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Sega Ages 2500 Series Vol. 17: Phantasy Star generation:2: Difference between revisions
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331 files : | 331 files : | ||
0000 : ? | 0000 : ? (seems structures of 16 bytes length) | ||
0001 : | 0001 : archive file (same structure as DAT files) | ||
| 0000 : palettes (11 palettes × 256 colors × 4 bytes RGBA) (todo : dump them) | |||
| 0001 - 0141 : graphics files (party sprites) (todo: dump them) | |||
0002 : font file (see below) | 0002 : font file (see below) | ||
0003 : ? | 0003 : ? (seems to be a copy of the font palette, then zeroes) | ||
0004 : ? | 0004 : ? (palette with mostly white colors with different alphas, then zeroes) | ||
0005 - 0074 : graphics files | 0005 - 0074 : graphics files | ||
0075 : map file (Motavia) | 0075 : map file (Motavia) |
Revision as of 21:33, 8 April 2013
More non-ROM hacking specific information can be found at Wikipedia's Phantasy_Star_Generation_2 article.
Utilities
- CUE has released a decompressor, and various converters (the script inserter does fail sometimes), downloadable in this thread of pscave.net board. Sources are not available.
- RodolfoRG has released a decompressor, downloadable here, sources included, and wrote a document (in portuguese) describing the compression.
Compression
Files contents
Each DAT file is an archive. Bytes 0 to 3 is the nb_of_files contained, then each sequence of 4 bytes, multiplied by $800, is the offset to the begining of the file. They will be considered as directories in the following listing. Most of them are LZR-compressed.
+MODULE
Phantasy Star Generation: 2 | |||||||||||||||
Game | PHANTASY STAR GENERATION: 2 | ||||||||||||||
Developer | 3D Ages | ||||||||||||||
Release Dates | |||||||||||||||
Versions | (JP) SLPM-62553 | ||||||||||||||
Discs | 1x CDROM | ||||||||||||||
CDVDSTM.IRX | EZMIDI.IRX | IOPRP271.IMG | LIBSD.IRX | MCMAN.IRX | MCSERV.IRX | MODHSYN.IRX | MODMIDI.IRX | PADMAN.IRX | SDRDRV.IRX | SIO2MAN.IRX | MSIS_IOP.IRX
Unchecked. Likely drivers or external libs. MSIS may be the Genesis emulator running the original version of the game. +MAPDATA.DAT 331 files : 0000 : ? (seems structures of 16 bytes length) 0001 : archive file (same structure as DAT files) |
0000 : palettes (11 palettes × 256 colors × 4 bytes RGBA) (todo : dump them) | 0001 - 0141 : graphics files (party sprites) (todo: dump them)
0002 : font file (see below) 0003 : ? (seems to be a copy of the font palette, then zeroes) 0004 : ? (palette with mostly white colors with different alphas, then zeroes) 0005 - 0074 : graphics files 0075 : map file (Motavia) 0076 - 0080 : graphics files (Motavia tiles) 0081 : map file (Paseo) 0082 - 0085 : graphics files (Paseo tiles) 0086 : graphics file (unused) 0087 : map file (Arimaya) 0088 - 0091 : graphics file (Arimaya tiles) 0092 : map file (Oputano) 0093 - 0096 : graphics file (Oputano tiles) +EVENT.DAT +BTLDAT.DAT +BTLSYS.DAT +SOUND.DAT +MONDAT.DAT SYSTEM.CNF Unchecked SLPM_625.53 Main executable, see memory map. Memory Map
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