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Final Fantasy 4 Advance/Monster item drops: Difference between revisions

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(Moved content from ROM map, a little bit wikified, needs more)
 
 
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{{subpage}}
{{infobox table|name=Monster item drops
{{infobox table|name=Monster item drops
|game=Final Fantasy 4 Advance
|game=Final Fantasy 4 Advance
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  02 = Empty byte (0x00)
  02 = Empty byte (0x00)
  03-12 = Items (use [http://www.blitzkrieg.finalconquest.net/ff4a_editor/ff4a_item-bytes.txt items table])
  03-12 = Items (use [http://www.blitzkrieg.finalconquest.net/ff4a_editor/ff4a_item-bytes.txt items table])
[[Category:Final Fantasy 4 Advance|Monster item drops]]

Latest revision as of 14:58, 24 January 2024

This is a sub-page of Final Fantasy 4 Advance.

Monster item drops
Game Final Fantasy 4 Advance
Start Address 0x0FB0AA
End Address ?
# of Entries ?
Entry Length 12 bytes (0x0C)
Total Length ?
Back to the ROM map

The monster item drops controls the items won from monsters . Putting 4 of the same value makes that item 100% chance of winning from battle.

Format

01 = % Chance of winning
02 = Empty byte (0x00)
03-12 = Items (use items table)