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Super Robot Taisen R/RAM map: Difference between revisions

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(Created page with "{{Rammap|game=Super Robot Taisen R}} == WRAM == {|class="wikitable default" ! From !! To !! Size !! Description !! Entry size !! Entry count |- | {{0x|2018000}} || {{0x|2037...")
 
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| {{0x|3000400}} || {{0x|300078F}} || {{0x|390}} || Sound effect track states || 152 || 6
| {{0x|3000400}} || {{0x|300078F}} || {{0x|390}} || Sound effect track states || 152 || 6
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| {{0x|3000C60}} || {{0x|300105F}} || {{0x|400}} || Circular buffer used for [[Super Robot Taisen R:ECD file|ECD]] decompression ||colspan=2| N/A
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| {{0x|3005800}} || {{0x|30077FF}} || {{0x|2000}} || Heap ||colspan=2| N/A
|}
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{{Internal Data|game=Super Robot Taisen R}}
{{Internal Data|game=Super Robot Taisen R}}

Revision as of 22:23, 27 May 2019

Chip tiny.png The following article is a RAM map for Super Robot Taisen R.

WRAM

From To Size Description Entry size Entry count
0x2018000 0x2037FFF 0x20000 Heap N/A

IRAM

From To Size Description Entry size Entry count
0x3000070 0x30003FF 0x390 Music track states 152 6
0x3000400 0x300078F 0x390 Sound effect track states 152 6
0x3000C60 0x300105F 0x400 Circular buffer used for ECD decompression N/A
0x3005800 0x30077FF 0x2000 Heap N/A