Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Hyper Lode Runner: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(Template added)
(corrected my mistake^^)
Line 1: Line 1:
[[Wikipedia:Hyper Lode Runner|Hyper Lode Runner]] has not been hacked.
[[Wikipedia:Hyper Lode Runner|Hyper Lode Runner]] has not been hacked.


<div id="catlinks">[[Image:GB_small.png]]The following article is a game for the [[Nintendo Game Boy]].</div>
{{GB|title=Hyper Lode Runner
{{clear}}<br>
|image=Hyper_Lode_Runner_Title.png
{| class="infobox bordered" cellpadding="4" style="width: 22em; font-size: 95%; float: right;"
|name=HYPERLODERUNNER
| align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | '''''Hyper Lode Runner'''''
|version=
|-
|regioncode=
| align="center" colspan="2" | [[Image:Hyper_Lode_Runner_Title.png]]
|type=Grayscale
|- valign="top"
|supergameboy=
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Internal Name'''
|cartridgetype=
| style="width:14em" | HYPERLODERUNNER
|licensecode=$B2 (BANDAI)
|- valign="top"
|romsize=
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Internal Version'''
|romchecksum=$86BF
| style="width:14em" | {{{version}}}
|sramsize=256 KBit (4 x 8Kbyte)
|- valign="top"
|headerchecksum=$AE
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Region Code'''
|game=Hyper Lode Runner}}
| style="width:14em" | {{{regioncode}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Type'''
| style="width:14em" | Greyscale
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''SGB Support'''
| style="width:14em" | {{{supergameboy}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Cartridge Type'''
| style="width:14em" | {{{cartridgetype}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''License Code'''
| style="width:14em" | $B2 (BANDAI)
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM Size'''
| style="width:14em" | {{{romsize}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM Checksum'''
| style="width:14em" | $86BF
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''SRAM Size'''
| style="width:14em" | {{{sramsize}}}
|- valign="top"
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Header Checksum'''
| style="width:14em" | $AE
|-
!align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | [[Hyper Lode Runner:ROM map|ROM Map]] | [[Hyper Lode Runner:RAM map|RAM Map]] | [[Hyper Lode Runner:TBL|Text Table]]
|}
<includeonly>
[[Category:Game Boy games]]
[[Category:Hyper Lode Runner]]
</includeonly>


==Utilities==
==Utilities==

Revision as of 11:52, 6 January 2007

Hyper Lode Runner has not been hacked.

Hyper Lode Runner
Internal Name HYPERLODERUNNER
Region Code
Type Grayscale
SGB Support
Cartridge Type
License Code $B2 (BANDAI)
ROM Size
ROM Checksum $86BF
SRAM Size 256 KBit (4 x 8Kbyte)
Header Checksum $AE


Utilities

(Note: include some of the utilities for Hyper Lode Runner here)

Hacks

No Hacks for Hyper Lode Runner have been found yet.

Miscellaneous

(Note: include some miscellaneous information here)

External Links

(Note: include some links here)

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?