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Legacy of the Wizard/RAM map: Difference between revisions
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{| border="1" cellpadding="1" | {| border="1" cellpadding="1" | ||
| '''RAM''' || '''Function''' || '''Details''' | | '''RAM''' || '''Function''' || '''Details''' | ||
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|0038 || Upper bound / modulus for RNG || e.g. if this is $04, RNG will roll guaranteed within 0-3 range | |||
|- | |||
|0039~003B || RNG values || these values aren't directly used as a random number but instead as part of RNG calculation, they get reset in password screen to something reliable, but after that change each time a random number is needed | |||
|- | |- | ||
|0058 || Health || | |0058 || Health || |
Revision as of 18:04, 15 August 2017
The following article is a RAM map for Legacy of the Wizard.
RAM | Function | Details |
0038 | Upper bound / modulus for RNG | e.g. if this is $04, RNG will roll guaranteed within 0-3 range |
0039~003B | RNG values | these values aren't directly used as a random number but instead as part of RNG calculation, they get reset in password screen to something reliable, but after that change each time a random number is needed |
0058 | Health | |
0059 | Magic | |
005A | Gold | |
005B | # of Keys | |
0400~048F | Sprite Tables | 9 sprites, 16 bytes per sprite: Byte x0: OAM graphic index |
Internal Data for Legacy of the Wizard
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