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  • 18:07, 12 March 2024Dragon Ball/RAM map (hist | edit) ‎[437 bytes]PECO (talk | contribs) (Created page with "{{rammap|game=Dragon Ball (WonderSwan)}} {| class="wikitable" |- ! Address ! Size ! Description ! Explanation |- style="border-color:inherit;" | 002E9 | 1 | Glyph height flag | 00 - 1 tile<br />otherwise 2 tiles |- style="border-color:inherit;" | 002EA | 1 | Glyph write mode flag | 00 - normal write<br />otherwise write starts from the vertical midline of the tile. |} {{Internal Data|game=Dragon Ball}}")
  • 16:38, 12 March 2024Dragon Ball/TBL (hist | edit) ‎[5,739 bytes]PECO (talk | contribs) (Created page with "{{TBL|game=Cardcaptor Sakura: Sakura to Fushigi na Clow Cards (WonderSwan)}} ==Main== <pre> 00=あ 01=い 02=う 03=え 04=お 05=か 06=き 07=く 08=け 09=こ 0A=さ 0B=し 0C=す 0D=せ 0E=そ 0F=た 10=ち 11=つ 12=て 13=と 14=な 15=に 16=ぬ 17=ね 18=の 19=は 1A=ひ 1B=ふ 1C=へ 1D=ほ 1E=ま 1F=み 20=む 21=め 22=も 23=や 24=ゆ 25=よ 26=ら 27=り 28=る 29=れ 2A=ろ 2B=わ 2C=を 2D=ん 2E=ぁ 2F=ぃ 30=ぅ 31=ぇ 32=ぉ 33=っ 34=ゃ 35=ゅ 36=...")
  • 16:33, 12 March 2024Dragon Ball (hist | edit) ‎[793 bytes]PECO (talk | contribs) (Created page with "{{Bob |bobscreen= Dragon_Ball.png |system=WonderSwan |developer=TOSE |publisher=Bandai |japan={{date|1999|November|20}} |tcrf=Dragon Ball }} {{WSx| title = Dragon Ball |image = |devid = 0x01 |minreq = WonderSwan Color |cartid = 0x3C |unknown = 0x00 |romsize = 16Mbit |savetype = None |extra = 0x04 |rtc = No |checksum = 0x065A |game = Dragon Ball (WonderSwan) }} ==Sub-pages== {{namespaces}} ==Hacks== * None known. ==Translations== * None known. ==Utilities== * None kn...")
  • 01:25, 7 March 2024Sonic Chaos (Sega Master System)/RAM map (hist | edit) ‎[1,672 bytes]RRB Brick (talk | contribs) (Adding the RAM map.)
  • 01:12, 7 March 2024Sonic the Hedgehog (Sega Master System, Game Gear)/RAM map (hist | edit) ‎[2,244 bytes]RRB Brick (talk | contribs) (Adding the RAM map.)
  • 00:58, 6 March 2024Bubble Bobble (Sega Master System) (hist | edit) ‎[892 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Bubble_Bobble_(Sega_Master_System)-title.png | title= Bubble Bobble | aka= Final Bubble Bobble (JP), Dragon Maze (BR) | developer= Taito | publishers= {{publisher|Sega}} (JP/EU), {{publisher|Tec Toy}} (BR) | system= Sega Master System | japan= {{date|1988|July|2}} | europe= {{date|1992|nocat=true}} | brazil= {{date|1994|nocat=true}} | tcrf= Bubble Bobble (Sega Master System) }} ==Sub-pages== {{namespaces}} ==Hacks== * [https://www.romhacking.net/hack...")
  • 00:49, 6 March 2024Bubble Bobble (Sega Master System)/RAM map (hist | edit) ‎[8,395 bytes]RRB Brick (talk | contribs) (The whole RAM Map of Bubble Bobble (SMS), not fully complete.) originally created as "Bubble Bobble (SMS)/RAM map"
  • 00:40, 6 March 2024Sonic the Hedgehog (Sega Master System, Game Gear) (hist | edit) ‎[2,028 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Sonic1gg-title.png | title= Sonic the Hedgehog | developer= Ancient | publisher= Sega | systems= {{system|Sega Master System}}, {{system|Game Gear}} | usa= {{date|1991|October|25}} (Master System), {{date|1991|December}} (Game Gear) | japan= {{date|1991|December|28}} | europe= {{date|1991|October|25}} (Master System), {{date|1991|December}} (Game Gear) | tcrf= Sonic the Hedgehog (Sega Master System, Game Gear) }} ==Sub-pages== {{namespaces}}...")
  • 00:25, 6 March 2024Sonic Chaos (Sega Master System) (hist | edit) ‎[723 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Sonic_Chaos_SMS_Title.png | title= Sonic Chaos | developer= Aspect | publishers= {{publisher|Sega}} (JP/US/EU), {{publisher|Tec Toy}} (BR) | system= Sega Master System | japan= {{date|2009|March|17|nocat=true}} (Wii Virtual Console) | usa= {{date|2009|February|2|nocat=true}} (Wii Virtual Console) | europe= {{date|1993|October|25}} | brazil= {{date|1995|June|23|nocat=true}} | tcrf=Sonic Chaos (Sega Master System) }} ==Sub-pages== {{namespaces}} ==Tran...")
  • 15:43, 5 March 2024Wonderboy III: Monster Lair (Genesis)/ROM map (hist | edit) ‎[1,135 bytes]Tryphon (talk | contribs) (Created page with "== GFX data == See note page for informations about GFX data format and adressing 0-0 * 0x4304e: (0-0) ? * 0x43a40: (0-0) gui fonts * 0x46368: (0-0) 1up, bonus points * 0x46920: (0-1, 0-2) ? * 0x473a0: (1-0, 1-2) leo * 0x4a256: (0-1) copyright text * 0x4a8b8: (1-2) stage B (schmup section) fg * 0x4b080: (1-1) skull exit * 0x4c508: (1-0) ? (bang?) * 0x4c718: (1-2) explosion * 0x4d300: (1-0, 1-2) shots (except missiles) & capsules + explosion * 0x4e3e0: (1-0) missiles * 0...")
  • 23:51, 1 March 2024Wonderboy III: Monster Lair (Genesis)/Notes (hist | edit) ‎[6,730 bytes]Tryphon (talk | contribs) (Created page with "{{notes|game=Wonderboy III: Monster Lair (Genesis)}} == Gfx format == == Sprites == == Tilemaps == == Palettes ==")
  • 23:34, 1 March 2024Wonderboy III: Monster Lair (Genesis) (hist | edit) ‎[971 bytes]Tryphon (talk | contribs) (Created page with "{{Bob | bobscreen= thumb Fantasia Title Screen.png | aka = Wonderboy III: Monster Lair | title= Wonderboy III: Monster Lair | developer= Westone Bit Entertainment | publisher= Sega | system= Genesis | world= {{date|1990|November}} | music= y | tcrf=https://tcrf.net/Wonder_Boy_III:_Monster_Lair_(Genesis) }} {{Genesis| title = Wonderboy III: Monster Lair |image = File:Wonder Boy III - Monster Lair Title Scr...")
  • 08:09, 29 February 2024Sonic Jam 6/Notes (hist | edit) ‎[7,747 bytes]Lelegofrog (talk | contribs) (Created page with "{{Notes|game=Sonic Jam 6}} ==Level ID List== * 00 - World 1-1 * 01 - World 1-2 * 02 - World 1-1 Bonus Warp * 03 - World 1-3 * 04 - World 1-4 * 05 - World 1-2 Bonus Warp * 06 - World 2-1 * 07 - World 2-2 * 08 - World 2-3 * 09 - World 2-4 * 0A - World 3-1 * 0B - World 3-2 * 0C - World 3-3 * 0D - World 3-4 * 0E - World 4-1 * 0F - World 4-2 * 10 - World 4-3 * 11 - World 4-4 * 12 - World 5-1 * 13 - World 5-2 * 14 - World 5-3 * 15 - World 5-4 * 16 - Wor...")
  • 08:09, 29 February 2024Sonic Jam 6/RAM map (hist | edit) ‎[1,589 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap|game=Sonic Jam 6}} Address Size Description ------ ---- ----------- E0001A 1 Current button being held down E00035 1 Paused flag E00043 1 Current level * See Notes for a full list of level IDs E00061 1 Big flag (does not change graphic set used when manually altered) E0008B 1 If set to 02, will disable "level preview" before entering lev...")
  • 23:14, 28 February 2024Sonic Jam 6 (hist | edit) ‎[606 bytes]Lelegofrog (talk | contribs) (gonna add subpages for this soon)
  • 03:09, 27 February 2024Pac-Attack (SNES) (hist | edit) ‎[815 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Pac-Attack_SNES_Title_Screen.png | title= Pac-Attack | aka= Cosmo Gang: The Puzzle (JP) | developer= Namco | publisher= Namco | system= SNES | japan= {{date|1993|February|26}} | usa= {{date|1993|October}} | europe= {{date|1993|nocat=true}} | tcrf= Pac-Attack (SNES) }} {{SNES |title = Pac-Attack |name = PAC ATTACK |company = Namco |header = None |bank = LoROM |interleaved = No |sram = 0 KiB |type = ROM only |rom = 1.5 MiB |country = USA |video...")
  • 03:04, 27 February 2024Pac-Attack (SNES)/TBL (hist | edit) ‎[594 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Attack (SNES)}} == Records Table == === Palettes === 20 = Red 24 = Yellow 28 = Green 2C = Magenta 30 = Light Blue 34 = Pale Green 38 = Peach 3C = Blue === Tiles === Replace "xx" with one of the palettes above 00xx = A 01xx = B 02xx = C 03xx = D 04xx = E 05xx = F 06xx = G 07xx = H 08xx = I 09xx = J 0Axx = K 0Bxx = L 0Cxx = M 0Dxx = N 0Exx = O 0Fxx = P 10xx = Q 11xx = R 12xx = S 13xx = T 14xx = U 15xx = V 16xx = W 17xx = X 1...")
  • 00:48, 27 February 2024Pac-Man 2: The New Adventures (SNES)/TBL (hist | edit) ‎[2,030 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Man 2: The New Adventures (SNES)}} == Main Game (Dialogue) == 002C = 0 012C = 1 022C = 2 032C = 3 042C = 4 052C = 5 062C = 6 072C = 7 082C = 8 092C = 9 102C = 112C = A 122C = B 132C = C 142C = D 152C = E 162C = F 172C = G 182C = H 192C = I 1A2C = J 1B2C = K 1C2C = L 1D2C = M 1E2C = N 1F2C = O 202C = P 212C = Q 222C = R 232C = S 242C = T 252C = U 262C = V 272C = W 282C = X 292C = Y 2A2C = Z 2B2C = Pac-Man 2C2C = -...")
  • 22:56, 26 February 2024Pac-Man 2: The New Adventures (SNES)/ROM map (hist | edit) ‎[239 bytes]Lelegofrog (talk | contribs) (it's not much but it's a start)
  • 09:56, 26 February 2024Pac-Attack (Game Boy) (hist | edit) ‎[825 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | title= Pac-Attack | aka= Pac-Panic (JP/EU) | developer= Namco | publisher= Namco | systems= {{system|Game Boy}}, {{system|Super Game Boy}} | usa= {{date|1994|December}} | europe= {{date|1995|nocat=true}} | japan= {{date|1994|December|9}} | tcrf=Pac-Attack (Game Boy) }} {{GB |title=Pac-Attack |name=PAC-ATTACK (USA)<br>PAC-PANIC (EUR/JPN) |regioncode=U.S.A. & Europe<br>Japan |type=Grayscale |supergameboy=Yes |cartridgetype=ROM + MBC1 |licensecode=AF - Namc...")
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