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Kid Icarus/ROM map

From Data Crystal
< Kid Icarus
Revision as of 22:29, 16 October 2010 by Ice Ranger (talk | contribs)
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Sound effects

  • 0x012202 to 0x012203 = sound effect for timer after grabbing harp

Music

Effects

  • 0x012C76 to 0x012C77 = World 1 main theme
  • 0x012C78 to 0x012C79 = title screen

Pointers

  • 0x012C98 to 0x012CA4 = fortress boss music
  • 0x012CA5 to 0x012CA5 = side scrolling area music
  • 0x012CB2 to 0x012CBE = final boss music
  • 0x012CBF to 0x012CCB = fortress music
  • 0x012CCC to 0x012CD8 = final side scrolling area music
  • 0x012CD9 to 0x012CE5 = spotted by Grim Reapers music
  • 0x012CE6 to 0x012CF2 = ending music
  • 0x012CF3 to 0x012CFF = title screen music
  • 0x012D00 to 0x012D0C = game over music
  • 0x012D0D to 0x012D19 = stage complete music
  • 0x012D1A to 0x012D26 = World 1 main music
  • 0x012D27 to 0x012D33 = World 2 main music

Music Data

  • 0x012E0B to 0x012FAB = World 1 music data
  • 0x013533 - 0x0137A7 = Title Screen music data