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Karnov (NES): Difference between revisions

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{{Bob
|bobscreen=Karnov.png
|title=Karnov
|developers={{developer|Data East}}, {{developer|Sakata SAS}}
|publishers={{publisher|Namco}} (JP), {{publisher|Data East}} (US)
|system=NES
|japan={{Date|1987|December|18}}
|usa={{Date|1988|January|22|nocat=true}}
|tcrf=Karnov (NES)
}}
{{INES
{{INES
|title = Karnov (U)
|title = Karnov
|image = [[Image:Karnov.png]]
|image = [[File:Karnov.png]]
|mapperno = 206 (4 variant)
|mapperno = 206
|mappername = [[Nintendo MMC3]] Subset
|mappername = Namco 118 / MIMIC-1
|prgrom = 8 x 16kB
|prgrom = 8 x 16 KiB
|chrrom = 8 x 8kB
|chrrom = 8 x 8 KiB
|mirroring = Horizontal
|mirroring = Horizontal
|4screen = No
|4screen = No
|sram = No
|sram = No
|game = Karnov
|game = Karnov (NES)
}}
}}
==Sub-pages==
{{namespaces}}


== Data Maps ==
== Data Maps ==
*[[Karnov:RAM map|RAM map]]
*[[Karnov:RAM map|RAM map]]
*[[Karnov:ROM map|ROM map]]
*[[Karnov:ROM map|ROM map]]
== Game Genie Codes ==
* AEEITKLP - Disable music on level start.
* AAXSTULP - Disable music after death.
== External links ==
* [https://gist.github.com/bbbradsmith/46e53f67f681814337001445539995ad Karnov Inspector] - Lua script for data visualization (FCEUX, Bizhawk, Mesen)
* [http://rainwarrior.ca/projects/nes/karnov_header_fix_206.ips karnov_header_fix_206.ips] - IPS patch to fix header (often incorrectly distributed as mapper 4) for some emulators / Everdrive N8.
* [http://rainwarrior.ca/projects/nes/karnov_header_unfix_4.ips karnov_header_unfix_4.ips] - IPS patch to un-fix header back to mapper 4 (if needed for e.g. PowerPak)

Latest revision as of 17:47, 11 February 2024

Title Screen

Karnov

Developers: Data East, Sakata SAS
Publishers: Namco (JP), Data East (US)
Platform: NES
Released in JP: December 18, 1987
Released in US: January 22, 1988


ROMIcon.png ROM map
RAMIcon.png RAM map
Cactisprite.png TCRF
Karnov
Mapper No. 206
Mapper Name Namco 118 / MIMIC-1
PRG-ROM Pages 8 x 16 KiB
CHR-ROM Pages 8 x 8 KiB
Mirroring Horizontal
4-Screen Mirroring No
SRAM Enabled No


Sub-pages

Read about development information and materials for this game.
ROM map
Read about prototype versions of this game that have been released or dumped.
RAM map

Data Maps

Game Genie Codes

  • AEEITKLP - Disable music on level start.
  • AAXSTULP - Disable music after death.

External links