Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Final Fantasy IV (SNES)/Enemy names: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox table|name=Enemy names
{{Infobox table|name=Enemy names
|game=Final Fantasy II (US)
|game=Final Fantasy IV
|loc=ROM
|loc=ROM
|start=0x71800
|start=0x71800
Line 8: Line 8:
|totallength=1792 bytes (0x700)
|totallength=1792 bytes (0x700)
}}
}}
The '''Enemy names''' stores the name that will be displayed in battle for each enemy for the game [[Final Fantasy II (US)]].  
This table stores the names of enemies in [[Final Fantasy IV]].
{{clear}}
{{clear}}


=Format=
==Format==
The name use the following [[Final Fantasy IV:TBL|encoding]]
* The names use [[Final Fantasy IV:TBL|this encoding]].
 
[[Category:Final Fantasy II (US)|Enemy name]]

Revision as of 16:46, 29 September 2011

Enemy names
Game Final Fantasy IV
Start Address 0x71800
End Address 0x71EFF
# of Entries 224
Entry Length 8 (0x8)
Total Length 1792 bytes (0x700)
Back to the ROM map

This table stores the names of enemies in Final Fantasy IV.

Format