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Lagoon (SNES)/ROM map: Difference between revisions

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{{rommap|game=Lagoon}}
Keep in mind that two-byte numbers are in reverse order in the file.
Keep in mind that two-byte numbers are in reverse order in the file.



Revision as of 16:38, 5 May 2008

Chip tiny.png The following article is a ROM map for Lagoon (SNES).

Keep in mind that two-byte numbers are in reverse order in the file.

ROM File offsets:

0x00:0013      Reset Vector
0x00:d05a-d05b Shortsword price (atland)
0x00:d05c-d05d Bandit armor price
0x00:d05e-d05f Iron shield price
0x01:59d9      Starting level
0x01:59ec      Starting strength
0x01:59fb      Starting defense
0x01:5a01-5a02 Starting gold
0x02:0200-0670 Text
0x02:0870-5010 Text
0x02:5210-6680 Text
0x02:6790-77d0 Text
0x02:91f0      Monster data follows this offset
0x02:946b-946c Samson gold
0x02:946d-946e Samson exp
0x02:947a-947b Natela gold
0x02:947c-947d Natela exp
0x02:ca81-ca82 Gold gift from Atland Mayor
0x08:8000-b600 Nasir Graphics (uncompressed)
0x08:b600-be00 Shield graphics (uncompressed)
0x0b:8e00-a800 Item graphics (uncompressed)

0x0e:e47a-e54f Logo graphic compression dictionary
0x0e:e54f      Logo graphic starting byte (compressed)
0x0f:fca0-ffd0 Unused