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Lagoon (SNES)/RAM map

From Data Crystal
< Lagoon (SNES)
Revision as of 23:51, 8 May 2008 by Nerfed (talk | contribs) (item inventory)
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Character Info:
Item Inventory:
0x7e:04d4      Bits act as booleans
0x7e:04d5      
0x7e:04d6
0x7e:04d7      For this byte, only bits 7 and 6 control the final two items
0x7e:0520-0521 HP Current
0x7e:0522      MP Current
0x7e:0524      Strength stat
0x7e:0526      Defense stat
0x7e:0528-0529 Gold
0x7e:052a-052b Experience
0x7e:052c      Level
0x7e:1011      Qty. HP healed while resting
0x7e:5000      Dialogue text (first byte of array)
Starting bytes for arrays dealing with the decompression dictionary
0x7f:2000     
0x7f:2110
0x7f:2220
0x7f:2330
0x7f:2440
0x7f:2800
0x7f:7f7c      Temporary storage for graphics after decompression