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River City Ransom/Page1Text: Difference between revisions
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{{subpage|game=River City Ransom:ROM map}} | |||
{{subpage|game=River City Ransom:RoomNumber}} | |||
===Usage=== | ===Usage=== | ||
A message in Page1Text is displayed by setting the [[River City Ransom:RAM_map#$06B8|MessagePage]] variable ($06B8) to #$01, and then storing the message index into [[River City Ransom:RAM_MAP#$06BA|MessageNumber]] ($06BA). | A message in Page1Text is displayed by setting the [[River City Ransom:RAM_map#$06B8|MessagePage]] variable ({{hex|$06B8}}) to {{hex|#$01}}, and then storing the message index into [[River City Ransom:RAM_MAP#$06BA|MessageNumber]] ({{hex|$06BA}}). | ||
===References=== | ===References=== | ||
* Value in [[River City Ransom:ItemNumber#ItemRecord+$04|ItemRecord: First message of item action (+$04)]] | * Value in [[River City Ransom:ItemNumber#ItemRecord+$04|ItemRecord: First message of item action ({{hex|+$04}})]] | ||
* Value in [[River City Ransom:ItemNumber#ItemRecord+$05|ItemRecord: Second message of item action (+$05)]] | * Value in [[River City Ransom:ItemNumber#ItemRecord+$05|ItemRecord: Second message of item action ({{hex|+$05}})]] | ||
===Message text=== | ===Message text=== | ||
{| border="1" | {| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%" | ||
! | |- style=background:#ccccff | ||
! Message<br>Number<br>($06BA)<br>value | |||
! Description of message | ! Description of message | ||
|- | |- | ||
| | |{{hex|00}} || eat verb | ||
|- | |- | ||
| | |{{hex|01}} || drink verb | ||
|- | |- | ||
| : | | : | ||
|- | |- | ||
| | |{{hex|03}} || licked verb | ||
|- | |- | ||
| | |{{hex|04}} || apply verb | ||
|- | |- | ||
| | |{{hex|05}} || put into cd player | ||
|- | |- | ||
| | |{{hex|06}} || changed his shoes | ||
|- | |- | ||
| | |{{hex|07}} || was equipped with (missing space) | ||
|- | |- | ||
| | |{{hex|08}} || took a break and played the %s game | ||
|- | |- | ||
| | |{{hex|09}} || read the book | ||
|- | |- | ||
| | |{{hex|0A}} || use verb | ||
|- | |- | ||
| | |{{hex|0B}} || took a break and cooked the %s | ||
|- | |- | ||
| | |{{hex|0C}} || chew verb | ||
|- | |- | ||
| | |{{hex|0D}} || %s (missing space) "has already been uses" | ||
|- | |- | ||
| | |{{hex|0E}} || PUNCH is up by (missing space) %d | ||
|- | |- | ||
| | |{{hex|0F}} || KICK " | ||
|- | |- | ||
| : | | : | ||
|- | |- | ||
|16 || STAMINA " | |{{hex|16}} || STAMINA " | ||
|- | |- | ||
|17 || MAX POWER " | |{{hex|17}} || MAX POWER " | ||
|- | |- | ||
|18 || could not swing the powerful and heavy sword | |{{hex|18}} || could not swing the powerful and heavy sword | ||
|- | |- | ||
|19 || held the mythic power of olympus | |{{hex|19}} || held the mythic power of olympus | ||
|- | |- | ||
| | |{{hex|1A}} || feathers started flying everywhere | ||
|- | |- | ||
| | |{{hex|1B}} || and was allowed to keep it after a drug test | ||
|- | |- | ||
| | |{{hex|1C}} || hugged %s and (missing CR) knelt down | ||
|- | |- | ||
| | |{{hex|1D}} || thanked fermers deeply | ||
|- | |- | ||
| | |{{hex|1E}} || %s: "W.What? My body is..." | ||
|- | |- | ||
| | |{{hex|1F}} || %s "GUAA" | ||
|- | |- | ||
|20 || was refreshed | |{{hex|20}} || was refreshed | ||
|- | |- | ||
|21 || UFO lands on Toys Galore! Alien kidnaps Teddy Bear! | |{{hex|21}} || UFO lands on Toys Galore! Alien kidnaps Teddy Bear! | ||
|- | |- | ||
|22 || Hot tunes filled the air | |{{hex|22}} || Hot tunes filled the air | ||
|- | |- | ||
|23 || started jamming | |{{hex|23}} || started jamming | ||
|- | |- | ||
|24 || "How am I going to run in these %s?" | |{{hex|24}} || "How am I going to run in these %s?" | ||
|- | |- | ||
|25 || 's feet were grateful and jumped for joy. | |{{hex|25}} || 's feet were grateful and jumped for joy. | ||
|- | |- | ||
|26 || Unfortunately, %s looked pretty silly in the %s. | |{{hex|26}} || Unfortunately, %s looked pretty silly in the %s. | ||
|- | |- | ||
|27 || | |{{hex|27}} || | ||
|- | |- | ||
|28 || It was almost as fun as River City Ransom. | |{{hex|28}} || It was almost as fun as River City Ransom. | ||
|- | |- | ||
|29 || | |{{hex|29}} || | ||
|- | |- | ||
| | |{{hex|2A}} || The belt was quite amazing, but not too fashionable. | ||
|- | |- | ||
| | |{{hex|2B}} || While nobody was watching, %s hugged the bear. | ||
|- | |- | ||
| | |{{hex|2C}} || Acquired a technique called %s. | ||
|- | |- | ||
| | |{{hex|2D}} || enjoyed the light reading. | ||
|- | |- | ||
| | |{{hex|2E}} || "Your destiny awaits you at River City High." | ||
|- | |- | ||
| | |{{hex|2F}} || opened %s and discovered ancient secrets | ||
|- | |- | ||
|30 || Standing up, a great aura surrounded %s | |{{hex|30}} || Standing up, a great aura surrounded %s | ||
|- | |- | ||
|31 || %s "Wow!" | |{{hex|31}} || %s "Wow!" | ||
|- | |- | ||
|32 || "What am I supposed to do with this thing?" | |{{hex|32}} || "What am I supposed to do with this thing?" | ||
|- | |- | ||
|33 || "Boy, that was a great piece of meat" | |{{hex|33}} || "Boy, that was a great piece of meat" | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
|37 || Grotto Mall | |{{hex|37}} || Grotto Mall | ||
|- | |- | ||
|38 || Waterfront Mall | |{{hex|38}} || Waterfront Mall | ||
|- | |- | ||
|39 || Flatirons Mall | |{{hex|39}} || Flatirons Mall | ||
|- | |- | ||
| | |{{hex|3A}} || OAK Hill Mall | ||
|- | |- | ||
| | |{{hex|3B}} || Sherman Park | ||
|- | |- | ||
| | |{{hex|3C}} || Capital Ave. Bridge | ||
|- | |- | ||
| | |{{hex|3D}} || W.S.L. Co. Warehouse | ||
|- | |- | ||
| | |{{hex|3E}} || Armstrong Thru-way | ||
|- | |- | ||
| | |{{hex|3F}} || Vacant 3rd Wheel Factory | ||
|- | |- | ||
|40 || Sticksville | |{{hex|40}} || Sticksville | ||
|- | |- | ||
|41 || Downtown | |{{hex|41}} || Downtown | ||
|- | |- | ||
|42 || Burb Village | |{{hex|42}} || Burb Village | ||
|- | |- | ||
|43 || River City High | |{{hex|43}} || River City High | ||
|- | |- | ||
|44 || Cross Town High | |{{hex|44}} || Cross Town High | ||
|- | |- | ||
|45 || Select game mode & character | |{{hex|45}} || Select game mode & character | ||
|- | |- | ||
|46 || Select start or continue | |{{hex|46}} || Select start or continue | ||
|- | |- | ||
|47 || Name your character | |{{hex|47}} || Name your character | ||
|- | |- | ||
|48 || Erase the name? | |{{hex|48}} || Erase the name? | ||
|- | |- | ||
|49 || Is %s's status ok? | |{{hex|49}} || Is %s's status ok? | ||
|- | |- | ||
| | |{{hex|4A}} || Input or write down your password. | ||
|- | |- | ||
| | |{{hex|4B}} || Wrong password. | ||
|- | |- | ||
| | |{{hex|4C}} || Erase the password? | ||
|- | |- | ||
| | |{{hex|4D}} || Trade passwords? | ||
|- | |- | ||
| | |{{hex|4E}} || Select speed & level | ||
|- | |- | ||
| | |{{hex|4F}} || %s can's carry any more. | ||
|- | |- | ||
|50 || Select belonging and its use | |{{hex|50}} || Select belonging and its use | ||
|- | |- | ||
|51 || Whose going to use it? | |{{hex|51}} || Whose going to use it? | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
|55 || Present status. | |{{hex|55}} || Present status. | ||
|- | |- | ||
|56 || Present Password. Cont End Again | |{{hex|56}} || Present Password. Cont End Again | ||
|- | |- | ||
|57 || Good Job! | |{{hex|57}} || Good Job! | ||
|- | |- | ||
|58 || You'll regret that! | |{{hex|58}} || You'll regret that! | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
| | |{{hex|5B}} || Select message speed & level | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
| | |{{hex|5E}} || 2P ALEX | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
|66 || PUNCH isMax | |{{hex|66}} || PUNCH isMax | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
| | |{{hex|6E}} || STAMINA is Max | ||
|- | |- | ||
| | |{{hex|6F}} || MAX POWER is limit | ||
|- | |- | ||
|70 || Erase the name? (right side) | |{{hex|70}} || Erase the name? (right side) | ||
|- | |- | ||
|71 || Erase the name? (both sides) | |{{hex|71}} || Erase the name? (both sides) | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
| | |{{hex|7C}} || Wrong password (right side) | ||
|- | |- | ||
| | |{{hex|7D}} || Wrong password (both sides) | ||
|- | |- | ||
| | |{{hex|7E}} || Erase the password? (Right side) | ||
|- | |- | ||
| | |{{hex|7F}} || Erase the password? (Both sides) | ||
|} | |} | ||
{{Internal Data|game=River City Ransom}} |
Latest revision as of 02:42, 24 January 2024
This is a sub-page of River City Ransom.
This is a sub-page of River City Ransom.
Usage
A message in Page1Text is displayed by setting the MessagePage variable ($06B8
) to #$01
, and then storing the message index into MessageNumber ($06BA
).
References
- Value in ItemRecord: First message of item action (
+$04
) - Value in ItemRecord: Second message of item action (
+$05
)
Message text
Message Number ($06BA) value |
Description of message |
---|---|
00 |
eat verb |
01 |
drink verb |
: | |
03 |
licked verb |
04 |
apply verb |
05 |
put into cd player |
06 |
changed his shoes |
07 |
was equipped with (missing space) |
08 |
took a break and played the %s game |
09 |
read the book |
0A |
use verb |
0B |
took a break and cooked the %s |
0C |
chew verb |
0D |
%s (missing space) "has already been uses" |
0E |
PUNCH is up by (missing space) %d |
0F |
KICK " |
: | |
16 |
STAMINA " |
17 |
MAX POWER " |
18 |
could not swing the powerful and heavy sword |
19 |
held the mythic power of olympus |
1A |
feathers started flying everywhere |
1B |
and was allowed to keep it after a drug test |
1C |
hugged %s and (missing CR) knelt down |
1D |
thanked fermers deeply |
1E |
%s: "W.What? My body is..." |
1F |
%s "GUAA" |
20 |
was refreshed |
21 |
UFO lands on Toys Galore! Alien kidnaps Teddy Bear! |
22 |
Hot tunes filled the air |
23 |
started jamming |
24 |
"How am I going to run in these %s?" |
25 |
's feet were grateful and jumped for joy. |
26 |
Unfortunately, %s looked pretty silly in the %s. |
27 |
|
28 |
It was almost as fun as River City Ransom. |
29 |
|
2A |
The belt was quite amazing, but not too fashionable. |
2B |
While nobody was watching, %s hugged the bear. |
2C |
Acquired a technique called %s. |
2D |
enjoyed the light reading. |
2E |
"Your destiny awaits you at River City High." |
2F |
opened %s and discovered ancient secrets |
30 |
Standing up, a great aura surrounded %s |
31 |
%s "Wow!" |
32 |
"What am I supposed to do with this thing?" |
33 |
"Boy, that was a great piece of meat" |
: | |
37 |
Grotto Mall |
38 |
Waterfront Mall |
39 |
Flatirons Mall |
3A |
OAK Hill Mall |
3B |
Sherman Park |
3C |
Capital Ave. Bridge |
3D |
W.S.L. Co. Warehouse |
3E |
Armstrong Thru-way |
3F |
Vacant 3rd Wheel Factory |
40 |
Sticksville |
41 |
Downtown |
42 |
Burb Village |
43 |
River City High |
44 |
Cross Town High |
45 |
Select game mode & character |
46 |
Select start or continue |
47 |
Name your character |
48 |
Erase the name? |
49 |
Is %s's status ok? |
4A |
Input or write down your password. |
4B |
Wrong password. |
4C |
Erase the password? |
4D |
Trade passwords? |
4E |
Select speed & level |
4F |
%s can's carry any more. |
50 |
Select belonging and its use |
51 |
Whose going to use it? |
: | |
55 |
Present status. |
56 |
Present Password. Cont End Again |
57 |
Good Job! |
58 |
You'll regret that! |
: | |
5B |
Select message speed & level |
: | |
5E |
2P ALEX |
: | |
66 |
PUNCH isMax |
: | |
6E |
STAMINA is Max |
6F |
MAX POWER is limit |
70 |
Erase the name? (right side) |
71 |
Erase the name? (both sides) |
: | |
7C |
Wrong password (right side) |
7D |
Wrong password (both sides) |
7E |
Erase the password? (Right side) |
7F |
Erase the password? (Both sides) |
Internal Data for River City Ransom
| |
---|---|