Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

NES/Hardware information

From Data Crystal
< NES
Revision as of 20:19, 18 October 2005 by 62.254.0.36 (talk)
Jump to navigation Jump to search

The Nintendo Entertainment System (NES for short) consists of: A 6502 8-bit (using a custom Motorola 6502 class) Processor running at ~1.8Mhz 16 Kbit (2kb) of RAM 16 Kbit (2kb) vram Screen Resolution of 256x224 for NTSC or 256x239 for PAL 52 Colours Available A maximum of 16, 24 or 25 colours on screen depending on the Screen mode used Maximum of 64 sprites Maximum of 8 sprites per scanline 8x8 or 8x16 sprite size Two picture scrolls, Horizontal and Verical Min/Max cart size: 192 Kbit - 4 Mbit PSG sound supporting 5 channels: 2 square wave 1 triangle wave 1 noise 1 PCM

Contributed by Lukeusher123