0xAADCC - graphical text: "set" and "Boost up skill".
  • 0xAB37D - DEBUG.
  • 0xABCD3 - Flame Dungeon.
  • 0xBB0CC - graphical text: "DRUAGA".
  • 0x107EFC - graphical text: settings for bestiary and such.
  • 0x1193E0 - battle graphics, including "miss".
  • 0x11E62F - monsters, magic, abilities and generic attacks listing. 0x11FF18 - end.
  • 0x13DF8A - battles. 0x13E1A0 - end.