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Super Robot Taisen R/ROM map

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< Super Robot Taisen R
Revision as of 15:57, 24 May 2019 by HertzDevil (talk | contribs) (Created page with "{{Rommap|game=Super Robot Taisen R}} == Data tables == {|class="wikitable default" ! From !! To !! Description !! Entry size (bytes) |- | {{0x|806A754}} || {{0x|8072CC3}} ||...")
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Chip tiny.png The following article is a ROM map for Super Robot Taisen R.

Data tables

From To Description Entry size (bytes)
0x806A754 0x8072CC3 Pilot definitions 140
0x8072CC4 0x807C1C3 Unit definitions 128
0x807C1C4 0x8083BA3 Weapon definitions 24
0x8083C74 0x8084493 Terrain definitions 16
0x8084494 0x8091D3F Unit spawn tables 28
0x8091D40 0x8091E0F Pointers to unit spawn tables (one per scenario) 4
0x8096D7C 0x8097977 Scenario definitions 52
0x809929C 0x80A149B Battle background definitions 256
0x80A149C 0x80A1807 IMG / PLT / PAT resource indices for battle cut-in images 6
0x80A1C40 0x80A7F87 Battle animation sprite definitions 12
0x80B74EC 0x80B9D8B Battle animation definitions 8
0x8121FB4 0x812863F Resource table 0 pointers 4
0x8128640 0x868D8B3 Resource table 0 contents N/A
0x868D8B4 0x868E947 Resource table 1 pointers 4
0x868E948 0x87379C7 Resource table 1 contents N/A
0x87379C8 0x87379CF Resource table 2 pointers 4
0x87379D0 0x8771BB7 Resource table 2 contents N/A
0x8771BB8 0x8771BCF Pointers to music track states 4
0x8771BD0 0x8771BE7 Pointers to sound effect track states 4
0x8771BE8 0x8771BF4 Note length table 1
0x8771BF5 0x8771CF5 Sine table 1
0x8771CF6 0x8771D9D Note period register values for GB pulse channels 2
0x8771D9E 0x8771E07 Note period register values for GB wave channel? 2