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Super Mario Bros. 2 (NES)/Tiles to use for Character animation: Difference between revisions

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Latest revision as of 21:23, 28 January 2024

This is a sub-page of Super Mario Bros. 2 (NES).

0x01F2F0 - White of the Eyes used for Mario
0x01F2F1 - White of the Eyes used for Princess
0x01F2F2 - White of the Eyes used for Toad
0x01F2F3 - White of the Eyes used for Luigi
0x01F2F4 - Running frame 1 Top (left side)
0x01F2F5 - Running frame 1 Top (right side)
0x01F2F6 - Running frame 1 Bottom (left side)
0x01F2F7 - Running frame 1 Bottom (right side)
0x01F2F8 - Carrying an object frame 1 graphics Top (left side)
0x01F2F9 - Carrying an object frame 1 graphics Top (right side)
0x01F2FA - Carrying an object frame 1 graphics Bottom (left side)
0x01F2FB - Carrying an object frame 1 graphics Bottom (right side)
0x01F2FC - Running frame 2 Top (left side)
0x01F2FD - Running frame 2 Top (right side)
0x01F2FE - Running frame 2 Bottom (left side)
0x01F2FF - Running frame 2 Bottom (right side)
0x01F300 - Carrying an object frame 2 graphics Top (left side)
0x01F301 - Carrying an object frame 2 graphics Top (right side)
0x01F302 - Carrying an object frame 2 graphics Bottom (left side)
0x01F303 - Carrying an object frame 2 graphics Bottom (right side)
0x01F304 - Ducking graphics Top (left side)
0x01F305 - Ducking graphics Top (right side)
0x01F306 - Ducking graphics Bottom (left side)
0x01F307 - Ducking graphics Bottom (right side)
0x01F308 - Ducking with item graphics Top (left side)
0x01F309 - Ducking with item graphics Top (right side)
0x01F30A - Ducking with item graphics Bottom (left side)
0x01F30B - Ducking with item graphics Bottom (right side)
0x01F30C - Jumping Top (left side)
0x01F30D - Jumping Top (right side)

0x01F30E - Jumping Bottom (left side)
0x01F30F - Jumping Bottom (right side)