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Pokémon Mystery Dungeon: Red Rescue Team/Pokémon Graphics/Pointer Table: Difference between revisions
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|totallength=3976 bytes (0xF88) | |totallength=3976 bytes (0xF88) | ||
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The table consists in pairs of little-endian GBA addresses, of which the first one points to the respective [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics: | The table consists in pairs of little-endian GBA addresses, of which the first one points to the respective [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Debug Names|debug develop name]], and the second one points to the actual [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Overworld Animations|overworld animations]] or [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Dialogue Sprites|dialogue sprites]] graphics data. |
Revision as of 20:46, 7 January 2016
Pokémon Graphics: Pointer Table | |
Game | Pokémon Mystery Dungeon: Red Rescue Team |
Start Address | 0x0510018 |
End Address | 0x0510F9F |
# of Entries | 994 |
Entry Length | 4 bytes (0x4) |
Total Length | 3976 bytes (0xF88) |
Back to the ROM map |
The table consists in pairs of little-endian GBA addresses, of which the first one points to the respective debug develop name, and the second one points to the actual overworld animations or dialogue sprites graphics data.