Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
User contributions for Kea
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9 June 2017
- 18:1818:18, 9 June 2017 diff hist −39 m Final Fantasy I & II: Dawn of Souls/Bitfields and IDs Cleaning up sub-header titles
- 18:1618:16, 9 June 2017 diff hist +8,377 Final Fantasy I & II: Dawn of Souls/Bitfields and IDs →IDs: Adding monsters, maps
- 18:1018:10, 9 June 2017 diff hist −4,093 Final Fantasy I & II: Dawn of Souls/Notes →Bitfields and IDs: Removing old info, adding sub-page link
- 18:0718:07, 9 June 2017 diff hist +7,198 N Final Fantasy I & II: Dawn of Souls/Bitfields and IDs Creating new page for this stuff, since it takes up so much room
4 June 2017
- 18:3218:32, 4 June 2017 diff hist +14 m Final Fantasy I & II: Dawn of Souls/Notes No edit summary
- 18:0418:04, 4 June 2017 diff hist +2 m Final Fantasy I & II: Dawn of Souls/Notes →IDs
- 18:0418:04, 4 June 2017 diff hist +1,559 m Final Fantasy I & II: Dawn of Souls/Notes →IDs: Adding Spell IDs
- 18:0118:01, 4 June 2017 diff hist +1,782 Final Fantasy I & II: Dawn of Souls/Notes →ROM Data Formats
- 17:3917:39, 4 June 2017 diff hist +238 Final Fantasy I & II: Dawn of Souls/Notes →ROM Data Formats
- 02:4302:43, 4 June 2017 diff hist +83 m Final Fantasy I & II: Dawn of Souls/Notes →Bitfields and IDs: Making the hex indicators match up
- 02:4102:41, 4 June 2017 diff hist +2,326 Final Fantasy I & II: Dawn of Souls/Notes Adding Armor data; separating IDs and bitfields from their associated data structs
- 02:1802:18, 4 June 2017 diff hist +1,899 N Final Fantasy I & II: Dawn of Souls/Notes Starting the notes page off with the main consumable+weapon data structs
31 May 2017
- 00:4600:46, 31 May 2017 diff hist +71 m Final Fantasy I & II: Dawn of Souls/ROM map →Action Processing: Add missing physical attack calcs routine
26 May 2017
- 20:3120:31, 26 May 2017 diff hist −17 m Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
- 20:1120:11, 26 May 2017 diff hist +1,502 Final Fantasy I & II: Dawn of Souls/ROM map Adding more text data, including our very first FF2 data!
- 16:4716:47, 26 May 2017 diff hist +2,265 Final Fantasy I & II: Dawn of Souls/ROM map Starting to add data tables
22 May 2017
- 01:0601:06, 22 May 2017 diff hist +27 Final Fantasy I & II: Dawn of Souls/ROM map →Action Processing: Clarifying 7C574 routine
29 April 2017
- 21:5021:50, 29 April 2017 diff hist +2 m Final Fantasy I & II: Dawn of Souls/TBL No edit summary
28 April 2017
- 16:5316:53, 28 April 2017 diff hist +1,303 N Final Fantasy I & II: Dawn of Souls/TBL Created page with "{{TBL|game=Final Fantasy I & II: Dawn of Souls}} May be incomplete. <pre> 00=(End) 2D=(Dash) 810A=(cr) 8140= 8143=, 8144=. 8145=? 8146=: 8147=; 8148=? 8149=! 8151=_ 815E=/ 8..."
27 April 2017
- 21:2621:26, 27 April 2017 diff hist +2,023 Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
26 April 2017
- 23:0623:06, 26 April 2017 diff hist +718 Final Fantasy I & II: Dawn of Souls/ROM map Adding action processing
- 17:3817:38, 26 April 2017 diff hist −9 m Final Fantasy I & II: Dawn of Souls/ROM map →Visual Effects, Text, Utility
- 16:4116:41, 26 April 2017 diff hist +44 m Final Fantasy I & II: Dawn of Souls/ROM map →Turn Structure and Graphics
- 03:3303:33, 26 April 2017 diff hist +5 m Final Fantasy I & II: Dawn of Souls/ROM map →General Purpose Routines
- 03:1403:14, 26 April 2017 diff hist +1,958 Final Fantasy I & II: Dawn of Souls/ROM map →FF1 Battle Routines
23 April 2017
- 16:2016:20, 23 April 2017 diff hist +1,463 Final Fantasy I & II: Dawn of Souls/RAM map →Variable-Offset Fields
- 16:0816:08, 23 April 2017 diff hist +254 Final Fantasy I & II: Dawn of Souls/RAM map →Fixed-Offset Fields
- 16:0016:00, 23 April 2017 diff hist +1,259 Final Fantasy I & II: Dawn of Souls/ROM map More additions and clarifications
20 April 2017
- 01:3301:33, 20 April 2017 diff hist +1,651 Final Fantasy I & II: Dawn of Souls/ROM map →FF1 Battle Routines
8 April 2017
- 14:5614:56, 8 April 2017 diff hist +2,289 Final Fantasy I & II: Dawn of Souls/ROM map More battle-related routines
30 March 2017
- 14:5114:51, 30 March 2017 diff hist +2 m Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
- 14:5114:51, 30 March 2017 diff hist +1,138 Final Fantasy I & II: Dawn of Souls/ROM map →FF1 Battle Routines
25 March 2017
- 02:0302:03, 25 March 2017 diff hist +244 m Final Fantasy I & II: Dawn of Souls/ROM map →FF1 Battle Routines
- 00:4800:48, 25 March 2017 diff hist +11 m Final Fantasy I & II: Dawn of Souls/ROM map →Turn Structure and Graphics
24 March 2017
- 21:4421:44, 24 March 2017 diff hist +1,435 Final Fantasy I & II: Dawn of Souls/ROM map →FF1 Battle Routines
20 March 2017
- 15:0015:00, 20 March 2017 diff hist +4 m Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
- 15:0015:00, 20 March 2017 diff hist +386 m Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
- 14:5714:57, 20 March 2017 diff hist +2,468 Final Fantasy I & II: Dawn of Souls/ROM map →FF1 Battle Routines: Re-adding stuff lost in the server crash plus some new routines
10 March 2017
- 02:0002:00, 10 March 2017 diff hist +25 m Final Fantasy I & II: Dawn of Souls/RAM map Some clarifications
- 01:5801:58, 10 March 2017 diff hist 0 m Talk:Final Fantasy I & II: Dawn of Souls:RAM map No edit summary
- 01:5801:58, 10 March 2017 diff hist +473 N Talk:Final Fantasy I & II: Dawn of Souls:RAM map Created page with "==Some Formatting questions== I'm not certain sure how to present the various memory fields that don't appear at a fixed offset and can only be located relative to another off..."
- 01:5201:52, 10 March 2017 diff hist +2,049 N Final Fantasy I & II: Dawn of Souls/RAM map Adding basic memory offset listings
- 01:3101:31, 10 March 2017 diff hist +644 Final Fantasy I & II: Dawn of Souls/ROM map →FF1 Battle Routines
8 March 2017
- 02:1502:15, 8 March 2017 diff hist +761 Final Fantasy I & II: Dawn of Souls/ROM map →FF1 Battle Routines
7 March 2017
- 20:0820:08, 7 March 2017 diff hist −23 m Nintendo Game Boy Advance →Emulators
- 17:5217:52, 7 March 2017 diff hist +9 Nintendo Game Boy Advance Updating no$gba/gbatek links
- 17:4017:40, 7 March 2017 diff hist +224 Nintendo Game Boy Advance Adding mGBA, and some brief explanations for the different emulation options.
- 15:4715:47, 7 March 2017 diff hist +87 m Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
- 15:3915:39, 7 March 2017 diff hist +457 m Final Fantasy I & II: Dawn of Souls/ROM map →FF1 Battle Routines
- 14:5614:56, 7 March 2017 diff hist 0 m Final Fantasy I & II: Dawn of Souls No edit summary
- 04:2504:25, 7 March 2017 diff hist +1,023 Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
5 March 2017
- 03:0203:02, 5 March 2017 diff hist −81 m Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
- 03:0103:01, 5 March 2017 diff hist +1,016 Final Fantasy I & II: Dawn of Souls/ROM map Adding Chest+Encounter Selection Routines
4 March 2017
- 22:1222:12, 4 March 2017 diff hist 0 m Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
- 21:5921:59, 4 March 2017 diff hist +1,354 Final Fantasy I & II: Dawn of Souls/ROM map Adding Shopping Routines, changing some formatting
- 18:0518:05, 4 March 2017 diff hist +639 m Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
2 March 2017
- 23:0423:04, 2 March 2017 diff hist +671 Final Fantasy I & II: Dawn of Souls/ROM map Adding listing of known animation-related routines
- 05:2205:22, 2 March 2017 diff hist −4 m Final Fantasy I & II: Dawn of Souls/ROM map No edit summary
- 05:2105:21, 2 March 2017 diff hist +1,566 N Final Fantasy I & II: Dawn of Souls/ROM map Created page with "{{rommap|game=Final_Fantasy_I_&_II:_Dawn_of_Souls}} The following offsets have been determined for Final Fantasy I only. All offsets are given in hexadecimal format. (Under C..."
- 03:1603:16, 2 March 2017 diff hist +62 m Final Fantasy I & II: Dawn of Souls Categorizing the page
- 03:1103:11, 2 March 2017 diff hist +1,108 N Final Fantasy I & II: Dawn of Souls Recreating this page, now with actual content. ROM/RAM maps and hacking notes to come.
- 02:3902:39, 2 March 2017 diff hist +44 N File:FF1 2 DoS Title.png Title screen for Dawn of Souls (USA version)
27 December 2015
- 21:5521:55, 27 December 2015 diff hist 0 m Final Fantasy III (NES)/ROM map Fixing an offset error
17 December 2015
- 22:3922:39, 17 December 2015 diff hist −8 m Final Fantasy III (NES)/ROM map More name standardization I missed earlier.
- 22:3822:38, 17 December 2015 diff hist +1,283 Final Fantasy III (NES)/ROM map Adding Encounter data; may be incomplete still
16 December 2015
- 00:5400:54, 16 December 2015 diff hist −47 m Final Fantasy III (NES)/ROM map More cleanup and clarification
- 00:4400:44, 16 December 2015 diff hist −3 m Final Fantasy III (NES)/ROM map →Monsters
- 00:4300:43, 16 December 2015 diff hist −4,350 m Final Fantasy III (NES)/ROM map Cleaning up formatting, spelling errors, naming inconsistencies
12 December 2015
- 15:3915:39, 12 December 2015 diff hist −284 Final Fantasy III (NES)/ROM map Updating Status affliction data from my findings; Holy weakness = Undead
7 December 2015
- 20:5920:59, 7 December 2015 diff hist +440 Final Fantasy III (NES)/ROM map Updating monster AI and "Magic Power" byte
3 December 2015
- 23:3523:35, 3 December 2015 diff hist +502 Final Fantasy III (NES)/ROM map →Item Price List; Item ID List and Shop List
8 November 2015
- 23:0423:04, 8 November 2015 diff hist 0 m Final Fantasy III (NES)/ROM map Spelling mistake PM -> MP
- 23:0323:03, 8 November 2015 diff hist −22,098 m Final Fantasy III (NES)/ROM map Corrections about usability groups and element/stat boost bitfields for armor, weapons and magic; fixing inconsistencies in item names
1 December 2014
- 18:4218:42, 1 December 2014 diff hist −17 m Final Fantasy III (NES)/ROM map →Monsters
25 November 2014
- 04:4804:48, 25 November 2014 diff hist −4 Final Fantasy III (NES)/ROM map No edit summary
- 04:4804:48, 25 November 2014 diff hist +4,896 N Final Fantasy III (NES)/ROM map Starting the page off. Feel free to add to/correct this as needed.