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Super Street Fighter II: The New Challengers (Genesis)/RAM map
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snes9x Lua "Clumsy Shits"
while(true) do if math.random() < 0.004 then memory.writebyte(0x7E0530, 0); --P1 trip if math.random() < 0.005 then memory.writebyte(0x7E0531, -1); --P1 death memory.writebyte(0x7E0636, 0); --P1 death end; end; if math.random() < 0.004 then memory.writebyte(0x7E0770, 0); --P2 trip if math.random() < 0.005 then memory.writebyte(0x7E0771, -1); --P2 death memory.writebyte(0x7E0876, 0); --P2 death end; end; emu.frameadvance(); end;