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Object ASM Private Memory 3: Difference between revisions

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<Br>498 : If value is 01, if Mega Man Vertical Speed is up, it does as if A is held even if it is not.
498 : If value is 01, if Mega Man Vertical Speed is up, it does as if A is held even if it is not.<Br>
<Br>Value can only be set next time Mega Man status is not 00.
Value can only be set next time Mega Man status is not 00.<Br>
<Br>(used by Rush Coil : A doesn't need to be held for Mega Man to go up.
(used by Rush Coil : A doesn't need to be held for Mega Man to go up.

Revision as of 04:39, 12 July 2015

498 : If value is 01, if Mega Man Vertical Speed is up, it does as if A is held even if it is not.
Value can only be set next time Mega Man status is not 00.
(used by Rush Coil : A doesn't need to be held for Mega Man to go up.