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LEGO Star Wars: The Video Game (PlayStation 2)/RAM map: Difference between revisions

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(Started RAM map)
 
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0x00342fe8: boolean flag that is set to 1 when reverb is successfully initialized
0x00342fe8: boolean flag that is set to 1 when reverb is successfully initialized
0x00343010: boolean flag that toggles surround sound
0x00343010: boolean flag that toggles surround sound
0x00347ce8: boolean flag that toggles the FPS display
0x00347ce8: boolean flag that toggles the FPS display
0x003617b0: character ID for player 1
0x003617b0: character ID for player 1
0x003617b4: character ID for player 2
0x003617b4: character ID for player 2
0x00361850: the view camera mode. 0 = off, 1 = controller 1, 2 = controller 2
0x00361850: the view camera mode. 0 = off, 1 = controller 1, 2 = controller 2
0x00361890: is a boolean flag that toggles the debug menu stored as a word/4 bytes.
0x00361890: is a boolean flag that toggles the debug menu stored as a word/4 bytes.
0x003698fc: boolean flag that enables/disables music.
0x003698fc: boolean flag that enables/disables music.
0x0036ea10: the code entered in at the diner via the code menu. Six bytes long.
0x0036ea10: the code entered in at the diner via the code menu. Six bytes long.
0x00549f1c: stores the overall stud total as a four byte integer.
0x00549f1c: stores the overall stud total as a four byte integer.
0x0054cafc: the index of whatever mini ship is in focus.
0x0054cafc: the index of whatever mini ship is in focus.
0x0057fb94: the position/index of the current menu item highlighted at Dexter's Diner. 0 = hints, 1 = characters, 2 = extras, 3 = code
0x0057fb94: the position/index of the current menu item highlighted at Dexter's Diner. 0 = hints, 1 = characters, 2 = extras, 3 = code

Revision as of 00:21, 15 February 2024

Chip tiny.png The following article is a RAM map for LEGO Star Wars: The Video Game (PlayStation 2).


0x00342fe8: boolean flag that is set to 1 when reverb is successfully initialized

0x00343010: boolean flag that toggles surround sound

0x00347ce8: boolean flag that toggles the FPS display

0x003617b0: character ID for player 1

0x003617b4: character ID for player 2

0x00361850: the view camera mode. 0 = off, 1 = controller 1, 2 = controller 2

0x00361890: is a boolean flag that toggles the debug menu stored as a word/4 bytes.

0x003698fc: boolean flag that enables/disables music.

0x0036ea10: the code entered in at the diner via the code menu. Six bytes long.

0x00549f1c: stores the overall stud total as a four byte integer.

0x0054cafc: the index of whatever mini ship is in focus.

0x0057fb94: the position/index of the current menu item highlighted at Dexter's Diner. 0 = hints, 1 = characters, 2 = extras, 3 = code