Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
EarthBound Beginnings/Enemy groups: Difference between revisions
Jump to navigation
Jump to search
(→Music) |
No edit summary |
||
Line 9: | Line 9: | ||
}} | }} | ||
=Format= | ==Format== | ||
*Byte 0: First enemy type, or FF for none | *Byte 0: First enemy type, or FF for none | ||
*Byte 1: | *Byte 1: | ||
Line 22: | Line 22: | ||
**Bits 4-7: Music | **Bits 4-7: Music | ||
=Music= | ===Music=== | ||
Changing the group's music byte to any value 0-F will set it's music to one of the following: | Changing the group's music byte to any value 0-F will set it's music to one of the following: | ||
Revision as of 01:10, 23 August 2014
Enemy groups | |
Game | EarthBound Zero |
Start Address | 2CFA8 |
End Address | 2D619 |
# of Entries | 165 |
Entry Length | 10 (0x0A) |
Total Length | 1650 bytes (0x672) |
Back to the ROM map |
Format
- Byte 0: First enemy type, or FF for none
- Byte 1:
- Bits 0-6: First enemy letter: (0=none, 1=A, 2=B, 3=C, 4=D)
- Bit 7: If set, enemy doesn't appear until called
- Bytes 2-7: Same as 0-1, for second, third, and fourth enemies
- Byte 8:
- Bits 0-4: Positioning
- Bits 5-7: Set for special encounters: (1=B.B.'s Boss, 2=R7037, 3=R7038, 4=R7038XX, 5=Giegue)
- Byte 9:
- Bits 0-3: Palette
- Bits 4-7: Music
Music
Changing the group's music byte to any value 0-F will set it's music to one of the following:
- 0 = No music
- 1 = 8 Melodies
- 2 = Battle With a Flippant Foe
- 3 = Battle With a Dangerous Foe
- 4 = Hippie Battle
- 5 = Versus Giegue
- 6 = Bein' Friends
- 7 = Bein' Friends
- 8 = Yucca Desert
- 9 = Magicant
- A = Snowman
- B = Mt. Itoi
- C = Factory
- D = Cemetery
- E = Twinkle Elementary School
- F = Department Store