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Final Fantasy Tactics Advance/Abilities: Difference between revisions

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:*0x00 - No
:*0x00 - No
:*0x01 - Yes
:*0x01 - Yes
For some reason, this value is 0x02 for the "jump" ability.
For some reason, this value is 0x02 for the Dragoon's "Jump" ability.


It's possible this is used to determine law penalties.
It's possible this is used to determine law penalties.
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:*0x01 - Targets are chosen with the cursor, and information is shown.
:*0x01 - Targets are chosen with the cursor, and information is shown.
:*0x02 - Targets are automatically selected, and no information is shown. [Illusionist & Gadgeteer abilities]
:*0x02 - Targets are automatically selected, and no information is shown. [Illusionist & Gadgeteer abilities]
:*0x03 - Targets are automatically sleceted, and information is shown. [Abilities like Whirlwind & Mow Down]
:*0x03 - Targets are automatically sleceted, and information is shown. [Whirlwind & Mow Down]
Abilities with a value of 0x02 typically affect the whole map, and therefore will no longer work properly if this value is changed.
:*0x04 - Attacking unit chooses a compass direction and all units in that direction that are in the ability's aura are targeted. [Air Blast & Chocobo Rush]
Changing this value can have adverse effects on some abilities, but it can improve others.
  |-
  |-
  | Aura || 1 || 0x09 || uint8 || 0x64{{User:Darthatron/Templates/Verify}} || The aura of the move. Used with Range.
  | Aura || 1 || 0x09 || uint8 || 0x64{{User:Darthatron/Templates/Verify}} || The aura of the move. Used with Range.

Revision as of 20:14, 25 June 2012

Information

  • Obviously this isn't complete yet, but I thought I may as well put it here now.
  • The item names are from the Universal String Table.
  • Ability data starts at 0x0055187C in the ROM.

Ability Data Structure

  • The Ability Data Structure is 0x1C bytes long.
Name Length Offset Type Max Value Description
Name ID 2 0x00 uint16 0x2FE The name ID of the ability
Element 1 0x02 uint8 0x08[Verification Needed] Elemental Damage.
Values:
  • 0x00 - None
  • 0x01 - Fire
  • 0x02 - Wind
  • 0x03 - Earth
  • 0x04 - Water
  • 0x05 - Ice
  • 0x06 - Lightning
  • 0x07 - Holy
  • 0x08 - Dark
AP 1 0x03 uint8[Verification Needed] 0x64 AP in game = This * 10
MP cost 1 0x04 uint8[Verification Needed] unknown How much MP is used.
Uses Weapon? 1 0x05 unknown unknown This seems to determine whether or not the held weapon is "used" for the ability.
Values:
  • 0x00 - No
  • 0x01 - Yes

For some reason, this value is 0x02 for the Dragoon's "Jump" ability.

It's possible this is used to determine law penalties.

Range 1 0x06 uint8[Verification Needed] 0x80[Verification Needed] Range
Values:
  • 0x40 - Line (used for breath moves and full line moves (like Chocobo Rush)
  • 0x80 - Weapon Range
Vertical Range 1 0x07 unknown unknown Allowed difference in height between the unit using the ability and the targeted panel.
A value of 0 allows the unit to ignore height difference when choosing a target panel.
Targeting 1 0x08 unknown unknown This byte determines how units are targeted.
Values:
  • 0x00 - Ability doesn't target anyone. [Doublecast]
  • 0x01 - Targets are chosen with the cursor, and information is shown.
  • 0x02 - Targets are automatically selected, and no information is shown. [Illusionist & Gadgeteer abilities]
  • 0x03 - Targets are automatically sleceted, and information is shown. [Whirlwind & Mow Down]
  • 0x04 - Attacking unit chooses a compass direction and all units in that direction that are in the ability's aura are targeted. [Air Blast & Chocobo Rush]

Changing this value can have adverse effects on some abilities, but it can improve others.

Aura 1 0x09 uint8 0x64[Verification Needed] The aura of the move. Used with Range.
Values observed:
  • 0x01 - Single target
  • 0x02 - Spear(?)
  • 0x04 - Breath (Bangaa Cry)
  • 0x05 - Normal aura (Cure, Fire, etc)
  • 0x0D - Big aura (Summons)
  • 0x40 - Full map (Range = 0)
  • 0x80 - Full line.
Vertical Effect 1 0x0A unknown unknown Allowed difference in height between the targeted panel and the affected units.
A value of 0 makes the ability affect units regardless of height difference.
Power 1 0x0B uint8 unknown The power of the move.
Unknown 16 0x0C unknown unknown unknown

List of abilities

  • This is the order in which the abilities are stored within the game.
Index Name Element MP Power Range (Aura) AP
0x000 - None 0 0 0 (0) 10
0x001 Cure Holy 6 40 4 (5) 100
0x002 Cura Holy 10 60 4 (5) 200
0x003 Curaga Holy 16 80 4 (5) 300
0x004 Esuna None 18 0 4 (5) 200
0x005 Life Holy 10 90 4 (1) 200
0x006 Full-Life Holy 20 100 4 (1) 300
0x007 Auto-Life Holy 16 0 4 (1) 200
0x008 Shell None 6 0 4 (5) 100
0x009 Protect None 6 0 4 (5) 100
0x00A Dispel None 12 0 3 (5) 200
0x00B Holy Holy 32 50 3 (5) 300
0x00C Barrier None 10 0 3 (1) 300
0x00D Judge None 6 0 3 (1) 300
0x00E Break None 20 0 3 (1) 200
0x00F Water Water 12 34 3 (5) 200
0x010 Aero Wind 12 34 3 (5) 200
0x011 Drain None 12 30 4 (1) 100
0x012 Blind None 12 0 4 (1) 100
0x013 Raise Holy 22 45 4 (5) 300
0x014 Giga Flare None 40 65 3 (5) 300
0x015 Bio None 12 45 3 (5) 300
0x016 Ultima Blow None 60 0 Weapon (1) 999
0x017 Fire Fire 6 30 4 (5) 100
0x018 Fira Fire 12 40 4 (5) 200
0x019 Firaga Fire 24 50 4 (5) 300
0x01A Thunder Lightning 6 30 4 (5) 100
0x01B Thundara Lightning 12 40 4 (5) 200
0x01C Thundaga Lightning 24 50 4 (5) 300
0x01D Blizzard Ice 6 30 4 (5) 100
0x01E Blizzara Ice 12 40 4 (5) 200
0x01F Blizzaga Ice 24 50 4 (5) 300
0x020 Sleep None 10 0 4 (5) 200
0x021 Doublecast None 0 0 0 (0) 999
0x022 Quicken None 24 0 3 (1) 300
0x023 Slow None 12 0 3 (5) 200
0x024 Reflect None 8 0 3 (1) 300
0x025 - None 0 0 0 (1) 100
0x026 Stop None 24 0 3 (5) 300
0x027 Quarter None 10 0 3 (1) 200
0x028 Demi None 24 0 3 (1) 300
0x029 Silence None 8 0 3 (5) 200
0x02A Haste None 24 0 3 (1) 200
0x02B Prominence Fire 32 20 0 (64) 100
0x02C Tempest Lightning 32 17 0 (64) 100
0x02D Freezeblink Ice 32 20 0 (64) 100
0x02E Star Cross Holy 32 17 0 (64) 300
0x02F Stardust None 32 20 0 (64) 300
0x030 Deluge Water 32 17 0 (64) 200
0x031 Soil Evidence Earth 32 17 0 (64) 200
0x032 Wild Tornado Wind 32 17 0 (64) 200
0x033 Fire Whip Fire 12 30 4 (1) 100
0x034 Earth Heal Earth 12 40 4 (1) 200
0x035 White Flame Fire 24 40 3 (5) 100
0x036 Shining Air Wind 12 30 4 (1) 200
0x037 Evil Gaze Dark 12 30 4 (1) 300
0x038 Heavy Dust Earth 12 30 4 (1) 200
0x039 Sliprain Water 12 30 4 (1) 200
0x03A Elementalshift None 6 0 4 (1) 300
0x03B Astra None 8 0 4 (5) 200
0x03C Rasp None 24 60 3 (5) 100
0x03D Death Dark 36 0 3 (1) 200
0x03E Meteor None 40 50 3 (5) 300
0x03F Flare None 36 65 3 (1) 300
0x040 Poison Dark 10 0 4 (5) 100
0x041 Toad None 36 0 3 (1) 200
0x042 Break None 1 0 0 (1) 300
0x043 Item None 0 0 0 (0) 100
0x044 Unicorn Holy 12 40 4 (13) 200
0x045 Ifrit Fire 18 40 4 (13) 200
0x046 Ramuh Lightning 18 40 4 (13) 200
0x047 Shiva Ice 18 40 4 (13) 200
0x048 Kirin None 24 0 4 (13) 200
0x049 Carbuncle None 12 0 4 (13) 300
0x04A Phoenix Holy 24 0 4 (13) 300
0x04B Madeen Holy 36 52 4 (13) 300
0x04C First Aid None 0 25 0 (1) 100
0x04D Powerbreak None 0 0 Weapon (1) 200
0x04E Mindbreak None 0 0 Weapon (1) 200
0x04F Magicbreak None 0 0 Weapon (1) 200
0x050 Speedbreak None 0 0 Weapon (1) 200
0x051 Mug None 0 0 Weapon (1) 300
0x052 Provoke None 0 0 1 (1) 300
0x053 Sensor None 0 0 4 (1) 300
0x054 Body Slam None 0 45 1 (1) 300
0x055 Greased Bolt None 0 0 Weapon (1) 300
0x056 Downsize None 24 0 Weapon (1) 300
0x057 Nurse None 0 30 0 (5) 100
0x058 Cover None 0 0 4 (1) 200
0x059 - None 0 0 0 (1) 100
0x05A Subdue None 0 0 Weapon (1) 200
0x05B Parley None 0 0 1 (1) 200
0x05C Saint Cross Holy 24 35 0 (4) 300
0x05D Holy Blade Holy 32 0 Weapon (1) 300
0x05E Defense None 0 0 0 (1) 200
0x05F Drop Weapon None 0 0 Weapon (1) 200
0x060 Tremor None 0 30 0 (4) 100
0x061 Hibernate None 0 0 0 (1) 100
0x062 Mow Down None 0 40 0 (4) 200
0x063 Aura None 0 0 0 (1) 300
0x064 Expert Guard None 0 0 0 (1) 300
0x065 Meltdown None 0 0 0 (4) 200
0x066 Whirlwind None 0 25 0 (4) 100
0x067 Earth Render Earth 0 34 Line (128) 200
0x068 Chakra None 0 35 0 (1) 200
0x069 Revive None 0 0 1 (1) 300
0x06A Exorcise Holy 0 0 1 (1) 300
0x06B Holy Sign None 0 0 1 (1) 200
0x06C Air Render None 0 45 3 (1) 200
0x06D Far Fist None 0 35 4 (5) 200
0x06E Air Blast Wind 0 35 Line (4) 300
0x06F Backdraft Fire 0 60 1 (1) 300
0x070 Rush None 0 0 Weapon (1) 100
0x071 Wild Swing None 0 0 0 (4) 200
0x072 Beatdown None 0 0 Weapon (1) 200
0x073 Blitz None 0 0 Weapon (1) 200
0x074 Fire Sword Fire 10 54 1 (1) 200
0x075 Bolt Sword Lightning 10 54 1 (1) 200
0x076 Ice Sword Ice 10 54 1 (1) 200
0x077 Ultima Sword None 60 0 Weapon (1) 999
0x078 Warcry None 0 0 0 (4) 300
0x079 Cheer None 0 0 0 (1) 100
0x07A Soul Sphere None 0 0 4 (5) 300
0x07B Lifebreak Dark 0 0 Weapon (1) 300
0x07C Jump None 0 0 4 (1) 100
0x07D Lancet None 0 35 1 (1) 300
0x07E Wyrmtamer None 0 0 1 (1) 200
0x07F Fire Breath Fire 0 40 Line (4) 300
0x080 Bolt Breath Lightning 0 40 Line (4) 300
0x081 Ice Breath Ice 0 40 Line (4) 300
0x082 Wyrmkiller None 0 0 Weapon (1) 300
0x083 Bangaa Cry None 0 45 Line (4) 200
0x084 Mog Attack None 0 0 Weapon (1) 100
0x085 Mog Guard None 0 0 0 (1) 200
0x086 Mog Lance None 0 0 3 (1) 200
0x087 Mog Rush None 0 0 Weapon (1) 200
0x088 Mog Shield None 0 0 4 (1) 300
0x089 Mog Peek None 0 0 4 (1) 300
0x08A Mog Aid None 0 35 0 (1) 300
0x08B Ultima Charge None 60 0 Weapon (1) 999
0x08C Swarmstrike None 0 0 Weapon (1) 100
0x08D Shadowstick None 0 0 Weapon (1) 200
0x08E Checkmate None 0 0 Weapon (1) 300
0x08F Featherblow None 0 0 Weapon (1) 200
0x090 Swallowtail None 0 0 0 (4) 300
0x091 Manastrike None 0 0 Weapon (1) 300
0x092 Piercethrough None 0 0 Line (2) 200
0x093 Nighthawk None 0 0 4 (1) 200
0x094 Throw None 0 0 4 (1) 100
0x095 Wood Veil None 4 15 4 (1) 200
0x096 Fire Veil Fire 4 15 4 (1) 200
0x097 Earth Veil Earth 4 15 4 (1) 200
0x098 Metal Veil None 4 15 4 (1) 200
0x099 Water Veil Water 4 15 4 (1) 200
0x09A Unspell None 4 0 1 (1) 300
0x09B Oblivion None 24 0 1 (1) 300
0x09C Shadowbind None 12 0 1 (1) 200
0x09D Last Breath Dark 32 0 1 (1) 300
0x09E Aphonia None 12 0 1 (1) 200
0x09F Nightmare None 18 0 1 (1) 300
0x0A0 Ague None 12 0 1 (1) 200
0x0A1 Rockseal None 32 0 1 (1) 300
0x0A2 Ultima Masher None 60 0 Weapon (1) 999
0x0A3 Steal: Armor None 0 0 1 (1) 300
0x0A4 Steal: Shield None 0 0 1 (1) 200
0x0A5 Steal: Access. None 0 0 1 (1) 300
0x0A6 Steal: Helm None 0 0 1 (1) 300
0x0A7 Steal: Weapon None 0 0 1 (1) 300
0x0A8 Steal: Gil None 0 0 1 (1) 100
0x0A9 Steal: EXP None 0 0 1 (1) 100
0x0AA Steal: JP None 0 0 1 (1) 200
0x0AB Steal: Ability None 0 0 1 (1) 300
0x0AC Boost None 0 0 0 (1) 100
0x0AD Aim: Legs None 0 0 Weapon (1) 200
0x0AE Aim: Arm None 0 0 Weapon (1) 200
0x0AF Cupid None 0 0 Weapon (1) 200
0x0B0 Burial None 0 0 Weapon (1) 300
0x0B1 Take Aim None 0 0 Weapon (1) 300
0x0B2 Faster None 0 0 Weapon (1) 300
0x0B3 Blackout None 0 0 Weapon (1) 200
0x0B4 Sonic Boom None 0 0 4 (5) 200
0x0B5 Oust None 0 0 Weapon (1) 200
0x0B6 Advice None 0 0 1 (1) 100
0x0B7 Aim: Vitals None 0 0 Weapon (1) 300
0x0B8 Hunting None 0 0 Weapon (1) 300
0x0B9 Addle None 0 0 Weapon (1) 200
0x0BA Ultima Shot None 60 0 Weapon (1) 999
0x0BB Sidewinder None 0 0 Weapon (1) 300
0x0BC Capture None 0 0 Weapon (1) 200
0x0BD Goblin None 0 0 4 (1) 200
0x0BE Flan None 0 0 4 (1) 200
0x0BF Bomb None 0 0 4 (1) 200
0x0C0 Dragon None 0 0 4 (1) 200
0x0C1 Lamia None 0 0 4 (1) 200
0x0C2 Bug None 0 0 4 (1) 200
0x0C3 Tonberry None 0 0 4 (1) 200
0x0C4 Panther None 0 0 4 (1) 200
0x0C5 Malboro None 0 0 4 (1) 200
0x0C6 Floateye None 0 0 4 (1) 200
0x0C7 Undead None 0 0 4 (1) 200
0x0C8 Fairy None 0 0 4 (1) 200
0x0C9 Rockbeast None 0 0 4 (1) 200
0x0CA Goblin None 0 0 0 (1) 200
0x0CB Flan None 0 0 0 (1) 200
0x0CC Bomb None 0 0 0 (1) 200
0x0CD Dragon None 0 0 0 (1) 200
0x0CE Lamia None 0 0 0 (1) 200
0x0CF Bug None 0 0 0 (1) 200
0x0D0 Panther None 0 0 0 (1) 200
0x0D1 Malboro None 0 0 0 (1) 200
0x0D2 Floateye None 0 0 0 (1) 200
0x0D3 Hurl None 0 0 4 (1) 100
0x0D4 Ring None 0 0 4 (1) 200
0x0D5 Firebomb Fire 0 30 4 (1) 300
0x0D6 Ball None 0 0 4 (1) 200
0x0D7 Dagger None 0 35 4 (1) 300
0x0D8 Smile None 0 0 4 (1) 300
0x0D9 Gil Toss None 0 0 4 (1) 100
0x0DA Mythril None 0 0 0 (1) 200
0x0DB Beso Toxico None 0 0 Weapon (1) 200
0x0DC Death Sickle None 0 0 Weapon (1) 300
0x0DD Conceal None 0 0 0 (1) 100
0x0DE Doom Archer None 0 0 Weapon (1) 300
0x0DF Doubleshot None 0 0 Weapon (1) 300
0x0E0 Aim: Armor None 0 0 Weapon (1) 300
0x0E1 Aim: Weapon None 0 0 Weapon (1) 300
0x0E2 Aim: Wallet None 0 0 Weapon (1) 200
0x0E3 Sheep Count None 8 0 4 (5) 100
0x0E4 100% Wool None 8 0 0 (1) 200
0x0E5 Cuisine None 32 0 1 (1) 300
0x0E6 Tail Wag None 8 0 1 (1) 200
0x0E7 Chocobo Rush None 12 45 Line (128) 300
0x0E8 Frogsong None 18 0 4 (1) 200
0x0E9 Friend None 12 0 4 (13) 300
0x0EA Catnip None 12 0 1 (1) 100
0x0EB Fireshot Fire 0 0 Weapon (1) 100
0x0EC Boltshot Lightning 0 0 Weapon (1) 100
0x0ED Iceshot Ice 0 0 Weapon (1) 100
0x0EE Confushot None 0 0 Weapon (1) 200
0x0EF Charmshot None 0 0 Weapon (1) 300
0x0F0 Blindshot None 0 0 Weapon (1) 100
0x0F1 Silenshot None 0 0 Weapon (1) 200
0x0F2 Stopshot None 0 0 Weapon (1) 300
0x0F3 Red Spring None 12 0 0 (64) 200
0x0F4 Blue Screw None 12 0 0 (64) 200
0x0F5 Green Gear None 12 0 0 (64) 200
0x0F6 Silver Disc None 12 0 0 (64) 200
0x0F7 Gold Battery None 12 40 0 (64) 200
0x0F8 Black Ingot None 12 0 0 (64) 200
0x0F9 Chroma Gem None 12 0 0 (64) 200
0x0FA Yellow Spring None 12 0 0 (64) 200
0x0FB Potion Holy 0 40 1 (1) 100
0x0FC Hi-Potion Holy 0 60 1 (1) 100
0x0FD X-Potion Holy 0 80 1 (1) 100
0x0FE Ether None 0 0 1 (1) 100
0x0FF Elixir Holy 0 100 1 (1) 100
0x100 Phoenix Down Holy 0 90 1 (1) 100
0x101 Echo Screen None 0 0 1 (1) 100
0x102 Maiden Kiss None 0 0 1 (1) 100
0x103 Soft None 0 0 1 (1) 100
0x104 Holy Water None 0 0 1 (1) 100
0x105 Antidote None 0 0 1 (1) 100
0x106 Eye Drops None 0 0 1 (1) 100
0x107 Bandage None 0 0 1 (1) 100
0x108 Cureall None 0 0 1 (1) 100
0x109 Draw Weapon None 0 0 0 (1) 100
0x10A Goblin Punch None 8 30 1 (1) 100
0x10B Magic Hammer None 8 38 3 (1) 100
0x10C Mutilate None 18 0 1 (1) 100
0x10D Acid None 12 0 3 (1) 100
0x10E Sacrifice None 0 0 1 (1) 100
0x10F Blowup None 2 15 0 (4) 100
0x110 Flame Attack Fire 0 40 3 (1) 100
0x111 Chill Ice 0 40 0 (4) 100
0x112 Mighty Guard None 8 0 1 (1) 100
0x113 Guard-Off None 10 0 1 (1) 100
0x114 Dragon Force None 12 0 1 (1) 100
0x115 Night None 24 0 0 (64) 100
0x116 Twister None 20 0 3 (5) 100
0x117 Hand Slap None 0 45 1 (1) 100
0x118 Poison Frog None 0 0 3 (1) 100
0x119 Kiss None 0 0 1 (1) 100
0x11A LV3 Def-less None 12 0 3 (5) 100
0x11B Sandstorm Earth 0 40 0 (4) 100
0x11C LV5 Death Dark 24 0 3 (5) 100
0x11D Suffocate None 0 0 1 (1) 100
0x11E Resonate None 20 0 0 (64) 100
0x11F Limit Glove None 4 0 1 (1) 100
0x120 Matra Magic None 24 0 3 (1) 100
0x121 Munch None 0 47 1 (1) 100
0x122 Knife None 8 0 1 (1) 100
0x123 Karma None 0 0 1 (1) 100
0x124 Voodoo None 0 0 1 (1) 100
0x125 Poison Claw None 8 30 1 (1) 100
0x126 Hastebreak None 12 0 1 (1) 100
0x127 Rend None 0 35 1 (1) 100
0x128 Blaster None 0 0 3 (1) 100
0x129 Bad Breath None 20 0 1 (1) 100
0x12A Goo None 0 0 1 (1) 100
0x12B Soundwave None 0 0 3 (5) 100
0x12C Stare None 12 0 Line (4) 100
0x12D Roulette Dark 20 0 0 (64) 100
0x12E Devil Gaze None 0 0 Line (4) 100
0x12F Circle None 0 0 3 (1) 100
0x130 Drain Touch None 10 20 1 (1) 100
0x131 LV? S-Flare Dark 30 55 0 (64) 100
0x132 Miasma None 0 20 3 (5) 100
0x133 Zombify Dark 0 45 1 (1) 100
0x134 White Wind None 12 0 3 (5) 100
0x135 Angel Whisper Holy 24 30 3 (1) 100
0x136 Meteorite None 22 50 3 (1) 100
0x137 LV?D Holy Holy 32 65 0 (64) 100
0x138 Adrammalech None 0 85 0 (64) 100
0x139 Mateus None 0 85 0 (64) 100
0x13A Ultima None 0 85 0 (64) 100
0x13B Exodus None 0 85 0 (64) 100
0x13C Famfrit None 0 85 0 (64) 100
0x13D Explode Fire 24 40 3 (5) 300
0x13E Stillness None 24 0 3 (5) 300
0x13F Azoth None 12 0 0 (64) 100
0x140 Omega None 10 0 Weapon (1) 300
0x141 Abyss None 12 48 3 (5) 300
0x142 Life Render None 0 0 Weapon (1) 300
0x143 Heart Render None 0 0 Weapon (1) 300
0x144 Ripcircle None 0 45 0 (4) 300
0x145 Furycircle None 0 50 0 (4) 100
0x146 Lawshift None 0 0 0 (64) 300
0x147 Amber Gleam None 0 0 0 (64) 200
0x148 Alpha None 0 99 4 (5) 300
0x149 Descent None 0 0 0 (64) 100
0x14A Magi None 0 50 0 (64) 100
0x14B Spellbind None 0 50 4 (1) 200
0x14C Breath of God None 0 40 4 (5) 200
0x14D Lightspeed None 0 45 1 (1) 300
0x14E Firestream Fire 0 35 Line (128) 200
0x14F Howl of Rage None 0 0 0 (4) 300
0x150 Presence None 0 50 1 (1) 100
0x151 Logos None 0 0 3 (5) 100
0x152 Abate None 32 0 0 (64) 999
0x153 Judge Sword None 0 0 Weapon (1) 100
0x154 Bind None 16 0 3 (1) 300
0x155 JP Gift None 0 0 1 (1) 100
0x156 Yellow Clip None 8 0 1 (1) 200
0x157 Judge Sword None 0 0 Weapon (1) 100
0x158 Yellow Card None 20 0 1 (1) 999
0x159 Palaistra None 0 0 0 (4) 200
0x15A Blank Card None 0 0 0 (64) 999