Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Motocross Maniacs/Notes: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 14: | Line 14: | ||
|game=Motocross Maniacs | |game=Motocross Maniacs | ||
}} | }} | ||
== LEVEL DATA == | |||
=== General idea === | |||
A <b>track</b> is simply a sequence of <b>objects</b>: floor, small triangular ramp, floor, etc. | |||
[[Image:Motocross_Maniacs_ScreenData.png|600px]] | |||
In the ROM data, a track is a sequence of 3-byte words YYXXZZ: objectID ZZ is placed at coordinates (YY,XX) (from top,left). |
Revision as of 17:37, 20 April 2023
Motocross Maniacs | |
Internal Name | xxx |
Region Code | xxx |
Type | Grayscale Game |
SGB Support | xxx |
Cartridge Type | xxx |
License Code | xxx |
ROM Size | xxx |
ROM Checksum | xxx |
SRAM Size | xxx |
Header Checksum | xxx |
LEVEL DATA
General idea
A track is simply a sequence of objects: floor, small triangular ramp, floor, etc. In the ROM data, a track is a sequence of 3-byte words YYXXZZ: objectID ZZ is placed at coordinates (YY,XX) (from top,left).