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SD Gundam G Generation: Mono-Eye Gundams/RAM map: Difference between revisions

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(Created page with "{{rammap|game=SD Gundam G Generation: Mono-Eye Gundams (WonderSwan)}} {| class="wikitable" |- ! Address ! Size ! Description ! Explanation |- | 016AE | 28 | Intermediate text | Derived from stored text, used to index glyph within font. |} {{Internal Data|game=SD Gundam G Generation: Mono-Eye Gundams}}")
 
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Line 7: Line 7:
! Description
! Description
! Explanation
! Explanation
|-
| 001FE
| 4
| Pointer to the script under processing.
|
|-
|-
| 016AE
| 016AE
Line 12: Line 17:
| Intermediate text
| Intermediate text
| Derived from stored text, used to index glyph within font.
| Derived from stored text, used to index glyph within font.
|-
| 0F47E
| 4
| Pointer to the text under processing.
|
|}
|}


{{Internal Data|game=SD Gundam G Generation: Mono-Eye Gundams}}
{{Internal Data|game=SD Gundam G Generation: Mono-Eye Gundams}}

Latest revision as of 12:41, 28 March 2024

Chip tiny.png The following article is a RAM map for SD Gundam G Generation: Mono-Eye Gundams.

Address Size Description Explanation
001FE 4 Pointer to the script under processing.
016AE 28 Intermediate text Derived from stored text, used to index glyph within font.
0F47E 4 Pointer to the text under processing.