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- 3807C & 3807D: Price to sell Flame Shield 380AE & 380AF: Price to sell Flame Spear80 KB (11,237 words) - 02:41, 24 January 2024
- =====Final Flame===== * <code>0xE392-0xE3C1</code> - Final Flame1,011 KB (147,018 words) - 02:42, 24 January 2024
- 11 - Flame Toss 3C - Dual Flame Whirl37 KB (6,825 words) - 21:03, 28 January 2024
- 38 Countdown until bomb explode or flame (Magical Rod or Candle) disappears 80 Flame/Bomb #1 X-position22 KB (2,568 words) - 02:42, 24 January 2024
- =====Final Flame===== DD 63 - Final Flame372 KB (52,020 words) - 02:42, 24 January 2024
- 000F Flame Swordsman 0065 Wings of Wicked Flame21 KB (2,918 words) - 02:42, 24 January 2024
- 0x010639|$04:$8629:C8 C1 C3 C3 C1 C5 ; Battle Formation #$30: Flame, Berserker, Hargon’s Knight, Hargon’s Knight, Berserker, Attack Bot 0x010657|$04:$8647:C6 C8 C9 C5 C6 CD ; Battle Formation #$35: Green Dragon, Flame, Silver Batboon, Attack Bot, Green Dragon, Bullwong444 KB (66,862 words) - 13:04, 31 January 2024
- 08: Sun Flame 36: Flame Shield4 KB (567 words) - 14:58, 24 January 2024
- $615E0 10 46 20 00 7F 00 00 35 FLAME BOOK $617D0 08 06 05 00 04 00 00 A3 FLAME MAIL66 KB (7,604 words) - 20:55, 28 January 2024
- ====Final Flame==== 0802C4CA 4B10 ldr r3,=20237D0h ;Final Flame631 KB (52,325 words) - 02:42, 24 January 2024
- |0B - Flame 2 |0A - Flame 15 KB (474 words) - 14:56, 24 January 2024
- 64 00 - Wings of Wicked Flame 8D 00 - Flame Manipulator146 KB (20,509 words) - 20:02, 10 March 2024
- 086b4eac ------ (Flame) 086b4f04 ------ (Flame)16 KB (1,804 words) - 14:26, 24 January 2024
- ...6:$8E93:77 90 ; $06:$9077; handler for dialogue ID #$A6: King Moonbrooke's Flame in Map ID #$09: Moonbrooke ; handler for dialogue ID #$A6: King Moonbrooke's Flame in Map ID #$09: Moonbrooke573 KB (90,577 words) - 13:04, 31 January 2024
- |Flame Sphere L1 |Flame Sphere L28 KB (1,294 words) - 02:42, 24 January 2024
- | 0x1AB || 0x00556E9C || 0x0055571E || Flame Attack | 0x1BE || 0x00556EE8 || 0x00555808 || White Flame147 KB (22,000 words) - 02:41, 24 January 2024
- ...owiki>: toma shows up on #romhack on EFNet proving Battsu's claim false. A flame war between the two of them ensues lasting several months.</nowiki> ...dia.org/wiki/Dragons_of_Flame_(video_game) AD&D DragonLance 2 - Dragons of Flame]'' for the [http://en.wikipedia.org/wiki/Nintendo_Entertainment_System Fami32 KB (4,910 words) - 13:44, 12 April 2022
- 2× Flame Dancer 0159 Final Flame117 KB (9,705 words) - 21:30, 30 January 2024
- $14 Flame Sword $07 Flame Mail20 KB (2,864 words) - 02:41, 24 January 2024
- * 0x10 - Bowser's flame * 0x15 - Bowser's Flame20 KB (3,327 words) - 02:42, 24 January 2024
- 04 - rapier 14 - flame sword 24 - thor hammer 0F - falchon 1F - mage staff 2F - flame armor18 KB (2,949 words) - 02:41, 24 January 2024
- 10 Final Flame 0C Flame Swordsman8 KB (974 words) - 02:42, 24 January 2024
- #$02 - fire rod flame (both flying and after hitting something) #$1A - Precursor to torch flame/Magic powder24 KB (2,807 words) - 14:25, 24 January 2024
- 14: vertically moving flame? 17-1B: ? (palette cycles, and turns to flame when struck.)12 KB (1,944 words) - 14:26, 24 January 2024
- |0A: Flame 1 |0B: Flame 27 KB (921 words) - 14:56, 24 January 2024
- 10 Final Flame 0C Flame Swordsman5 KB (641 words) - 02:42, 24 January 2024
- |$04C7 || Fractional Powerup countdown timer || For invincibility flame and time stop powerup items. When this value hits zero, it is restored to |$04C8 || Powerup Timer || For the invincibility flame and time-stop powerup items. Value is in seconds.28 KB (4,742 words) - 20:35, 28 January 2024
- 2006E90 4 Wins vs Infernal Flame Emperor 2006EB4 4 Wins vs Horus the Black Flame Dragon LV83 KB (388 words) - 02:42, 24 January 2024
- By flame ...orial to provide clarifications or use the talk page for feedback. Thanks, flame12 KB (2,186 words) - 02:41, 24 January 2024
- ...ver knife, 04h = gold knife, 08h = holy water, 10h = diamond, 20h = sacred flame, 40h = oak stake, 80h = nothing) ...Whip || 00h = leather, 01h = thorn, 02h = chain, 03h = morning star, 04h = flame5 KB (806 words) - 07:10, 24 January 2024
- 51012 - Go ahead...Try and attack (Shoot's Flame) 51002 - Lavos Core is Defended! (Shoot's Flame)364 KB (45,905 words) - 21:03, 28 January 2024
- 72 Red flame 73 Giant red flame6 KB (1,042 words) - 21:03, 28 January 2024
- 091 FlameDog Flame Dog Fiery Hound 104 FlameMan Flame Kn. Fiery Knight8 KB (1,051 words) - 20:54, 28 January 2024
- *0D Flame Sabre *60 Flame Shld58 KB (3,995 words) - 02:41, 24 January 2024
- ...data 2? | 1335D Diamond room flame holders art pointer, 1336A Diamond room flame holder VRAM pointer,66 KB (10,009 words) - 00:53, 6 March 2024
- * 0x012941 - HP for Flame * 0x0129F5 - Bits for Flame21 KB (3,803 words) - 02:42, 24 January 2024
- | 0x035 || White Flame || Fire || 24 || 40 || 3 (5) || 100 | 0x110 || Flame Attack || Fire || 0 || 40 || 3 (1) || 10031 KB (3,628 words) - 02:41, 24 January 2024
- 3A small flame/will of wisp?3 KB (402 words) - 02:41, 24 January 2024
- $CC492 874 Small Flame, Compressed art41 KB (4,398 words) - 01:02, 6 March 2024
- ..., it is 0 for all enemies except "Heavily Armed Pokey" and "Soul Consuming Flame."12 KB (2,000 words) - 02:41, 24 January 2024
- {F7 } Son of Sun surrounding flame7 KB (839 words) - 21:03, 28 January 2024
- 0x3E: Flame Body11 KB (1,871 words) - 02:42, 24 January 2024
- <pre>0072CA70</pre> "37 ""flame thrower"" was 0c (12sp)" 0C11 KB (1,452 words) - 14:28, 24 January 2024
- - 0=beam projectile only full hp 10=flame projectile13 KB (2,093 words) - 02:42, 24 January 2024
- ; Monster ID #$48: Flame + Monster ID #$4A: Blizzard72 KB (11,134 words) - 13:02, 31 January 2024
- 0034: Flame Wheel35 KB (5,242 words) - 02:42, 24 January 2024
- ...on mode. (0: belmont is still winding up to toss. 1: in the air. 2: become flame/return [cross])7 KB (1,147 words) - 14:30, 24 January 2024
- 10 - Flame25 KB (4,129 words) - 02:42, 24 January 2024
- 0x00B34B|$02:$B33B:00 ; Sprite ID $#04: Flame; (probably impossible)243 KB (39,434 words) - 13:03, 31 January 2024
- | Nayuta no Kiseki || Flame || [http://www.heroesoflegend.org/forums/viewtopic.php?f=22&t=73 Link] || F854 bytes (110 words) - 18:33, 23 January 2017
- * 0A: Grand Cross, Final Guard, Stone/Flame Breath...5 KB (637 words) - 20:48, 8 February 2024
- ...r - If not set to FF, counts down to 0 with the turret sprite displayed as flame and then disappears2 KB (318 words) - 20:27, 28 January 2024
- 207 dancing flame11 KB (1,346 words) - 01:34, 20 February 2024
- Note that family and elemental modifiers do not stack - for instance the Flame Sword, which has the Fire element and is also effective against undead, wil4 KB (754 words) - 02:41, 24 January 2024
- * e5: Flame Demon/Aguni3 KB (500 words) - 14:30, 24 January 2024
- * 3A: Flame pendant13 KB (1,902 words) - 02:41, 24 January 2024
- $9C8E 364 Flame thrower data | 9D47 SFX26 KB (3,655 words) - 00:34, 6 March 2024
- 1× Flame Ghost20 KB (3,331 words) - 02:42, 24 January 2024
- 0x00 - Regular, 0x01 - Machine Gun, 0x02 - Flame Thrower47 KB (6,117 words) - 21:03, 28 January 2024
- * 63 03 - Golden box in Monkey Caves after Hamburger Monkey (Flame pendant)95 KB (13,335 words) - 02:41, 24 January 2024
- x00:057B ;Flame12 KB (2,064 words) - 04:07, 21 March 2024
- |Flame Dragon8 KB (1,536 words) - 02:42, 24 January 2024
- |0X0038 || Timer for Oil Barrel Flame animation ||3 KB (445 words) - 21:11, 28 January 2024
- 3F.SHP 0x27 0x26 Flame Dragon7 KB (1,189 words) - 02:42, 24 January 2024
- | Bleach DS 4th: Flame Bringer || Dimps / SEGA || Platformer8 KB (1,207 words) - 09:37, 26 March 2024
- |3D||Rod of Flame12 KB (2,090 words) - 20:36, 28 January 2024
- * 0x28: Flame[BOOMERANG].30 KB (4,518 words) - 21:10, 28 January 2024
- *<tt>0x00-03</tt>: Torch flame animation96 KB (15,065 words) - 02:41, 24 January 2024
- 0806A446 21AC mov r1,0ACh ;Final Flame551 KB (46,528 words) - 00:57, 3 April 2024
- 0708=Flame Bracelet4 KB (599 words) - 21:02, 28 January 2024
- |AA0A || flame thrower countdown timer10 KB (1,642 words) - 14:34, 24 January 2024
- weapons with normal addition magic [Flame Sabre,104 KB (14,835 words) - 02:41, 24 January 2024
- Flame Sword: 0xC0<br/>9 KB (1,307 words) - 04:57, 18 April 2024
- ...data within a bundle can overlap. This is a common design for e.g. wave or flame effects, where a small number of colors are rolled cyclically through CGRAM53 KB (8,402 words) - 14:24, 24 January 2024
- * <tt>0x0D3B to 0x0D3E (0004)</tt> = Fire/firechains, Podobos, Bowser's Flame, Coins (from blocks), Lifts, Toads, Flying Cheep-Cheeps, Princess Peach, Si11 KB (1,775 words) - 02:42, 24 January 2024
- |0A (Flame 1)5 KB (712 words) - 14:56, 24 January 2024
- * 0x0ABCD3 to 0x------ = Flame Dungeon.5 KB (725 words) - 20:59, 28 January 2024
- 0085 - Flame Mantle9 KB (1,552 words) - 14:25, 24 January 2024
- |7553 || || Flame Power (default is 10)21 KB (3,100 words) - 02:42, 24 January 2024
- 29 Flame SFX2 KB (268 words) - 14:56, 24 January 2024