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EarthBound Zero/RAM map: Difference between revisions
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{{rammap|game=EarthBound Zero}} | {{rammap|game=EarthBound Zero}} | ||
{|border="1" cellpadding="1" | |||
{| border="1" cellpadding="1" | |||
!RAM !! Purpose | !RAM !! Purpose | ||
|- | |- | ||
|0x0006 || Part of an instruction for "copy protection". | |0x0006 || Part of an instruction for "copy protection". $E5 on checksum failure. $00 to bypass. "Correct"/non-hack value unknown. | ||
|- | |- | ||
|0x0611 || Looks like the first EXP byte, but changing it even mid-battle will result in insta-death. Anti-cheat? | |0x0611 || Looks like the first EXP byte, but changing it even mid-battle will result in insta-death. Anti-cheat? | ||
|} | |} | ||
{{Internal Data|game=EarthBound Zero}} |
Revision as of 02:27, 6 June 2016
The following article is a RAM map for EarthBound Zero.
RAM | Purpose |
---|---|
0x0006 | Part of an instruction for "copy protection". $E5 on checksum failure. $00 to bypass. "Correct"/non-hack value unknown. |
0x0611 | Looks like the first EXP byte, but changing it even mid-battle will result in insta-death. Anti-cheat? |
Internal Data for EarthBound Zero
| |
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