Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Kid Dracula (Game Boy)/RAM map

From Data Crystal
< Kid Dracula (Game Boy)
Revision as of 18:10, 5 October 2010 by Picolo789 (talk | contribs) (Created page with '{{rammap|game=Kid Dracula}} {| border="1" cellpadding="1" | '''RAM''' || '''Function''' || '''Details''' |- |C8C1|| Level||Values: 01-08 |- |C8C3|| Lives||Example: 39h= 39 lives…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Chip tiny.png The following article is a RAM map for Kid Dracula (Game Boy).

RAM Function Details
C8C1 Level Values: 01-08
C8C3 Lives Example: 39h= 39 lives
C8C8 Energy
CDA2 First digit of password $A1="0", $A2="1", .., $AA="9"
CDA3 Second digit of password $A1="0", $A2="1", .., $AA="9"
CDA4 Third digit of password $A1="0", $A2="1", .., $AA="9"
CDA5 Fourth digit of password $A1="0", $A2="1", .., $AA="9"