Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Final Fantasy IV (SNES)/ROM map

From Data Crystal
< Final Fantasy IV (SNES)
Revision as of 08:10, 17 October 2005 by Gau (talk | contribs) ((added collision data note))
Jump to navigation Jump to search

ROM Addresses

Exit Data

This data is apparently some kind of exit data, maybe all locations, or just towns.
First location - Town of Baron.

158000 (SNES Address)
A800 (File Address - Unheadered)


Object Data
Location map object event type data (locked doors, healing jars, etc....
138300 (SNES Address)
98300 (File Address - Unheadered)

    Byte 1 - Object type
Byte 2 - X position
Byte 3 - Y position
Byte 4 - Unknown


Tile Properties
Tile properties for locations (i.e. collision data.) Make grass unwalkable, trees walkable, make them
exits, or harmful to walk on, etc..
149200 (SNES Address)
A1200 (File Address - Unheadered)