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Little Nemo: The Dream Master/ROM map

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< Little Nemo: The Dream Master
Revision as of 19:20, 7 August 2009 by Picolo789 (talk | contribs) (New page: {{rommap|game=Little Nemo The Dream Master}} == ROM Map == ==Text== * 0x1AC10-0x1AC11: PPU Adress of the text * 0x1AC12-0x1AC15: 1905 * 0x1AC17-0x1AC18: PPU Adress of the text * 0x1AC19-...)
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Chip tiny.png The following article is a ROM map for Little Nemo: The Dream Master.

ROM Map

Text

  • 0x1AC10-0x1AC11: PPU Adress of the text
  • 0x1AC12-0x1AC15: 1905
  • 0x1AC17-0x1AC18: PPU Adress of the text
  • 0x1AC19-0x1AC20: NEW YORK


Presentation

  • 0x1AC21-0x1AC22: PPU Adress of the initial position of graphics (X/Y) (0/8)
  • 0X1AC23-0x1AE23: First Screen of presentation

Second screen of presentation (Nemo in Bed):

  • 0x1AE45-0x1AE46: PPU Adress Top of bed Left (2188)
  • 0x1AE47-0x1AE49: 85 86 87
  • 0x1AE4A: FE (End of bytes)
  • 0x1AE4B-0x1AE4C: PPU Adress Top of bed Right (2190)
  • 0x1AE4D-0x1AE4F: 85 86 87
  • 0x1AE50: FE (End of bytes)
  • 0x1AE51-0x1AE52: PPU Adress (21A8)
  • 0x1AE53-0x1AE5C: 88 89 8A 8A 8B 8C 8D 8D 8E 89
  • 0x1AE5D: FE (End of bytes)
  • 0x1AE5E-0x1AE5F: PPU Adress (21C8)
  • 0x1AE60-0x1AE69: 88 89 F3 F3 8F 90 40 40 91 89
  • 0x1AE6A: FE (End of bytes)
  • 0x1AE6B-0x1AE6C: PPU Adress (21E8)
  • 0x1AE6D-0x1AE76: 88 89 F3 92 93 94 95 96 91 89
  • 0x1AE77: FE (End of bytes)