Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Super Mario Bros. 2 (NES): Difference between revisions

From Data Crystal
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 13: Line 13:
[[Wikipedia:Super Mario Bros. 2|Super Mario Bros. 2]] has been extensively hacked.
[[Wikipedia:Super Mario Bros. 2|Super Mario Bros. 2]] has been extensively hacked.


==Utilities==
* [[Super Mario Bros. 2:SMB2 Discombobulator|SMB2 Discombobulator]] -A popular level editor for Super Mario Bros. 2. It is available [http://acmlm.overclocked.org here].


==Hacks==
==Hacks==

Revision as of 16:18, 3 February 2007

Super Mario Bros. 2
Mapper No. 4
Mapper Name [[T*ROM, HKROM (MMC3)]][[Category:NES games using the T*ROM, HKROM (MMC3) mapper]]
PRG-ROM Pages 8 x 16kB
CHR-ROM Pages 16 x 8kB
Mirroring Vertical
4-Screen Mirroring No
SRAM Enabled No


Super Mario Bros. 2 has been extensively hacked.


Hacks

Miscellaneous

0x01FB05 - Last frame used before the looping animations, can be used to expand or decrease the number of frames in order to have more fluid animations or have more space for other graphics. Super Mario Bros. 2 only uses seven of the eight animations provided because this byte, which explains the sudden change in graphics, most noticably the Albatoss.

Known Dumps

  • Super Mario Bros. 2 (E) [!]
  • Super Mario Bros. 2 (PC10)
  • Super Mario Bros. 2 (U) (PRG0) [!]
  • Super Mario Bros. 2 (U) (PRG1) [!]
  • Super Mario USA (J)

External Links

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Template:Super Mario