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Motocross Maniacs/Notes: Difference between revisions
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A <b>track</b> is simply a sequence of <b>objects</b>: floor, small triangular ramp, floor, etc. | A <b>track</b> is simply a sequence of <b>objects</b>: floor, small triangular ramp, floor, etc. | ||
[[Image:Motocross_Maniacs_ScreenData.png|600px]] | [[Image:Motocross_Maniacs_ScreenData.png|600px]] | ||
In the ROM data, a track is a sequence of 3-byte words YYXXZZ: objectID ZZ is placed at coordinates (YY,XX) (from top,left). | |||
In the ROM data, a <b>track</b> is a sequence of 3-byte words YYXXZZ: objectID ZZ is placed at coordinates (YY,XX) (from top,left). | |||
[[Image:Motocross_Maniacs_Level1Data.png|600px]] |
Revision as of 17:40, 20 April 2023
Motocross Maniacs | |
Internal Name | xxx |
Region Code | xxx |
Type | Grayscale Game |
SGB Support | xxx |
Cartridge Type | xxx |
License Code | xxx |
ROM Size | xxx |
ROM Checksum | xxx |
SRAM Size | xxx |
Header Checksum | xxx |
LEVEL DATA
General idea
A track is simply a sequence of objects: floor, small triangular ramp, floor, etc. In the ROM data, a track is a sequence of 3-byte words YYXXZZ: objectID ZZ is placed at coordinates (YY,XX) (from top,left).