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Super Street Fighter II: The New Challengers (Genesis)/RAM map: Difference between revisions
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!RAM offset||Size||Description | !RAM offset||Size||Description | ||
|- | |- | ||
| | | <code>0xFFFCE4</code> | ||
| Word | | Word | ||
| Random value (used by the random number generator at 0x5AA) | | Random value (used by the random number generator at 0x5AA) |
Revision as of 15:31, 18 July 2023
Work in Progress
Main System Memory Locations
This is a map of 68k memory as used by the main gameplay engine.
RAM offset | Size | Description |
---|---|---|
0xFFFCE4
|
Word | Random value (used by the random number generator at 0x5AA) |
$FFFCE6 | Byte | Difficulty, from 0 (easiest) to 7 (hardest) |
$FFFCE7 | Byte | Free Time : limit time if 0, no limit if 0xFF |