Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Mega Man IV/RAM map/Substance and Shape: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
m (Xkeeper moved page Mega Man IV:RAM map:Substance and Shape to Mega Man IV/RAM map/Substance and Shape: normalize subpages and titles)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<Br>
{{subpage|game=Mega Man 4:RAM map}}
'''LSB to MSB'''
'''LSB to MSB'''
{| border="1" cellpadding="3"
{| border="1" cellpadding="3"
Line 20: Line 20:
| 7 || '''Unused'''
| 7 || '''Unused'''
|}
|}
<Br>
 
Note : They are not set from gravity because they are used by functions that updates movement without gravity
Note : They are not set from gravity because they are used by functions that updates movement without gravity

Latest revision as of 02:42, 24 January 2024

This is a sub-page of Mega Man IV/RAM map.

LSB to MSB

Bit Function
0 Right
1 Left
2 Down (Not set when falling from gravity)
3 Up (Not set when Jumping)
4 Unused
5 Unused
6 Unused
7 Unused

Note : They are not set from gravity because they are used by functions that updates movement without gravity