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Mario vs. Donkey Kong 2: March of the Minis/Level Format: Difference between revisions

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| UInt32
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| Offset to Level Properties
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Revision as of 16:51, 22 March 2021

This is a sub-page of Mario vs. Donkey Kong 2: March of the Minis.

This is a mixture of research on the USA and the European versions of the game. In addition to page editor(s), TheMarioVariable has made contributions.

Values are in Little Endian.

Header

Offset Type Description
0000 UInt32 Magic value or format version
0004 UInt32 Offset to Actors to Load
0008 UInt32 Offset to Tiles to Load
000C UInt32 Offset to Secondary Header
0010 UInt32 Offset to Liquids

Actors to Load

See here for a list of Actor IDs.

Offset Type Description
0000 UInt32 Number of Actor IDs
0004 Array of UInt32 values Actor IDs

Tiles to Load

Offset Type Description
00 UInt32 Number of Tile IDs
02 Array of UInt8 values Tile IDs

Secondary Header

Each block is 16x16 pixels.

Offset Type Description
00 UInt8 Level width (in half-blocks)
01 UInt8 Level height (in half-blocks)

Liquids

xxxx