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Pokémon Mystery Dungeon: Red Rescue Team/Map Script/Pointer Table: Difference between revisions
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Crocodile91 (talk | contribs) (Created page with "{{stub}} {{Infobox table|name=Map Script: Pointer Table |game=Pokémon Mystery Dungeon: Red Rescue Team |loc=ROM |start=0x011E258 |end=0x011E5EB |numentries=229 |entrylength=4...") |
m (Xkeeper moved page Pokémon Mystery Dungeon: Red Rescue Team:Map Script:Pointer Table to Pokémon Mystery Dungeon: Red Rescue Team/Map Script/Pointer Table: normalize subpages and titles) |
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{{subpage|game=Pokémon Mystery Dungeon: Red Rescue Team}} | |||
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{{Infobox table|name=Map Script: Pointer Table | {{Infobox table|name=Map Script: Pointer Table |
Latest revision as of 02:42, 24 January 2024
This is a sub-page of Pokémon Mystery Dungeon: Red Rescue Team/Map Script.
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Map Script: Pointer Table | |
Game | Pokémon Mystery Dungeon: Red Rescue Team |
Start Address | 0x011E258 |
End Address | 0x011E5EB |
# of Entries | 229 |
Entry Length | 4 bytes (0x4) |
Total Length | 916 bytes (0x394) |
Back to the ROM map |
Each entry is a little-endian GBA pointer to a Map Script.